ColdAtrophy 1850 Posted March 19, 2015 (edited) ATTENTION MODS: If one of you guys could move this to General Discussion, I sure would appreciate it, assuming you agree that to move it would be okay. I didn't mean to post it in New Player Discussion. EDIT: Thank you! So I've read on here that the Plate Carrier does nothing for protection as of .54. The DayZ wiki seems to suggest that the smaller caliber rounds (.22 and 9mm, I assume) take extra shots to kill if you are wearing the Plate Carrier. I'm not sure which is correct or what the intention of the devs are here. Regardless, I've come across something strange. I put a Plate Carrier in the inventory space for my Gorka jacket. Now, on the main menu, it shows my character wearing a Plate Carrier. I'm not sure why because my character in game does not reflect this change. This got me wondering. If you put a Plate Carrier in a jacket and assuming the Plate Carrier actually does something to negate damage, is the game attempting to apply said damage protection to me? It in a way, it would kind of make sense and therefore I'm not able to rule out the notion. If it doesn't do anything at all in game yet, then I guess it really doesn't matter. I'm just curious if there are any examples of items in game working in the way that I propose. Edited March 19, 2015 by ColdAtrophy Share this post Link to post Share on other sites
BleedoutBill 1636 Posted March 19, 2015 If I remember from the WOBO vid, the plate carrier provides the same level of protection as the other protective vests. The big attraction is the 5x2 storage ... if you can find the pouches. Share this post Link to post Share on other sites
ColdAtrophy 1850 Posted March 19, 2015 (edited) If I remember from the WOBO vid, the plate carrier provides the same level of protection as the other protective vests. The big attraction is the 5x2 storage ... if you can find the pouches. Right, plus it will holster a pistol too, correct? If you find the holster attachment, I mean. I've not seen or heard of anyone who had the completed vest so I guess that will be something to watch for. I started making grid patterns with my inventory open to try to catch anything that might be clipping into another object. I'm now finding way more stuff, mostly ammo, than ever before. Maybe that will help. Anyway, if it doesn't actually do anything unique over any other vest, then it's likely that my main menu is showing me wearing the plate carrier from some kind of bug then. I just couldn't help but wonder. Edited March 19, 2015 by ColdAtrophy Share this post Link to post Share on other sites
Kaffarov37 125 Posted March 19, 2015 I have never found any of the molle attachments for the plate carrier, and because it doesent really offer any bullet protection, like it should it's kind of useless right now Share this post Link to post Share on other sites
twr 43 Posted March 19, 2015 Right, plus it will holster a pistol too, correct? If you find the holster attachment, I mean. I've not seen or heard of anyone who had the completed vest so I guess that will be something to watch for. I started making grid patterns with my inventory open to try to catch anything that might be clipping into another object. I'm now finding way more stuff, mostly ammo, than ever before. Maybe that will help. Anyway, if it doesn't actually do anything unique over any other vest, then it's likely that my main menu is showing me wearing the plate carrier from some kind of bug then. I just couldn't help but wonder.they spawned in EXP.. they are currently NOT spawning in standard. from my experiences... the body armour reduces some health damage AND reduces the bleeding chance. I'v been shot 4 times with it on, and have went unconscious, woke up with a black and white screen, yet was not bleeding. wobo did a test with it and 2-3 shots from a .380 will put you down. Share this post Link to post Share on other sites
ColdAtrophy 1850 Posted March 19, 2015 they spawned in EXP.. they are currently NOT spawning in standard. from my experiences... the body armour reduces some health damage AND reduces the bleeding chance. I'v been shot 4 times with it on, and have went unconscious, woke up with a black and white screen, yet was not bleeding. wobo did a test with it and 2-3 shots from a .380 will put you down. In my OP, I wrote that the wiki mentioned smaller caliber rounds being less effective against a Plate Carrier. Thing is, I just went back to try to find it and it seems like I'm not correctly remembering all the sources of information I've looked at to arrive at this conclusion. The wiki only says The vest does not seems to be bulletproof as of the 0.54 stable branch, however it does seems to absorb quite a few more bullets than other vests. Do you remember or did you know what type of rounds hit you when you were testing it out? I'm really curious about this thing. I feel like it should be rare, give a decent damage resistance up to a certain caliber and reduce dexterity so you don't become an unstoppable juggernaut, but can still benefit from damage protection. You are confirming that the attachments definitely do not spawn in stable? Do you have a source? Not doubting or trying to be rude. I'm sure you are right as I haven't been able to find a single person claiming to have them all. I just would love to read about it if the information is out there. 2-3 shots from a .380 is exactly the same as normal, is it not? Forgive my lack of knowledge, I'm still learning. Share this post Link to post Share on other sites
BleedoutBill 1636 Posted March 19, 2015 Right, plus it will holster a pistol too, correct? If you find the holster attachment, I mean. I've not seen or heard of anyone who had the completed vest so I guess that will be something to watch for. I started making grid patterns with my inventory open to try to catch anything that might be clipping into another object. I'm now finding way more stuff, mostly ammo, than ever before. Maybe that will help. Anyway, if it doesn't actually do anything unique over any other vest, then it's likely that my main menu is showing me wearing the plate carrier from some kind of bug then. I just couldn't help but wonder.Yes, there are both holster and storage pouches. I found one holster (very small and hard to spot) and two pouches in experimental. I haven't found any attachments in stable. 1 Share this post Link to post Share on other sites
twr 43 Posted March 19, 2015 (edited) In my OP, I wrote that the wiki mentioned smaller caliber rounds being less effective against a Plate Carrier. Thing is, I just went back to try to find it and it seems like I'm not correctly remembering all the sources of information I've looked at to arrive at this conclusion. The wiki only says The vest does not seems to be bulletproof as of the 0.54 stable branch, however it does seems to absorb quite a few more bullets than other vests. Do you remember or did you know what type of rounds hit you when you were testing it out? I'm really curious about this thing. I feel like it should be rare, give a decent damage resistance up to a certain caliber and reduce dexterity so you don't become an unstoppable juggernaut, but can still benefit from damage protection. You are confirming that the attachments definitely do not spawn in stable? Do you have a source? Not doubting or trying to be rude. I'm sure you are right as I haven't been able to find a single person claiming to have them all. I just would love to read about it if the information is out there. 2-3 shots from a .380 is exactly the same as normal, is it not? Forgive my lack of knowledge, I'm still learning.one time it was a mosin round.one time was a akm.the other two i have no idea. my hypothesis is this... the reason why the same amount of rounds will put you down from a makarov is because it still does health damage, not blood.. so if your health reaches 0 you die... which is why i woke up black and white(close to death), but not bleeding. you go unconcious whenever your shock damage level is greater than your blood or health level. i know for a fact that they are not spawning in stable, but were spawning in EXP. i generally play 45 hours a week, so i roam around alot, checking all military spawn locations(which is where they spawn)... i also pvp alot and have yet to find any on a dead body. its the same problem they experienced with the suppressors, for the longest time they just werent spawning.. then when they added the christmas trees they would spawn only in teddy bears. now, east and nato suppressors are spawning at crash sites only... i have yet to find a nato however. also, the ballistic helmet only provides protection over a certain distance... the body armour could be coded the same way. Edited March 19, 2015 by twr Share this post Link to post Share on other sites
ColdAtrophy 1850 Posted March 19, 2015 (edited) Yes, there are both holster and storage pouches. I found one holster (very small and hard to spot) and two pouches in experimental. I haven't found any attachments in stable. The first time I found a Plate Carrier, I backtracked through the tents at NWAF trying to find one of these holsters that I had recently seen there. I spent a good 30 minutes looking and broke my leg accidentally falling off a watch tower ladder only to find that the regular Chest Holster was not the item I was looking for. I was starting to wonder if the Plate Carrier attachments only spawned at heli crashes or something. also, the ballistic helmet only provides protection over a certain distance... the body armour could be coded the same way. My thinking on this may be flawed, so feel free to point it out if so, but I can see merit in your idea for this and some in mine. On one hand, having it work the same way as the ballistic helmet does simplify things. The way the ballistic helmet is now makes some sense to a degree because the bullet loses velocity over distance, therefore making it possible for the helmet to stop a round from damaging. I'm not saying it works exactly the same as real life, but it's clearly adhering to a kind of realism in the logic behind why it works the way it does. Most commonly, (and although this varies by region and application) these vests are designed to protect against smaller rounds. I'm not an expert but I did a little reading on this and it seems that the standard used by the US military protects up to .45 ACP with the other significant factor being the velocity of the round. My thinking was that this vest could stop the first couple of rounds from a pistol, excluding the Magnum, and then be ruined. Either way would still fit. Velocity decreases over distance so the helmet model would still adhere to the authenticity they aim for with the game. I guess I just really like the idea of a ballistic vest actually stopping a bullet, largely because I've never played a video game where that was a mechanic. On the other hand, getting hit still hurts regardless and can break ribs, bruise, etc. so maybe removing damage is not realistic either. Edited March 19, 2015 by ColdAtrophy Share this post Link to post Share on other sites
BleedoutBill 1636 Posted March 19, 2015 The first time I found a Chest holster, I backtracked through the tents at NWAF trying to find one of these holsters that I had recently seen there. I spent a good 30 minutes looking and broke my leg accidentally falling off a watch tower ladder only to find that the regular Chest Holster was not the item I was looking for. I was starting to wonder if the Plate Carrier attachments only spawned at heli crashes or something. The plate carriers that I have found, as well as the attachments, were all hiding in tents. Share this post Link to post Share on other sites
ColdAtrophy 1850 Posted March 19, 2015 The plate carriers that I have found, as well as the attachments, were all hiding in tents. Maybe you understood what I meant, but I realized that I made a typo in the part you quoted. It has been corrected, and now reads "The first time I found a Plate Carrier..." Sorry if that was confusing, but I think you may have gotten what I meant to say. Anyway, thanks for the tip. When .55 hits, I'm going to hit the military zones hard. I don't like to hang out at them too much because I find it hard to manage my inventory, make smart decisions about what to pick up, and watch my own back as it is now. I'm still figuring everything out. When those hit stable, I really want to put a set together. It was just intriguing to me because I hadn't seen any other wearable gear with attachments.. I know the Smersh stuff is like this too but I have never seen anything but the backpack. Share this post Link to post Share on other sites
Mullraugh 1151 Posted March 19, 2015 I got lit up by a 30 round AK mag while wearing one of these and didn't die until the last few shots the guy put into me. Not sure if it was lag, or the Vest actually doing it's job. I was genuinely confused as to why I didn't die the first few shots, as I know for a fact he hit 90% of them. Share this post Link to post Share on other sites
ColdAtrophy 1850 Posted March 19, 2015 I got lit up by a 30 round AK mag while wearing one of these and didn't die until the last few shots the guy put into me. Not sure if it was lag, or the Vest actually doing it's job. I was genuinely confused as to why I didn't die the first few shots, as I know for a fact he hit 90% of them. Interesting. I wonder, do the devs ever weigh in directly on stuff like this or does the community generally figure this stuff out on its own? Share this post Link to post Share on other sites
trev186 389 Posted March 19, 2015 I got lit up by a 30 round AK mag while wearing one of these and didn't die until the last few shots the guy put into me. Not sure if it was lag, or the Vest actually doing it's job. I was genuinely confused as to why I didn't die the first few shots, as I know for a fact he hit 90% of them. most likely lag as i have seen bambis with no protection do the same thing Share this post Link to post Share on other sites