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we have our home on anz 3. sometimes its a couple of minutes hitting enter. other times i've tried for an hour before giving up playing for the night.

sure i can play on random us server 1234 hosted by XxXxXblackwaterdragonforceXxXxX.

but when i can usually play on a server where the admins are competent, are contactable, restart their servers regularly and have their shit together. its a bit more enjoyable. + having aussies to shoot at make it much more fun.

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Harsh reality is that if you just try to join every minute' date=' the person spamming enter is always going to take the next available spot.

So its either use it or wait 20+ mins like OP trying to get into a server then whine about it on the forums.

[/quote']

Yes it is a harsh reality. It sucks. But just because other people are doing it doesn't mean that I have to. I like to think of it this way:

I have been given an amazing opportunity by Rocket and his team to participate in an open Alpha testing of a mod, that I really enjoy, based on a game that I really enjoy. Now because Rocket's funding is next to fucking zero he cannot host all the servers we need, hence the community has to step up to the plate. Out of the kindness of their hearts, out of the money from their own pockets and out of their interest in the mod, we get to play on their servers.

So far this mod hasn't cost me a cent, so since I am able to enjoy all this for free, the least I can do is not flood their fucking servers with endless requests for minutes at a time. Large amounts of people doing this just crashes the server.

As for the whining comment I think you are trying to be confrontational for whatever reason. The OP was just raising an issue that is pertinent to the mod currently and is not the only one experiencing it.

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Harsh reality is that if you just try to join every minute' date=' the person spamming enter is always going to take the next available spot.

So its either use it or wait 20+ mins like OP trying to get into a server then whine about it on the forums.

[/quote']

Yes it is a harsh reality. It sucks. But just because other people are doing it doesn't mean that I have to. I like to think of it this way:

I have been given an amazing opportunity by Rocket and his team to participate in an open Alpha testing of a mod, that I really enjoy, based on a game that I really enjoy. Now because Rocket's funding is next to fucking zero he cannot host all the servers we need, hence the community has to step up to the plate. Out of the kindness of their hearts, out of the money from their own pockets and out of their interest in the mod, we get to play on their servers.

So far this mod hasn't cost me a cent, so since I am able to enjoy all this for free, the least I can do is not flood their fucking servers with endless requests for minutes at a time. Large amounts of people doing this just crashes the server.

As for the whining comment I think you are trying to be confrontational for whatever reason. The OP was just raising an issue that is pertinent to the mod currently and is not the only one experiencing it.

its not rockets servers its people who buy their own yeah sure.

And all we are doing is seeing if the servers can handle being flooded by requests to connect.

And they can, they never crash because of this like they did before, since its been patched and they have been made more flexible to handle these type of requests.

Get a group of 5 to spam enter for 30 mins, i know I have and the server didnt die. cy@

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Seeing as I've gone over my monthly internet cap I currently have a 20kb/s internet connection. Great fun I know!

Even I can get into Aus/NZ servers. Yes, it takes time and in my experience this has happened with every PC multiplayer game I have ever come across. I remember when playing Battlefield 2 trying to get into a Gamearena server was a nightmare, but I did eventually. Same thing happened with Project Reality simply due to the lack of servers.

Although I disagree with the manner in which Toilet has stated his opinion, it really is a matter of not whining, using the in-game server browser and you'll find yourself in a game in no time. It'd be great to have more servers and to be able to hang around on one server instead of switching almost every time I play but that's life. This is a game and I can move on.

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its not rockets servers its people who buy their own yeah sure.

And all we are doing is seeing if the servers can handle being flooded by requests to connect.

And they can' date=' they never crash because of this like they did before, since its been patched and they have been made more flexible to handle these type of requests.

Get a group of 5 to spam enter for 30 mins, i know I have and the server didnt die. cy@

[/quote']

So you think you are doing the server hosts a favour? You think you are testing server loads for them? They already know how many request their servers can handle. It's a bit of a weak argument, but okay, let's roll with that.

They can and do crash. Maybe not the On3 and Orcon servers, as far as I know they are supplied by their respective ISP's who have an unlimited amount of hardware and bandwidth compared to the privately hosted ones. Even with that as an argument I still don't see how that validates spamming requests.

Yes, you might only have a group of 5, but you have no idea of how many other groups of 5 are trying to join. Get enough people to spam enter and you'll take the server down. Simple as that.

Again this has gotten way off topic, I am just as bad for replying.

Why don't we stick to discussing what OP has said?

I would love to see more NZ and Aus servers, but so far they only people that have decided to host them have been the AusArma community and a few NZ ISP's.

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I don't know any ANZ servers that allow pings over 250ms... so where are players supposedly seeing all these 400+ ping Americans?

Can't please players either way.

Lower the ping and players cry that they are in Brisbane, on Telstra Cable, can't get under 220ms ping (yet I'm in the same situation, and get 27ms ping, funny that). Raise it too high, and American's get in, so another player cries about that.

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the aussie + kiwi servers are laggier for 2 (maybe 3) reasons.

1) Generally sub-par datacentres compared to the US (minor)

+ Results in weird stuff like packet loss to the hive occasionally

2) The cost to rent a server is at least quadruple what US hosters pay (major contributer)

+ our hardware (ausarama at least) is better/on-par with most US providers, it hardly breaks a sweat running 2 dayz servers.

At the end of the day, as long as you have the $$$, you can get US spec servers. It's not like intel ship us different CPUs or anything, it's all the same hardware.

3) Distance from the hive (major contributer)

+ US server --> Hive : ~20-50ms

+ AU server --> Hive : ~160-200ms

It used to be REALLY bad back in 1.5 or 1.6 (I can't remember, too many builds) where requests to the hive was causing massive desync on au servers when vehicles were getting updated. This wasn't a large issue for the US hosts because they get pretty much an instant response from the hive.

We have taken measures to drastically reduce the amount of overhead caused by contacting the hive and waiting what seems like an eternity for a response (from a server prespective that is). You may notice our servers take less time than other AU providers to "create character" etc. We may have some further improvements but that is top secret :)

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Lower the ping and players cry that they are in Brisbane' date=' on Telstra Cable, can't get under 220ms ping (yet I'm in the same situation, and get 27ms ping, funny that). Raise it too high, and American's get in, so another player cries about that.

[/quote']

You actually raised the ping limit because someone in Brisbane was getting 220ms on a local server?

And you didnt bother to tell them to fuck off and fix their own connection because? ha

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Hell no, I was typing hypothetically.

The ping limit on ANZ1-ANZ5 is 180ms, which is what it's stayed at for past few months since our first server went up.

Last I checked, ANZ7-8 has about 220ms, and NZ servers have 100-200ms ping limits.

Who in Au/NZ allows 300+ pings I have no idea... I think the OP was exaggerating.

We've expressed a desire to host a local Au/NZ Hive database, but understand it adds more complexity for the developers. One day, hopefully they'll be at a stage they can offer multiple Hives located around the globe to improve performance, and then Australasia will get it's own Hive server. We will then have equal performance as the US servers, because the Gbps backbone's aren't even required. The only difference between AU and US is ping to Hive (plus we just pay more for our bandwidth, but that's just $$$).

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Just Today I've been experiencing high ping on AUSARMA servers and the 1 Glovine server, but none of the other Australian servers. I checked on another game were glovine hosts a server and it to has high ping for myself and others. Not sure what is causing this but its a bit of a pain as people trying to get in just get kicked for high ping when our internet is fine. I noticed not everyone had the same issue though but say around 50% of the players I've seen try to connect to either of these servers did.

Is there anyone who could clarify if there is a problem? Its definitely not my internet connection as other servers are fine and other players have the same problem.

-Edit: Noticed the Severs went down just now except for ANZ4 and the glovine server. Hopefully its an issue that is being fixed.

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I'm just having an estimated guess here, but it seems there is a network outage somewhere which is causing some routing issues. From the server, we can ping fine to most areas, but a ping to NZ is 150+ms which is way beyond normal.

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Can only find ANZ 3, 5, 7 and 8. All NZ servers as well as AU 2 are running a different beta version to the rest so I can't get into them. Of the rest, ANZ 3 and 5 are automatically kicking me (and others) out after 30 seconds for my ping being too high even though my connection is fine. ANZ 7 and 8 are currently night time and so are my last resort, while all other ANZ servers such as 1, 2, 4 and a few others are missing from my server browser.

Anyone else?

Edit: Ok, so I can see a few more ANZ servers now, but they are showing up with a ping of 187+ in orange and all kick me out within 30 seconds of spawning through battleye for my ping being too high. ANZ 7 and 8 still let me play but I much prefer to use the others (which worked fine for me up until today :/ ).

Edit No.2: ANZ 2 finally showed up in the server browser with a normal ping in green writing. Have joined and am playing now with no worries. Very fast connection time too. Yay!

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If you play on ANZ1-ANZ5, visit our forums and subscribe to our "DayZ Status Updates" thread.

Yes, there was some serious routing issues going on all around Australia last night, including links to NZ. Google DNS was completely broken for some people to. Maybe you'll read about it in some IT blog today.

Our ping to ON3 (NZ) was sub-20ms, but pings to Orcon (NZ) were over 200ms, so definitely a routing issue with a major outage somewhere along the line. One player said he had high pings and told me he was on Dodo.

http://www.smh.com.au/technology/technology-news/dodo-takes-blame-for-internet-outage-affecting-millions-20120223-1tpqq.html

High pings last night only affected people on certain ISP's as far as I am aware.

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Freeborne I'd just like to say thanks to you and AusArma for hosting the servers. Cheers mate.

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