WilliamTheConqueror 81 Posted June 14, 2015 This may not happen for a long time, but engine temperature should be taken into account. Engines need to warm up in really cold environments, or they overheat it hot ones. Coolant will be needed for engines to work, whether water will work, or special coolant for different cars. I want engines to be as in depth as possible, with fan belts, filters, brake fluid, everything. 3 Share this post Link to post Share on other sites
cash81 506 Posted June 14, 2015 If going for ultra realism then we need to make fuel economy more realistic. A half of a jerry can in a giant truck shouldnt get you anywhere. Not to mention certain vehicles could be deisel or gas. Also, old gas is pretty useless with all the ethenol in it. Plus we will have to get in to changing fuel filters and brakes. Plus power steering fluid. Maybe alternators and distriubtors. We could eventually turn this in to a mechanic sim and have to collect entire tool sets to do these types of repairs. Socket sets, jacks, multimeters, timing lights, feeler gauges for doing your valve clearances and what not. Plus heavy duty hydraulic hoists since many jobs like doing a suspension would require the massive truck to be up in the air.Seems like the game would never get finished if it keeps evolving to different life aspect sims.Just my two cents though lol 1 Share this post Link to post Share on other sites
WilliamTheConqueror 81 Posted June 14, 2015 If going for ultra realism then we need to make fuel economy more realistic. A half of a jerry can in a giant truck shouldnt get you anywhere. Not to mention certain vehicles could be deisel or gas. Also, old gas is pretty useless with all the ethenol in it. Plus we will have to get in to changing fuel filters and brakes. Plus power steering fluid. Maybe alternators and distriubtors. We could eventually turn this in to a mechanic sim and have to collect entire tool sets to do these types of repairs. Socket sets, jacks, multimeters, timing lights, feeler gauges for doing your valve clearances and what not. Plus heavy duty hydraulic hoists since many jobs like doing a suspension would require the massive truck to be up in the air.Seems like the game would never get finished if it keeps evolving to different life aspect sims.Just my two cents though lolI understand that. Things need to be simplified for gameplay. I just want it to be more in depth than the mod. But for components, only the necessities. Carberator, alternator, battery, coolant, fan belt, spark plugs, oil, maybe even the entire engine block needs to be replaced. Also, I think certain parts should be able to be slightly repaired, instead of complete replacement. Share this post Link to post Share on other sites
Dancing.Russian.Man 1631 Posted June 14, 2015 Not to mention certain vehicles could be deisel or gas. Amusingly enough, the blood system for players could be almost copypasted for vehicles. Blood types, bleeding, etc. just slightly changed to fit the concept. Share this post Link to post Share on other sites
wil24567 240 Posted June 14, 2015 If going for ultra realism then we need to make fuel economy more realistic. A half of a jerry can in a giant truck shouldnt get you anywhere. Not to mention certain vehicles could be deisel or gas. Also, old gas is pretty useless with all the ethenol in it. Plus we will have to get in to changing fuel filters and brakes. Plus power steering fluid. Maybe alternators and distriubtors. We could eventually turn this in to a mechanic sim and have to collect entire tool sets to do these types of repairs. Socket sets, jacks, multimeters, timing lights, feeler gauges for doing your valve clearances and what not. Plus heavy duty hydraulic hoists since many jobs like doing a suspension would require the massive truck to be up in the air.Seems like the game would never get finished if it keeps evolving to different life aspect sims.Just my two cents though lolPlease. Do it, Bohemia. If you want to make cars practical, make it to where I have to go look up the manufacturers repair manual to repair the vehicle. 1 Share this post Link to post Share on other sites
barberousse 12 Posted June 16, 2015 If going for ultra realism then we need to make fuel economy more realistic. A half of a jerry can in a giant truck shouldnt get you anywhere. Not to mention certain vehicles could be deisel or gas. Also, old gas is pretty useless with all the ethenol in it. Plus we will have to get in to changing fuel filters and brakes. Plus power steering fluid. Maybe alternators and distriubtors. We could eventually turn this in to a mechanic sim and have to collect entire tool sets to do these types of repairs. Socket sets, jacks, multimeters, timing lights, feeler gauges for doing your valve clearances and what not. Plus heavy duty hydraulic hoists since many jobs like doing a suspension would require the massive truck to be up in the air.Seems like the game would never get finished if it keeps evolving to different life aspect sims.Just my two cents though lolno need of exageration.....my job in real life is mechanic...do you need a 55pts check up ,!!!simple thing like belt ,batterie,spark plug, oil and filter, coolant,brakes ,tire kind and wear ex: off road or simply road tires ,flat reparation,lights on vehicule can be broken by accident or on purpose (brake lights and head lamp)and for sure it need tools but no exageration or like a toolbox for last ,every car need a handbrake!!!! Share this post Link to post Share on other sites