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Tunnix

Sunglasses Reduce Brightness / Glare

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I often find myself running through Chernarus with the glare from the sun causing me to position my view very low across the horizon to reduce the glare / brightness from the sun. Whilst I think this is a great feature and really helps to make the game more realistic, I think that sunglasses should reduce the brightness and glare from the sun. This would not only make you look badass, they'd actually be tactically useful!

Edited by Tunnix
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I often find myself running through Chernarus with the glare from the sun causing me to position my view very low across the horizon to reduce the glare / brightness from the sun. Whilst I think this is a great feature and really helps to make the game more realistic, I think that sunglasses should reduce the brightness and glare from the sun. This would not only make you look badass, they'd actually be tactically useful!

Then they should also be a disadvantage inside houses!

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Then they should also be a disadvantage inside houses!

...and non-functional in 3rd person view, if we're going for accuracy.

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...and non-functional in 3rd person view, if we're going for accuracy.

Haha, yeah! That'll teach them 3pp peasants. 1pp master race! :D

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Haha, yeah! That'll teach them 3pp peasants. 1pp master race! :D

Eh, I play 3rd person a lot of the time myself. BUT, I think it's entirely reasonable to create that restriction for third person view because that seems fair.

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