antongirdeux 3 Posted August 5, 2015 So Ive made my first Ghillie top, Ghillie hood and gun wrap I even found 2 cans of green spray paint and 2 of the black I can paint the gun wrap, but I cant paint the top or the hood ghillie top or hood + spray paint Am I missing something? or is it not possible to paint a ghillie in .57 stable? Share this post Link to post Share on other sites
ZomboWTF 527 Posted August 5, 2015 you need a lot of color for painting the hood and top, how much is left in the can? Share this post Link to post Share on other sites
Liandri (DayZ) 6 Posted August 5, 2015 Hello there, I can confirm that spraying ghillie works after doing so yesterday on stable. Spraying from tan to woodland requires 40% of a green spraycan for hood or wrap and 75% for the top piece. If you then add the same ammount of the black spraycans you will end up with the mossy (dark) colour. Once sprayed you cant go back and adding more paint will have no effect other than draining the cans. Good luck! 1 Share this post Link to post Share on other sites
BCBasher 2465 Posted August 6, 2015 The way the game renders grass in the distance the tan natural colour is better overall. Junior and I messed around with hoods awhile back and the green painted ones seemed to stick out more than blend in. 1 Share this post Link to post Share on other sites
Bororm 1156 Posted August 6, 2015 The way the game renders grass in the distance the tan natural colour is better overall. Junior and I messed around with hoods awhile back and the green painted ones seemed to stick out more than blend in. I find this is true in general for camo. The khaki/yellows etc are usually better camo than the greens. This is doubly true at night (not that many people play night) as things are pretty much black and white and light colors stick out less. I think the only exception is if you're right on top of some one. Share this post Link to post Share on other sites
ZomboWTF 527 Posted August 6, 2015 (edited) never really bothered with getting a ghillie, maybe i will think about it if i ever find a smersh vest + backpack, but normal camo clothing can hide you pretty well anyway, no real need for the ghillie btw, i remember seeing a video wobo made, that persons wearing ghillies turned literally invisible after 200 meters or so, is that still true? Edited August 6, 2015 by Zombo Share this post Link to post Share on other sites
Etherious 907 Posted August 6, 2015 never really bothered with getting a ghillie, maybe i will think about it if i ever find a smersh vest + backpack, but normal camo clothing can hide you pretty well anyway, no real need for the ghillie btw, i remember seeing a video wobo made, that persons wearing ghillies turned literally invisible after 200 meters or so, is that still true?I am pretty sure they fixed this. I will need to re-check on that one. Share this post Link to post Share on other sites
ZomboWTF 527 Posted August 6, 2015 I am pretty sure they fixed this. I will need to re-check on that one. if you need help testing this pm me, though today i won't be playing, but tomorrow after 5:00pm GMT Share this post Link to post Share on other sites
Etherious 907 Posted August 6, 2015 if you need help testing this pm me, though today i won't be playing, but tomorrow after 5:00pm GMTOkie dokie. We can try this later, although we obviously will need a ghillie suit first. xD 1 Share this post Link to post Share on other sites
Liandri (DayZ) 6 Posted August 6, 2015 I agree, at distance all clothing will appear darker and leave a siluette and so the key to passive camouflage is to erase contrast and silhouette. The summer hunting jacket makes a good example as its light to give a smaller contrast and its broken pattern (around the edges) breaks your silhouette and this will help you not to "pop" from your surroundings. Turning this to the ghillie colours would mean that the tan version will always blend in better on most ground textures than the darker versions and will hence be the better option for multi-purpose camouflage in most surroundings or when moving. What makes the darker one appeal more is that while light on light will work good at many different surfaces it will never beat the contrast and siluette erasing of dark on dark camouflage like woodland ghillie in a fir tree. Bushes will also be rendered darker than they are at a distance so the "woodland" can work surprisingly well in say a red/orange bush even if it's painfully obvious up-close. When it comes to grass both of them will be very low key in their respective grass/field when in close proximety but at a distance the green will be an obvious dark dot as BCbasher mentioned. Also, most players wont even see grass when looking through sights or at a distance greater than 100-150m anyway so this can be fatal. So going for the woodland you have to be alot more conscious about your surroundings and backdrop but if you are you will have the superior static camouflage in my opinion. Keep us updated on the rendering test results. Share this post Link to post Share on other sites
BCBasher 2465 Posted August 6, 2015 Yep, the dark camos in general work if you can stay in the treeline but are counterproductive if you have to cross open ground. The other thing about full ghillie is it's pretty much like carrying a sign that says "I'm here for the KOS" and even a non hostile player like me would see that as a threat and shoot you without my usual "hey buddy whats up?" Share this post Link to post Share on other sites
Liandri (DayZ) 6 Posted August 6, 2015 (edited) Agreed! Full ghillie or clown masks useually conways a singular purpose ^^ Edited August 6, 2015 by Liandri Share this post Link to post Share on other sites
ZomboWTF 527 Posted August 7, 2015 gonna try to test this today on stable, along with testing how far you can see a chemlight at night (finally found one in a police station) Share this post Link to post Share on other sites
ZomboWTF 527 Posted August 13, 2015 small update: a ghilie renders further out than other clothing, we tesed this on very low detail settings and the ghillie rendered up to 300 meters while the non-ghillie stopped rendering at 250 meters 1 Share this post Link to post Share on other sites