Bastien (DayZ) 1 Posted January 19, 2015 Hello evryone, Playing on Dayz after some weeks, I would like to share some ideas with you. 1. Battle royal is not zombie survivalFirst I saw that the game is more like a battle royal than something about surviving in a zombie environnement. Why ? Because most of the players just shoot on sight (in fact all the players I found on my road) killing me for no reason. I don't know if the intention of the developpers is to create a battle royal in a zombie world or if the zombie world is the core of the idea of Dayz. If the Devs want their game to be a survival zombie game then you should make zombies a real threat. I will suggest you some ideas bellow. 2. Creating zombies variety and zombie hordsIf you want players to coop more easily and not being so much preoccupied by zombies then I think that you should make more zomibies and a horde of zombies (like 20 or more zombies) marching on the map and attacking evryone on their path. This will create a real source of worry for players. Secondly, I would recommand you to create different types of zombies than interact differently (some who jump, some who run, some who walks, some who use tools for exemple). This will create a real difficulty with the zombies. Thirdly, you could add different resistance zombies, some who do not care about bullets for exemple, others that you die easily and some who are very strong and healthy (hard to kill). 3. Creating some spawing zones (safe zones)It's really hard to play and join friends because the map is very very huge so it takes like 2 hours at least to find a friend (if we are using the map posted on internet...). So I thought about creating like 3 or 4 spawning camp where players can not be killed (some players get killed with no equipment at all when they spawn) and it will become easier to find out your friends online. Players could also choose their spawning camps. 4. Adding military raids (NPCs)To increase the possibilities for players to coop more than killing them for no reason, I also recommand to make some raids with military NPCs with a precise mission: exterminate survivors without distinction because of the virus of zombification. So you could see some airplanes sometimes bombing some areas for exemple, helicopers killing some zombies and survivors around. If so, they must get a very specifc clothes to recognize them. 5. Showing the name of the player that killed your characterThe problem, for now, is there are servers where you are not allowed to kill people except in some zones or at least with some RP. The fact is, even on thoses publics servers, people just kill the ones they see. The problem is: how to signal to admins that some players didn't respected the rules if I don't know the name of the player who shot me ? This situation leads to that fact: on evry server, even the ones who pretends to get rules, people just shoot evryone without any RP. 6. Realism has its limitsI saw that, when you get shot by firearms, 1 or 2 bullets gets you killed or unconscious and 1 bullet on the leg breaks it. The reality is, in most cases, people can endure several bullets on their body but the bleeding cause you a death with time more than the bullet kills you. The more shots you gets, the more you bleed and that's how people die. But a bullet shot can also cause serious troubles for walking, using a weapon etc. This is not for headshots or shots in the heart of course. Most people getting shot do not die if they are saved in a hospital even if they are inconscious. To show that reality I will just talk about the "pop star" 50 cent who gets 9 shots on his body and is still alive. Also, in real life, you are not so often thirsty (exept if you run) and so often hunry ! 7. Zombies could infect you the virus of zombificationI suggest also to make something like a zombie virus wich slowly makes the character becoming a zombie if they are hit by a zombie. If you want to accelerate the process of coop between players against environnement you could, for exemple, create a "humanity stats" where when you save someone, heal someone, feed someone you gain some points in it wich slow downs the process to become a zombie. You also could make some antidote vary rare objects on the map that stops the zombification. The process of becoming a zombie is that you shake more and more often (like for the canibalism for exemple) seeing on black and white, then you are not able to use any weapons then you are dead. This will really makes players get AFRAID of the zombies ! 8. There is no explainations, introductions, prologue or tutorialThis is a beta, I know, but you have no clue how to play that game, why you are in the middle of nowhere at the begining. This is not something very exciting at all because this lake doesn't create any ambiant or a specific purpose of Dayz. This just looks like a big arena where people connect just to kill and loot. There is not a specific history in it. This lake is very big and even if I think the game is cool and funny if not frustating a specific aspect of it will create a deep progress for the game. Hope you will read thoses lines. Thank you very much for your attention Share this post Link to post Share on other sites
DURRHUNTER 597 Posted January 19, 2015 Read the devblogs, all above in progress or denied. Share this post Link to post Share on other sites
Bastien (DayZ) 1 Posted January 19, 2015 I don't see any topics about the purpose of the game behing a survival game or a battle royal game. And I found some informations but not evrything about my suggestions. Share this post Link to post Share on other sites
Damnyourdeadman 1045 Posted January 19, 2015 Hello evryone, Playing on Dayz after some weeks, I would like to share some ideas with you. 1. Battle royal is not zombie survivalFirst I saw that the game is more like a battle royal than something about surviving in a zombie environnement. Why ? Because most of the players just shoot on sight (in fact all the players I found on my road) killing me for no reason. I don't know if the intention of the developpers is to create a battle royal in a zombie world or if the zombie world is the core of the idea of Dayz. If the Devs want their game to be a survival zombie game then you should make zombies a real threat. I will suggest you some ideas bellow. The game is still in Early Access,while i share your sentiments about the lack of survival oriented gameplay,this is somethingthat will improve in the upcoming patches.The KOS gamestyle is prominent atm because there is little content to keep players occupied.Additionally there is little incentive for players to interact with one another. 2. Creating zombies variety and zombie hordsIf you want players to coop more easily and not being so much preoccupied by zombies then I think that you should make more zomibies and a horde of zombies (like 20 or more zombies) marching on the map and attacking evryone on their path. This will create a real source of worry for players. Secondly, I would recommand you to create different types of zombies than interact differently (some who jump, some who run, some who walks, some who use tools for exemple). This will create a real difficulty with the zombies. Thirdly, you could add different resistance zombies, some who do not care about bullets for exemple, others that you die easily and some who are very strong and healthy (hard to kill). Zombie variety and hordes are planned for future implementation.On a recent post devs shared their intention to bake clothes textures over zombies.They are planning to create a large variety of different models varying from age,gender and size.We are soon expecting the new zombie AI addition on the Experimental Branch. 3. Creating some spawing zones (safe zones)It's really hard to play and join friends because the map is very very huge so it takes like 2 hours at least to find a friend (if we are using the map posted on internet...). So I thought about creating like 3 or 4 spawning camp where players can not be killed (some players get killed with no equipment at all when they spawn) and it will become easier to find out your friends online. Players could also choose their spawning camps. Safe zones are against the spirit of DayZ.That's because nothing is scripted or forbidden in this game.Forcing restrictions upon players will diminish the delivered experience. 4. Adding military raids (NPCs)To increase the possibilities for players to coop more than killing them for no reason, I also recommand to make some raids with military NPCs with a precise mission: exterminate survivors without distinction because of the virus of zombification. So you could see some airplanes sometimes bombing some areas for exemple, helicopers killing some zombies and survivors around. If so, they must get a very specifc clothes to recognize them. The only NPC elements in DayZ are the wildlife and infected.A game that focuses heavily on realism can't include non interactive human element.Player interaction is key to the game,having human NPCs will damage the game's authentic feel. 5. Showing the name of the player that killed your characterThe problem, for now, is there are servers where you are not allowed to kill people except in some zones or at least with some RP. The fact is, even on thoses publics servers, people just kill the ones they see. The problem is: how to signal to admins that some players didn't respected the rules if I don't know the name of the player who shot me ? This situation leads to that fact: on evry server, even the ones who pretends to get rules, people just shoot evryone without any RP. I agree,complete anonimity is really bad for the game.An implementation of a realistic mechanic is in order.However i dissagree about knowing your killers name.Doing this will degenerate DayZ to a COD shooter. 6. Realism has its limitsI saw that, when you get shot by firearms, 1 or 2 bullets gets you killed or unconscious and 1 bullet on the leg breaks it. The reality is, in most cases, people can endure several bullets on their body but the bleeding cause you a death with time more than the bullet kills you. The more shots you gets, the more you bleed and that's how people die. But a bullet shot can also cause serious troubles for walking, using a weapon etc. This is not for headshots or shots in the heart of course. Most people getting shot do not die if they are saved in a hospital even if they are inconscious. To show that reality I will just talk about the "pop star" 50 cent who gets 9 shots on his body and is still alive. Also, in real life, you are not so often thirsty (exept if you run) and so often hunry ! That depends on many factors,such as the shot distance and the caliber of the bullet.Overall DayZ does a good job delivering to players,a realistic fire-fighting experience.However keep in mind,that hospitals wouldn't work in case of an Apocalypse.Also,eating cold beans and raw fruit and vegetables doesn't help much with the hunger.Once the cooking system is fleshed out,then we can see some effective ways on taking care of our hunger. 7. Zombies could infect you the virus of zombificationI suggest also to make something like a zombie virus wich slowly makes the character becoming a zombie if they are hit by a zombie. If you want to accelerate the process of coop between players against environnement you could, for exemple, create a "humanity stats" where when you save someone, heal someone, feed someone you gain some points in it wich slow downs the process to become a zombie. You also could make some antidote vary rare objects on the map that stops the zombification. The process of becoming a zombie is that you shake more and more often (like for the canibalism for exemple) seeing on black and white, then you are not able to use any weapons then you are dead. This will really makes players get AFRAID of the zombies ! Diseases and infections are waiting for implementation in the near future.Although,the lore claims that survivors are immune,it would be interesting to see some zombie related viruses and infections.I agree and support the fact that such a mechanic would greatly enhance the infected threat factorHumanity stats and similar systems though,have no place in DayZ,because it's unfair for the computer to judge player's character over statistics.Killing in self defense for example may register me as a bandit in the system. 8. There is no explainations, introductions, prologue or tutorialThis is a beta, I know, but you have no clue how to play that game, why you are in the middle of nowhere at the begining. This is not something very exciting at all because this lake doesn't create any ambiant or a specific purpose of Dayz. This just looks like a big arena where people connect just to kill and loot. There is not a specific history in it. This lake is very big and even if I think the game is cool and funny if not frustating a specific aspect of it will create a deep progress for the game. This is your story.What happened to the world before,is irrelevant.The only goal is to survive.Although i wouldn't mind some small info with a bit of lore behind it. Welcome to the Forums! 6 Share this post Link to post Share on other sites
Elle 562 Posted January 19, 2015 I don't see any topics about the purpose of the game behing a survival game or a battle royal game. And I found some informations but not evrything about my suggestions.let me start by stating the game is NOT in beta it is still very much alpha. now having said that allow me to post from the steam description page that you should have thoroughly read before deciding to purchase the game... "This is DayZ, this is your story. DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can experience powerful events and emotions arising from the ever-evolving emergent gameplay. There are no superficial tips, waypoints, built in tutorials or help given to players. Every decision matters, there are no save games, no extra lives, every mistake can be lethal. If you fail, you lose everything and you need to play again from the beginning with nothing but your wits, and your two hands. Fight the hostile environment, where every other player can be friend or foe and nothing can be taken for granted." so I am fairly certain that survival is a pretty important part of the game. as to your "suggestions" like its already been said, many of these things have already been addressed in the devblogs but you might also want to have a search thru the "suggestions" section of the main forum so that you will see everything you have mentioned has been covered (many many times) and most of what you suggest has been rejected. welcome to the forums and enjoy the search function. 2 Share this post Link to post Share on other sites
Bastien (DayZ) 1 Posted January 19, 2015 Thank you very much for your answers and opinions Damnyourdeadman ! I like to see some people like you answering with constructive opinions and sharing thoughts. I agree on some points with you, and you definitly understood that my ideas are for the improvements of the game and not for the pleasure to write. Elle, your comment is intersting but as we all understood, I think, that game is for now more a battle royal than a survival and a hybrid MMO game with survival horror on public servers at least. I know that there is no tutorial Elle but my suggestion was to introduce one because it is not easy at all to understand the mechanics of the game (exept if you check on the internet the solutions as we, I guess, all did right ?). Survival is an important part of the game of course but there are different kinds of survival visions for a game design. You can make a survival game in complete nature for exemple without firearms for exemple, something in a post-apocalyptic world, something with a virus that you catched and you must fight by finding an antidote for exemple, survival in an arena is survival too... The question is how does the Devs want it to evolve. What was their idea ? Does the direction of the game go to their basic ideas or not ? I checked some of the suggestions already and found very interesting most of them. My point was about the core of the game and gap between the idea that you could have looking at (MMO game) and the reality of it: FPS with added difficulties (food, equipment etc) or Difficulties with rare FPS ? Because, for now, I just see it as a FPS with added difficulties and some crafting. If so let it be clear for evryone ;) Share this post Link to post Share on other sites
sukka 5 Posted January 19, 2015 Most of this is right out of a movie.Get shot, I swear you gonna cry!How about implement some of there into my suggestions?Getting shot would cause fear right? ---> http://forums.dayzgame.com/index.php?/topic/219211-say-goodbye-to-bandits-once-and-for-all/ 1 Share this post Link to post Share on other sites
Bastien (DayZ) 1 Posted January 19, 2015 (edited) Hello sukkaYes my suggestions can come out of a movie but I don't think that island exist in real and even if it does I don't think zombies come out of reality !Yes I don't see any problem to combine the suggestions at all, in fact it will be better. And yes I agree on the fact that it is important to get fear in a "horror" game. Edited January 19, 2015 by Bastien Share this post Link to post Share on other sites
Bastien (DayZ) 1 Posted January 20, 2015 Hello again !Another exemple : As I said before , I was on the server called Arvernii wich specificly tells players that is a PVE server 24h restart I met for once a guy and tried to speak with him. He said Hello came to me and shot me in the face and I choosed to not carry my weapon because that was the kind of server I was looking for coop... The result is the same. Except the "hello" and "I m fine" that was all the conversation I got... I wonder if I can play the way I want when I want. PVP players go to PVP servers, PVE players go to PVE servers in my logic... Tell me if I am wrong. And it's not a suggestion but just another exemple of what I just said... Share this post Link to post Share on other sites
sachad 1016 Posted January 20, 2015 That's the beauty of the game. Everyone you meet can be your new best friend, or some crazy torturing cannibal. DayZ wouldn't be DayZ with enforced PvE or PvP. Share this post Link to post Share on other sites