PlasticAssasin8 (DayZ) 78 Posted July 3, 2015 I also wondered something, it's about the scoped Winchester. Is it normal that your screen kinda goes black after shooting with said weapon after aiming down sight. It's impossible to see where my shots are landing when the camera somehow gets stuck inside the scope.It has far too much kick back anyway, ridiculous 1 Share this post Link to post Share on other sites
doctajones 123 Posted July 4, 2015 (edited) I get that these bugs are frustrating; lots of them are. But if they were to fix every bug that they ever were aware of, this game would fall even more behind than it is already. Easiest way to deal with this (and I know this is overused) but just take a break. I took a long break back when the patches were in the 40's and came back at .55Had an absolute blast the last few months with all the content I missed in those patches and now I'm probably going to take another break for at least a few weeks. And I gotta Agree with what Nicko said here. I took ~10 month break and its really refreshing to have come back and see all the new features. You maybe don't wanna take a break to the extent that I did, but mixing in actually completed games with early access to get the change of pace and satisfaction of a working game is really helpful. There will continue to be huge annoying bugs until the official release (and maybe even after), so once we start getting pissed we may as well just step away for a bit to appreciate the true progress the devs are making. Edited July 4, 2015 by doctajones Share this post Link to post Share on other sites
svisketyggeren 662 Posted July 4, 2015 (edited) I know we have exp for testing but there must be some kind of other tests before it goes out on stable, I just wounder how these bugs get through that are so obvious you know them all within 20 minutes of game time. Nobody has ever said that stable is a 100% bug free version of the game. I think ur confused here. Secondly, the most likely reason a very obvious and easy to encounter bug lives on for some time is because they choose not to fix it immediately. It may be tied up with a bigger system thats being revamped later, or whatever. It would be a waste of time or simply ineffective use of worktime to fix it immediately. Edited July 4, 2015 by svisketyggeren 1 Share this post Link to post Share on other sites
battlerhd 116 Posted July 4, 2015 Nobody has ever said that stable is a 100% bug free version of the game. I think ur confused here. Secondly, the most likely reason a very obvious and easy to encounter bug lives on for some time is because they choose not to fix it immediately. It may be tied up with a bigger system thats being revamped later, or whatever. It would be a waste of time or simply ineffective use of worktime to fix it immediately.I never said I thought it should be 100% bug free, I know there will be lots of bugs in alpha and beyond. I was talking about the painfully obvious bugs Share this post Link to post Share on other sites
TheScruffyBandit 382 Posted July 4, 2015 Given how bad the desync is and how rubbish the current shooting mechanics & hit detection are, I don't see how being unable to place a weapon in your hand would effect your lethality much. Share this post Link to post Share on other sites
mercules 1290 Posted July 5, 2015 I never said I thought it should be 100% bug free, I know there will be lots of bugs in alpha and beyond. I was talking about the painfully obvious bugs Did you even play .57 experimental? Trust me there were WORSE bugs that were fixed before it went to stable. 1 Share this post Link to post Share on other sites
Count_Grishnackh 65 Posted July 5, 2015 2 steps forward one step back = DayZ in a nutshell bla bla alphur bla Share this post Link to post Share on other sites