SMoss 2101 Posted March 11, 2015 Greetings Survivors, As the 0.54 hotfix hit stable branch last Wednesday, work has continued on toward 0.55 and beyond. Over the last week with myself at GDC and PAX East, our Lead Designer - Peter Nespesny has shared some of the prototype functionality currently being worked on.From ongoing work with the infected A.I., to the many crafting options for your survivor base with the multipurpose barrel - the design team has had their plate filled with some pretty interesting stuff over the last week.Peter spoke briefly on the development board, and the official forums about the intended use of the multipurpose barrel. Beyond what Peter spoke of, the potential usage for a multipurpose barrel for player bases is extensive. Ranging from lightly effective cover from incoming fire - to the storing of fluids such as fuel, and my personal favorite - catching rain to increase your water stores - I think when paired with functional persistence and global cleanup, the multipurpose barrel will be a must have for any decent sized player encampment.Even more exciting, pairing with work from the gameplay programming teams - the design team has been able to get their hands on the early implementation of the new infected A.I. - Peter showcased on the forums a brief video of basic grouping and horde mentality responding to a players gunshot. Again - this is very early implementation, however as work progresses into the next week the design team are working on sneaking and stealthy tactics when dealing with this new A.I. system. Moving into the next experimental branch window, we'll be looking at pushing the early implementation work out to this branch and testing with varied numbers across all servers. - Brian Hicks / Lead Producer 5 Share this post Link to post Share on other sites
Valdenburg 200 Posted March 11, 2015 Can´t wait for "stealthy tactics" :D Share this post Link to post Share on other sites
wil24567 240 Posted March 11, 2015 Can't wait for the hordes. 1 Share this post Link to post Share on other sites
drouz@netti.fi 57 Posted March 11, 2015 We pretty much knew all of this already, any news on the new renderer/player controller? 3 Share this post Link to post Share on other sites
tamaster92 71 Posted March 11, 2015 Well that was short and not very useful. Hopefully it's because the team is busy working on the mentioned stuff! 5 Share this post Link to post Share on other sites
blackberrygoo 1416 Posted March 11, 2015 Can't wait for .55 experimental :) please come today or tomorrow , I'm almost out of work today and have no work tomorrow ! ;) Share this post Link to post Share on other sites
Survivor_Ted 269 Posted March 11, 2015 Any exciting news on the renderer? Share this post Link to post Share on other sites
Calvin Candie 189 Posted March 12, 2015 Is it true that 0.55 on stable will introduce first AI changes and part of the renderer? Share this post Link to post Share on other sites