atempleton 123 Posted April 8, 2015 Some ideas weapon attachments to add in/add onto certain weapons:Sporter 22:-Should be able to use the same suppressor the M4 does. -Fire Selector: Makes the weapon capable of firing fully automatically or in semi automatic.-Reflex Sight: A modified gunsight with a more open sight picture for easier close quarters aiming.SKS:-Magazine Release: When attached the rifle may use 30 round AKM magazines but cannot load 10 rounds in without mag like before.-Bump Fire stock: When attached the gun will fire in "full auto mode" but the full auto fire will recoil ridiculously hard and slower firing rate than AKs.Steyr AUG:-Top Rail: Can be added in place of the rifle scope, allows M4 sights to be added.-LMG barrel: Makes the gun heavier and longer, but more accurate and stable in full auto.-Carbine barrel: Makes the gun shorter and lighter, but less accurate and recoil harder.-Standard barrel: Makes weapon function as is.-M203: 40mm underbarrel grenade launcher.M4A1:-M16 barrel: Longer but makes gun more accurate.-Colt Commando barrel: Makes gun shorter but less accurate.-M203: 40mm underbarrel grenade launcher.-Tritium Sights: Iron sight attachment, glows in low light conditions.M1911, FNX and CR75:-Laser sight: Attached in place of flashlight, puts a visible red dot on target to assist aiming. 2 Share this post Link to post Share on other sites
ruax 32 Posted April 8, 2015 They are making the guns as they are in real life.. So doing that is not really gonna happen. 2 Share this post Link to post Share on other sites
noah62007 10 Posted April 8, 2015 Im sorry but go back to CoD... Share this post Link to post Share on other sites
atempleton 123 Posted April 8, 2015 They are making the guns as they are in real life.. So doing that is not really gonna happen.You can do all of these things with the real guns and find select fire 10/22, external magazine fed SKS rifles etc. Share this post Link to post Share on other sites
stielhandgranate 480 Posted April 9, 2015 Most of that stuff is not readily available in real life or requires specific tools. -Colt Commando barrel: Makes gun shorter but less accurate. CAR-15 barrels are roughly the same length as M4 barrels. It is also a pain in ass to detach and install barrels to the upper receiver of a M4 upper. Unless you want to swap the entire upper, but then you have a fixed carry handle from a CAR-15 and no accessory rail. -M16 barrel: Longer but makes gun more accurate. Not comparable with a M4 buffer due to different gas tube length -Top Rail: Can be added in place of the rifle scope, allows M4 sights to be added. You can't just file off a fixed scope on an AUG and glue or screw a rail. AUGA3s with rails are planned however. -LMG barrel: Makes the gun heavier and longer, but more accurate and stable in full auto. AUG HBARs are already planned. -Fire Selector: Makes the weapon capable of firing fully automatically or in semi automatic. Not common at all. Tritium Sights: Iron sight attachment, glows in low light conditions. You can't just paint Tritium to sights like glow in the dark paint. -Magazine Release: When attached the rifle may use 30 round AKM magazines but cannot load 10 rounds in without mag like before.-Bump Fire stock: When attached the gun will fire in "full auto mode" but the full auto fire will recoil ridiculously hard and slower firing rate than AKs. Plastic junk seen at American gunshows not popular elsewhere. 3 Share this post Link to post Share on other sites
Chaingunfighter 917 Posted April 9, 2015 You can't just file off a fixed scope on an AUG and glue or screw a rail. AUGA3s with rails are planned however. AUG HBARs are already planned.The scope rail will actually be an attachment to the AUG, and the HBAR/CQB barrels will also be attachments for the AUG. They aren't going to be separate weapons. Share this post Link to post Share on other sites
HomerJay27 69 Posted April 11, 2015 (edited) No reflex sight. If you mean something like this:They are fragile and not waterproof. They belong to COD.An eotech woud be much better. Something as simple as a foregrip for ak, m4 and mp5 rail handguard be a great addition. Edited April 11, 2015 by HomerJay27 Share this post Link to post Share on other sites
trujuice 56 Posted April 24, 2015 I for one am for the grenade launcher because the current state of the throw item in-game is so inconsistent that when using a grenade you have a 50/50 chance that you are using against yourself. Share this post Link to post Share on other sites
Draco122 412 Posted April 24, 2015 (edited) Some ideas weapon attachments to add in/add onto certain weapons:Sporter 22:-Should be able to use the same suppressor the M4 does.-Fire Selector: Makes the weapon capable of firing fully automatically or in semi automatic.-Reflex Sight: A modified gunsight with a more open sight picture for easier close quarters aiming.SKS:-Magazine Release: When attached the rifle may use 30 round AKM magazines but cannot load 10 rounds in without mag like before.-Bump Fire stock: When attached the gun will fire in "full auto mode" but the full auto fire will recoil ridiculously hard and slower firing rate than AKs.Steyr AUG:-Top Rail: Can be added in place of the rifle scope, allows M4 sights to be added.-LMG barrel: Makes the gun heavier and longer, but more accurate and stable in full auto.-Carbine barrel: Makes the gun shorter and lighter, but less accurate and recoil harder.-Standard barrel: Makes weapon function as is.-M203: 40mm underbarrel grenade launcher.M4A1:-M16 barrel: Longer but makes gun more accurate.-Colt Commando barrel: Makes gun shorter but less accurate.-M203: 40mm underbarrel grenade launcher.-Tritium Sights: Iron sight attachment, glows in low light conditions.M1911, FNX and CR75:-Laser sight: Attached in place of flashlight, puts a visible red dot on target to assist aiming. Sporter 22:I believe for realism sake it should have it's own suppressor, you can't just slap on a 5,56mm Suppressor on a .22Fire Selectors even in the US are rare for sporters and require specialist permissions to use one, not something that every joe has access toIF it featured a rail attachment I'd certainly be okay with it using the American Red Dot Sights like the CompM4 SKSYour thinking of the Chinese branded Norinco Type 56 SKS which had options for detachable magazine, the one featured in-game I'd hazard a guess as being primarily a Romanian M56 or actual russian SKSBump Fire stocks are not seen anywhere else outside of the US and would probably be classified as illegal to own Steyr AUGAlready as many have said, it's recieving some of these additions and will only be featured as one weapon. M4A1It's already got an assload of attachments for it, do we really need anymore M1911, CR75, FNX45Laser sights are often impractical unless a servicemen is wearing NVG's and "civilian" models are often only used for zeroing purposes. I for one am for the grenade launcher because the current state of the throw item in-game is so inconsistent that when using a grenade you have a 50/50 chance that you are using against yourself. I would be as well BUT only if they made it function like how you would some real world grenade launchers, you have to account for distance, windage and angle of the shot in order to hit anything. Plus the grenades can only explode past 40 meters or at a certain distance AND they would need to be rare. Only two "attachment" grenade launchers I could reliably see are the GP-30 and the M203 Edited April 24, 2015 by Draco122 Share this post Link to post Share on other sites
Chaingunfighter 917 Posted April 25, 2015 M4A1 I would be as well BUT only if they made it function like how you would some real world grenade launchers, you have to account for distance, windage and angle of the shot in order to hit anything. Plus the grenades can only explode past 40 meters or at a certain distance AND they would need to be rare. Only two "attachment" grenade launchers I could reliably see are the GP-30 and the M203Models for those were made awhile ago but haven't been implemented yet for several coding and animation reasons. As for the M4A1; yes, there's far more they could do with it, like an actual shortdot combat sight (preferably an EOTECH) and an AN/PEQ-15, for which there is already a model in the game files. Foregrips would also be pretty nice. Tritium as the OP suggested isn't really necessary with the red dot optics and BUIS we have, and if they add any SBR/M16 type ARs they're most likely going to be a new gun entirely, so they are pretty much out of the equation. Share this post Link to post Share on other sites