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ello

some indicator for servers that are going to restart in a few minutes

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this would be so cool. today i had a run of accidentally picking servers which restarted within the next few minutes. so i had to wait for 60 seconds the whole time and it wasn't really a cool gaming experience to always getting stopped playing and have to either wait for the server to be up again or pick another server with that timer.

 

i would salute for example a color indicator or a little symbol in the server list which tells me that the server is going to restart within for example the next 15 minutes. so i just pick another server

 

cheers,

ello

Edited by ello
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I guess you mean a indicator in the Server list. Cool idea!

 

We start at 07:00 server time and restart at 11:00 - so you could check the server time before connecting - only apply´s to our Server others might have different times.

Additionally our Server restarts every day on the same times.

  1. NEW SERVER RESTARTS

    07:00 - 11:00 - 15:00 - 19:00 GMT+1

07:00 - 11:00 - 15:00 - 19:00 GMT+1

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this would be so cool. today i had a run of accidentally picking servers which restarted within the next few minutes. so i had to wait for 60 seconds the whole time and it wasn't really a cool gaming experience to always getting stopped playing and have to either wait for the server to be up again or pick another server with that timer.

 

i would salute for example a color indicator or a little symbol in the server list which tells me that the server is going to restart within for example the next 15 minutes. so i just pick another server

 

cheers,

ello

 

Would benefit server hoppers too much.

 

A better solution would be to detect server restarts and not penalize players for joining their next server.

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i already check the time. and when i join servers with the time like "11:27" or "19:07" i thought those could be at least half an hour of playing, or even more. but nope, yesterday the longest time i could play was around 30 minutes.

 

i don't really understand how serverhoppers would benefit from knowing that a server will restart soon. or do you think of "ok, that server has been emptied"? . i don't really care about server hoppers. i'd love to have every char bound to the server. THIS would prevent server hopping.

 

i hope those server restarts get removed anyways so the gaming experience isn't broken so often... but in the developement process of the game i'd rather like the indicator to help pick a server i can play for a while. fyi, i dont write down the server i join, so it is not possible for me to wait a few minutes and join the server i was on, without being wiped for joining in the wrong time after restart.

 

if you have tips how you do it, please share :)

Edited by ello

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Would benefit server hoppers too much.

 

A better solution would be to detect server restarts and not penalize players for joining their next server.

 

I second that

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i already check the time. and when i join servers with the time like "11:27" or "19:07" i thought those could be at least half an hour of playing, or even more. but nope, yesterday the longest time i could play was around 30 minutes.

i don't really understand how serverhoppers would benefit from knowing that a server will restart soon. or do you think of "ok, that server has been emptied"? . i don't really care about server hoppers. i'd love to have every char bound to the server. THIS would prevent server hopping.

i hope those server restarts get removed anyways so the gaming experience isn't broken so often... but in the developement process of the game i'd rather like the indicator to help pick a server i can play for a while. fyi, i dont write down the server i join, so it is not possible for me to wait a few minutes and join the server i was on, without being wiped for joining in the wrong time after restart.

if you have tips how you do it, please share :)

So, first, the reason a restart warning system on the server browser could help hoppers is that they simply can add servers that are about to restart to their favourites, wait for them to disappear and, once they reappear, jump in to grab phat lootz. This only works on non persistent servers though so, hopefully, once loot re spawn & cleanup works properly together, server hopping will see a large drop in effectiveness.

There are already private shards that bind your character to their server(s). I suggest that you look for one with a good community (making it more likely to stay alive) and add it to your favourites. Many have also found private shards to have less hackers on them. Having every server have its own database might now work very well, however, as playing with friends could be a pain in the ass.

I think that, once the loot re spawn system is working along with the cleanup systems, server restarts will go down quite a lot. As for writing the server down, you can just add it to your favourites before you join it. Especially useful if you accidentally join a private shard, gear your character up and then forget the name of it (happened to me a few times before I started routinely adding servers to my favourites before playing on them).

But yeah, server restarts are a pain - I can't count the number of times I've been in a fight or looting some real nice stuff only for the server to restart half way through. Hopefully we should see a decrease soon. :)

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yes, you are right about the hoppers. i didn't see it from that angle. and, yep, i guess it is time to cleanup my favourites again to make more sense :D

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But think about the server hoppers, man!

~The server hoppers~

You REALLY want to be on their side?

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