Avant-Garde 229 Posted October 8, 2015 (edited) Hey guys, so here is a nice story for you all: Me and me friend had setup a base in a very nice place where no one will ever find it, then we decided to look for helicrashes and stash some good shit you see. So, we would go to Lopatino and look for helicrashes on that region. While we are there in Lopatino, we decided to plant some food to carry on the holy quest for the helicrashes, and since we found 2 barrels on Lopatino, we decide to stash the food there as well because why not? Might be useful for someone you know. While we were planting, with the barrels close to us, bullets starts flying everywhere. The red circle here on the map is where we were, and the black one is where I thought the fire was coming from: We fall back to the city, I hide in a house and see by the window one of the fuckers trying to flank us, trying to enter the city by south. I open fire, he fires back, I don't know if I hit him and he misses all his shots. My friend was at the city center at this point, lying on the floor in fetal position crying for mama. After this firefight I go south after the man but lost him, idk where the fuck did he went tbh. At this point I go back to the city, clearing house by house until I meet with my friend. After what, 5 mins I met him, we decide to go check the plants and to our surprise, those guys stole our barrels!!1 I was truly amazed by the operation they did to steal our barrels tbh. Notice that the server was almost empty, the player list was like me, my friend, one random guy and 4 clanfags. After our barrel was stole, every clan guy left the server. My friend said "M8 there is no way they have hidden the barrel far away from here, everything was too damn fast tbh". We start looking around the city. After like 10 minutes searching my friend says with quite happiness "HOLY FUCK DUDE I JUST FOUND LIKE 8 BARRELS FULL OF SHIT OMG"The base was exactly here: This place is a little shack, my friend was inside it with like 8 barrels man. When he sees the player list, one clan guy got back, tension rises up. 2 minutes latter a guy get in the shack with my friend inside, he fires but miss, the guy runs away and so does my friend, at this moment I was getting close to the shack. I meet my friend and he says "m8 i'm gonna be a target, you kill him when you see where the fires comes from. My friend runs like there is no tomorrow, taking fire, and the clan guy starts to chase him lol. I had to unload a SKS mag to kill the cunt, I'm such a bad shot tbh. After the guy died, the whole clan got back into the server, and a big firefight starts in those forests. We both got killed. Next thing we see is the whole clan server hooping in and out of this server. When we got back to that site, there was no more base to be found except for one empty barrel. So that looks like a problem to me. If you ever manage to break in someone's base or find it, there is a great chance that they will take the most valuable shit and fall back to another server. It was all very fun tbh, but that sounded kinda unfair. I mean, they had a truck and a lot of people, is it fair to simply server hoop your base like that? Its so hard to find bases like this. But you know what is funny, I added the clan guys on steam and said we had a base on that server too, we challenged them to find it and to leave their base on that server but in other spot. The clan guy said that this place where they had a base is just a REALLY common place to make bases. So there you go, search this shack for a big chance to find big loot. Edited October 8, 2015 by Avant-Garde 5 Share this post Link to post Share on other sites
Martmital 436 Posted October 8, 2015 So whats the issue? Public servers are the hoppers domain, it does not surprise me that they have moved on to hopping bases (which to be honest, takes some decent coordination and a fair amount of time if you have a good amount of barrels). If I'm ever near my 'base' when I log out I'll often take the things of value and dump my shit in the barrels. I figure, if you wanna find bases and not have them 'disappear' you might wanna try a private shard. 1 Share this post Link to post Share on other sites
Bororm 1156 Posted October 9, 2015 It sucks but like Martmital says, play a private shard. It would be nice if they'd host some official servers as private servers though. Share this post Link to post Share on other sites
Avant-Garde 229 Posted October 9, 2015 (edited) So whats the issue? Public servers are the hoppers domain, it does not surprise me that they have moved on to hopping bases (which to be honest, takes some decent coordination and a fair amount of time if you have a good amount of barrels). If I'm ever near my 'base' when I log out I'll often take the things of value and dump my shit in the barrels. I figure, if you wanna find bases and not have them 'disappear' you might wanna try a private shard.True tbh. That's the conclusion me and my friend had. But think about it, doesn't this mechanism makes the game biased towards who is defending a base in relation to those who are infiltrating? I mean, in public shards there is a good chance the gameplay gets really unfair. Isn't that a problem? Public shards are full of bullshit gameplay elements, like ghosting and full massive base retreat operations. They had a truck, the fair thing would be they getting the most valuable shit on the truck, while we would still have some garbage left to loot when we got back from death. It would be fair since we lost the firefight imo. It would give a really important use to trucks. I don't even understand why we have public shards. What benefits does this system brings at all? I feel like public shards rewards a pansie stile of gameplay. Edited October 9, 2015 by Avant-Garde Share this post Link to post Share on other sites
q.S Sachiel 470 Posted October 9, 2015 imo the biggest issue is that it's taking loot and concentrating it, which may be an issue when / if they introduce global restricted number items like helicopters have been discussed (ie: only xx items in global server). Share this post Link to post Share on other sites
Avant-Garde 229 Posted October 9, 2015 (edited) imo the biggest issue is that it's taking loot and concentrating it, which may be an issue when / if they introduce global restricted number items like helicopters have been discussed (ie: only xx items in global server).Public hive seems like a bad idea in general tbh. I simply fail to see whats good about it and why they chose this method instead of doing like the mod. Looks like bad design for me. Edited October 9, 2015 by Avant-Garde 1 Share this post Link to post Share on other sites
WilliamTheConqueror 81 Posted October 9, 2015 Public hive seems like a bad idea in general tbh. I simply fail to see whats good about it and why they chose this method instead of doing like the mod. Looks like bad design for me.Because in the mod, it got to the point of "100000 cars and heli's!!! Mega lootz easy zombies!" A public hive will ensure a vanilla game for those who don't want to play mods when they come out. I assure you, when SA Epoch comes out, you bet your ass that is where a large majority of players will go. In the mod, because of this, the vanilla servers died. Share this post Link to post Share on other sites
Avant-Garde 229 Posted October 9, 2015 (edited) Because in the mod, it got to the point of "100000 cars and heli's!!! Mega lootz easy zombies!" A public hive will ensure a vanilla game for those who don't want to play mods when they come out. I assure you, when SA Epoch comes out, you bet your ass that is where a large majority of players will go. In the mod, because of this, the vanilla servers died.Its a good point. They are preserving vanilla experience with this then, but this vanilla experience is quite unfair due server hoop mechanism. Why would someone play on public hives when you have private hives that are 100% better? One could argue that private hive servers could crash and you would lose your avatar, so public hives are nice because if one server crashes, you can go to another and continue from there. But if there were no public hives at all, and every server is on a private hive, there will be reliable official servers that don't crash or has some safety backup system and shit; plus they wouldn't have "100000 cars and heli's!!! Mega lootz easy zombies!". This way its assured to have a nice vanilla experience with no bullshit reality bending sorcery. Edited October 9, 2015 by Avant-Garde Share this post Link to post Share on other sites
Martmital 436 Posted October 10, 2015 I play on a public shard, I like it, I also play on a private shard, I like it. The public shard is the 'fuck around, be a dick' character, whereas the private shard is for more 'serious' play. Both are fun and I'm glad that we have a choice and the two characters are not bound to both. 2 Share this post Link to post Share on other sites
Avant-Garde 229 Posted October 10, 2015 (edited) I play on a public shard, I like it, I also play on a private shard, I like it. The public shard is the 'fuck around, be a dick' character, whereas the private shard is for more 'serious' play. Both are fun and I'm glad that we have a choice and the two characters are not bound to both.Yes thats another thing indeed. Its more of a free for all in a huge map with limited progress because big bases with walls are going to be useless for example. Thinking now, if one clan make a big base with walls and shit on server Y, I find their base on server Y, go to server X in a place where I know I would be inside their base, then hoop back to server Y and steal all their shit, while the hard work they had to build a base was basically useless and they would do better by hiding multiple barrels in different places instead of using the base mechanics. I could go into their base and fuck everything up, steal generators, I could even teleport their base to another server man. Look how broken it is, makes a lot of mechanics useless and simply not even worth using them. Why the fuck would I build walls and shit? I mean, devs add mechanics ignoring the fact people teleport all around chernarus, walls are useful if people can't teleport past them tbh, otherwise is just a waste of time and useless gameplay mechanic Edited October 10, 2015 by Avant-Garde Share this post Link to post Share on other sites
Roger_Shrubz 19 Posted October 12, 2015 (edited) I did not know you could grab a barrel and log out with it :o But what from what I see straight away, even if it was private shard, if there was 1 barrel per clan member, they could just grab and logout, and either login later or have 1 friend with no/low loot to investigate if safe to log back in. Edit: Maybe the rules should be changed that if you logout with a barrel then it will just drop on the floor where you logged out?, atleast then the clan members would have no choice but to move it to another location on server. Edited October 12, 2015 by Roger_Shrubz Share this post Link to post Share on other sites
KenoSkir88 181 Posted October 12, 2015 So much butt-hurt about public servers leaking through. I did notice absolutely LOADS of private servers for you to choose from when i was looking at the server list earlier. Since the game is currently available in 2 flavours to suit the needs of everyone, i don't see where the flaminis coming from. It would seem obvious that if you don't want to deal with server hopping tactics you just play on private servers.. but i guess that's just the flapping of my mind. I like rolling on public, i like fully geared guys around every corner, i like the ability to change to a busier server if the one i'm on doesn't give me the action i need. I'm willing to accept the extra tactics that a shared shard represents, if i wasn't i'd just go play on a private server. I don't feel as if this discussion has any more to give us, since everyone has what they need. Share this post Link to post Share on other sites
Avant-Garde 229 Posted October 13, 2015 So much butt-hurt about public servers leaking through. I did notice absolutely LOADS of private servers for you to choose from when i was looking at the server list earlier. Since the game is currently available in 2 flavours to suit the needs of everyone, i don't see where the flaminis coming from. It would seem obvious that if you don't want to deal with server hopping tactics you just play on private servers.. but i guess that's just the flapping of my mind. I like rolling on public, i like fully geared guys around every corner, i like the ability to change to a busier server if the one i'm on doesn't give me the action i need. I'm willing to accept the extra tactics that a shared shard represents, if i wasn't i'd just go play on a private server. I don't feel as if this discussion has any more to give us, since everyone has what they need.I'm not even buthurt nor mad, mate pls. I don't think everyone who plays on a public hive think these """""""tactics"""""" (I'd rather call exploits tbh) are a fun or even valid gameplay element, because this gameplay element consist of a anti-game mechanic, as its is totally anti-fun and not fair. Leaves you shitfaced looking at portal sorcery people are able to do to gain unfair advantage. I understand there are private hives for those who doesn't want bullshit in their game. But this kinda means that there are people who want bullshit anti-game mechanics, or exploits? I want to play a fair game no matter public hive nor not tbh. If they give us the choice to play a game with bullshit exploits or without, what the hell are they doing? Why is this even a choice? Doesn't games need to have few as possible broken gameplay mechanics? "PLAY ON PRIVATE HIVE" is no answer as I'm talking about public hives and a broken mechanic they allow, as well as how healthy this is to the game. I mean, isn't this a design problem? Share this post Link to post Share on other sites
Bororm 1156 Posted October 13, 2015 Yes thats another thing indeed. Its more of a free for all in a huge map with limited progress because big bases with walls are going to be useless for example. Thinking now, if one clan make a big base with walls and shit on server Y, I find their base on server Y, go to server X in a place where I know I would be inside their base, then hoop back to server Y and steal all their shit, while the hard work they had to build a base was basically useless and they would do better by hiding multiple barrels in different places instead of using the base mechanics. I could go into their base and fuck everything up, steal generators, I could even teleport their base to another server man. Look how broken it is, makes a lot of mechanics useless and simply not even worth using them. Why the fuck would I build walls and shit? I mean, devs add mechanics ignoring the fact people teleport all around chernarus, walls are useful if people can't teleport past them tbh, otherwise is just a waste of time and useless gameplay mechanic They've already said they are going to address that very thing so it's not possible. No specifics on it yet though. Share this post Link to post Share on other sites
KenoSkir88 181 Posted October 13, 2015 (edited) I'm not even buthurt nor mad, mate pls. I don't think everyone who plays on a public hive think these """""""tactics"""""" (I'd rather call exploits tbh) are a fun or even valid gameplay element, because this gameplay element consist of a anti-game mechanic, as its is totally anti-fun and not fair. Leaves you shitfaced looking at portal sorcery people are able to do to gain unfair advantage. I understand there are private hives for those who doesn't want bullshit in their game. But this kinda means that there are people who want bullshit anti-game mechanics, or exploits? I want to play a fair game no matter public hive nor not tbh. If they give us the choice to play a game with bullshit exploits or without, what the hell are they doing? Why is this even a choice? Doesn't games need to have few as possible broken gameplay mechanics? "PLAY ON PRIVATE HIVE" is no answer as I'm talking about public hives and a broken mechanic they allow, as well as how healthy this is to the game. I mean, isn't this a design problem? Any game mechanic is fair as long as it's available to anyone so this isn't about fair. If as mentioned above the devs changed things so you can't log out with a barrel in hands, or a tent for that matter, is that "fair" on people who don't have the playtime to sneak it all the way back to their base? Or people who build a base on a server that suddenly takes a drop in population? I'm seeing a whole lot of anger involved here from people who didn't like the nasty bad guys moving their base to another server, and next to no legitimate answers to the issue, hence my use of the word ButtHurt. Server hopping is i think something that will always be part of DayZ public servers, purely because to make the necessary changes to stop the problem would also cause a whole bunch of other problems that people would get equally frustrated with. Half hour wait time between servers has been suggested before but of course that makes the game un-fun for the majority also. So Avant-Garde since anyone who doesn't agree with you must like "bullshit anti-game mechanics" and you are of course not in the slightest bit Butt-Hurt... I'd be interested to hear your magical solution that does not involve breaking another part of the game for someone who isn't you. And try not to paste everyone with a different view as a bullshit cheating exploit lover this time, it makes you look silly. Answers please, enlighten me. Edited October 13, 2015 by KenoSkir88 Share this post Link to post Share on other sites