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insolicious

Persistence, item cleanup and abuse

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Hello people.

 

So basically I have an issue that popped up in my clan. My people tend to love servers that do persistence resets with their restarts in short cycles as you have guaranteed loot once you respawn anywhere and especially in high traffic zones. This is not the idea of persistence and in my honest opinion, this ruins the server community even more and forces back this call of duty-ish style of play we had in the previous patch. What bothers me the most tho, is the fact that their upset with the current persistence and even more the cleanup, or rather non-cleanup of items is the actual reason for their desire to fast-paced gameplay. A fresh server doesn't suffer of a trashed persistence as a server does that is running for weeks. After a few days you see loot respawning getting less, but still fine to play with. Two weeks later you happen to see more and more empty places and besides that you realize that there are many items that won't despawn the way they should. Be it untouched items that nobody ever took care of or items that were thrown away somewhere, but won't get the cleanup they should according to their lifetime.

 

What worries me the most is the fact that servers that use the persistence reset in an abusive manner to actualy pull the people on their server as they offer you guaranteed action and no long wait times wherever you are, just to make Devs remove that feature at some point. I personally reset our persistence roughly every 3 weeks with announced warnings for people to move their camps for the time of the reset (we have a 7 server private hive), as I realize the situation with the CLE is not satisfying at later stages and the amount of trash increases by day. Now what will happen on the long way to 0.59, till this issue with the CLE, cleanup and abuse of resets might be fixed? What should server owners do in those cases? What is legal, what is not? As far as I know it's not legal to use the resets to avoid the actual sense of the persistence and CLE feature. Is it worth reporting servers that do this, to get rid of "black sheeps"?

 

I still see the 0.59 update to be far away from beeing released to stable, as the focus went to bring stable patches and less blocking issues, compared to the past. I personally agree and welcome that decision, but in the meanwhile the stable community suffers of the flaws mentioned above.

 

I'm really interessted in a proper discussion at this stage. I keep telling my people about the issues we currently have and the fact that we are all still in early access, but they still have the point that it's also not working as it should, especially if your server doesn't have a frequent traffic to refresh the CLE and cleanup and that way generate thousands of items that rot in places, never beeing touched.

 

What are your thoughts? Any official Dev or Team response is more than welcome.

 

Best regards,

Inso.

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They should just disable the global hive, it causes exponentially more trouble then it could ever fix.

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