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Barbosa1955

Everyday mundane items

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How about a spoon? Did the people of Chenarus eat with their fingers before they all died?

Blanket?

Scissors?

Candles?

Socks?

Coffee filters?

Milk/water jugs?

Air freshener for when everyone eats beans?

 

There are a lot of everyday items we could use in a survival situation. Keep the list growing.

 

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Indeed, kind of weird that anything and everything you find serves or will serve a purpose. Plus I kind of want a Jesus bobble head to carry around.

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Indeed, kind of weird that anything and everything you find serves or will serve a purpose. Plus I kind of want a Jesus bobble head to carry around.

 

Jesus Bobblehead

Description: For the traveling Christian, to instill and inspire Hope into the hearts of Men and Women

 

But yeah, overall I think there's just not enough in terms of miscellaneous, mundane or junk items, even if their implementation was mostly for flavor.

 

I'd love to see more of the Junk Items like from the mod, such as the Tin Cans, Soda Cans, Glass Bottles etc. Hell to even see a point where they make Junk versions of used up items like Blood Bags and so on

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I think it is definitely important to add useless items, if you played experimental one of those times when hardly any loot was spawning you'll know how fun it is to have to be on the edge of starvation and death almost all the time but also how boring it is searching for loot when there's nothing in any buildings.

If instead a large proportion of items spawning were useless (for survival at least), then looting would still be fun and it would be a lot harder.

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You have to consider performance here.

 

As it is, DayZ's performance is tenuous at best. After a fair amount of tweaking, on a reasonably good PC, I run at ~40fps in cities and 60fps (well, higher, but VSYNC) in the wild. While this isn't bad at all, adding a huge amount of random items for no reason wouldn't make sense with the performance hit it would create both client side and server side. It's just not practical in any way.

 

Maybe once the new rendering and physics engines are in and they've done some more network optimization it'll be a more viable idea, but for now, I really don't think that it's worth the potential sacrifice. Imagine if they put it in before a completed loot cleanup system. Servers would literally become full of only junk items.

 

I'd also argue that your examples weren't exactly mundane items in a survival situation. :P Every single one except for the first and last would be incredibly useful items in an apocalypse. Blankets would be a nightmare to transport, though. Fill up an entire mountain backpack with a reasonably thick one.

Edited by Beizs

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