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thefriendlydutchman

Making Movement harder

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So I know this movement will drastically change, for example : the developers want to stop people from being able to turn 90 degrees while running, however I say lets keep that in

 

 

But,

 

Make people fall when they suddenly make a 90degree turn when running full speed

 

to the left to the right, just a simple ''controlled ragdoll animation'' (similar to gta's falling, where animation and ragdoll is intertwined)

 

also getting hit by a melee while running would make the person fall on the ground

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12 hours ago, thefriendlydutchman said:

So I know this movement will drastically change, for example : the developers want to stop people from being able to turn 90 degrees while running, however I say lets keep that in

>>>> No

Make people fall when they suddenly make a 90degree turn when running full speed

>>>> Too abusable

-snip-

also getting hit by a melee while running would make the person fall on the ground

>>>> This

 

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The movement in this game is already awkward as it is. When you press "a" or "d" do turn it is very dull and the reaction is not emidiate. Gets very frustrating to play.

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