tachyon 0 Posted February 11, 2015 So I looked in config.bin files for each weapon to see if there were measurable stat values for noise for each gun. I'm not sure, but is this it? begin1 = {"dz\sounds\weapons\firearms\akm\Akm_single_0", 1, 1, 900};begin2 = {"dz\sounds\weapons\firearms\akm\Akm_single_1", 1, 1, 900};begin3 = {"dz\sounds\weapons\firearms\akm\Akm_single_2", 1, 1, 900}; Share this post Link to post Share on other sites
-Gews- 7443 Posted February 11, 2015 That's the sounds which players hear. 900 meters on these. "Sound" which AI "hears" is in projectiles. Probably. 1 Share this post Link to post Share on other sites