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serb

Few questions?

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I dont want to start multiple posts, better to ask more questions in one.

 

Ok, last few times after defending my self and getting really hurt in a proces, my character is just stucked at healing and never healthy, last time i even reached healing and then got shot again, my char was really hurt cos i was bleeding all the time while i was killing those guys then reached healing again and never got healthy, anyone else?

 

Next one, i carry two weps, last time lost one of those when i used truck, any way to avoid losing weapons or its just at that state now?

 

And the last one, pine trees are ok, but those other trees, some of them got really pixelated somethimes, i know that object details is affetcting those a lot, i got it on normal outside of towns cos i like to keep 60+ fps for smooth gameplay, got it on low in towns, but even on normal those trees looks pixelated. Any way of fixing this or i just need to live with it?

 

Edit: Antialiasing : High, All trees + grass, FXAA normal and HDR on low

Edited by serb8

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I got healthy status.  It just takes a while.  If you got really beat up you'll need to keep healing bright green for a decent amount of time to recover all that health.  Healthy just means you're full up if I'm not mistaken, so you were still healing.

 

Carrying two weps is essentially a "bug" resulting from the way inventory works, particularly the hand slot, and not really intended.  There's no way to carry two weapons (that don't fit in inventory obviously) without having to drop one to perform other actions.

 

Dunno about the trees.

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Still healing then :) i must say that am in game for last few hours with bright green status, but again, like i said, took multiple shoots, legs and arms, and was bleeding for some time. About weps, was thinking something like that but just wanted to make sure its not me.

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Next one, i carry two weps, last time lost one of those when i used truck, any way to avoid losing weapons or its just at that state now?

 

Happened in the past as well. You can't have a weapon on your back, and try to get into a vehicle. The hand one would be dropped.

I also found out that in most situations since .57, your character will drop the weapon he has equipped (even if it was a back weapon) on the ground when he jumps into a vehicle. (also happened to me once when I jumped over a fence, he just dropped it on the ground before vaulting. Heard this has happened to other people as well)

It will be on the ground right where you tried to get into the vehicle. I was lucky enough to spot it on the ground when this happened.

Also, for me in that particular case, I ran into the new bug right after, the one were you can't select any weapons and most equipment, even if it's on your back or in the inventory, until you log out of the server and back in.

My brother claimed you don't have to log out to fix that bug, but he wasn't able to remember how he did it, and I wasn't able to recreate the situation.

Interesting note: I did a log off the server, logged in, and when I came back, I was back where I dropped the gun when trying to get in the car.

Will make a topic if either me or my brother figure out the fix for that particular bug.

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Still healing then :) i must say that am in game for last few hours with bright green status, but again, like i said, took multiple shoots, legs and arms, and was bleeding for some time. About weps, was thinking something like that but just wanted to make sure its not me.

About bugs like this: the same day I had the problem mentioned above, my brother had a status glitch, where it said he was hot.

His water didn't drain any faster, and his clothing's heat index was lower than mine, and I wasn't hot.

We were also uphill, and normally, it's colder at higher elevations. For some reason, that's exactly when it happened: when we went to a higher elevation, he got the status. Defiantly a bug. 

Edit: Sorry, don't know how that relates to your experience exactly, but I feel it's a definant bug dealing with status effect stuff.

Edited by Deadjuice

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