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Vasekk

DAYZERO / ZOMBIES.NU hardcore dayz mod

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Hello eweryone. I want to share information about the server on which I play more than 3 years!

 
1.4.8 ( Released 2016-01-10 )

 

DayZero is based on DayZ for ArmA2:CO.

 

What's different?

Originally, our servers were called SE9 and SE10 and we used vanilla DayZ. Back when the hacking was at it's worst, we decided to go private and start enforcing a whitelist. DayZero started as just some server-side modifications to stop the AS50, M107 and L85 thermal from spawning. Then we started rewriting code to fix bugs, we wrote our own whitelisting system, our own admin tools, our own anti-cheating system. Eventually, back when 1.7.2.6 had been out for two months and no new releases were on the horizon we decided to fork DayZ so we could fix bugs and add new content. We've always focused more on polishing than just adding as much as possible into the game.

  • New interiors for many buildings.
  • Trees and bushes that were bullet and zombieproof have been fixed.
  • Fixed collisions in lots of buildings and objects to prevent glitching.
  • Optimizations to large buildings in the cities to increase FPS.
  • Almost all DayZ code rewritten for better performance and less bugs.
  • Shares no serverside-code with DayZ at all.
  • Many exploits and dupe bugs fixed.
  • Over 400 new weapons. Balanced, tweaked to perfection.
  • Weapon attachment and colouring system.
  • New car wrecks, which can be opened and searched for loot.
  • Many new clothes and skins for players.
  • New vehicles.
  • New zombies.
  • All new loot tables.
  • Improved zombie AI.
  • Helicopters crash in real time and does not spawn at server startup.
  • Chernarus Apocalyptica:
    • Most cities have been overhauled to really show the player what Day Zero looks like.
    • New wrecks and objects have been made to enhance the apocalyptic feeling.
    • New artwork and textures for existing objects.

Official DAYZERO site: ZOMBIES.nu

dayzero_logo.png

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