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Damnyourdeadman

Ranged Weapons Repair-Crafting System

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The purpose of this suggestion is to be flesh out an adequate weapon repair and crafting system.

 

What i had in mind is to divide and categorize each firearm into 2(or more) separate main parts(attachments aside).

Here are some examples:

 

M4 Upper Assembly

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M4 Lower Assembly

IMG_0125_large.jpg?v=1374122345

 

SKS Trigger Assembly

 

Picture076.jpg

 

SKS Barrel

47cf462debe54b4813993d57c8a062e9.jpg

 

IZH 43 Shotgun Barrel - Receiver

 

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AK 47 Barrel

 

TACAMO%20AK-47%20Barrel%20Kit%20for%20th

 

AK 47 Receiver

 

KPEReceiverComparison.jpg

 

This gives us the possibility to loot weapons in parts and essentially create our firearm by combining them together.

A system like this could successfully increase weapon rarity and enhance their value greatly.

It will actually be challenging for a survivor to get their hands on a (working) weapon.

Additionally,a "ruined" part can be simply replaced,without endangering the weapon's overall condition as a whole.

 

So,tell me what you think. :)

If you have time be sure to check out the "Melee Weapons-Repair Crafting System".

An older topic about melee weapons that uses almost the same principle.

 

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I wonder if some jury rigging could also be applied to these weapons parts as whole?

 

Maybe the infamous garden shovel handle as a improvised stock on an AK :D or hell even using other weapon parts to craft improvised weapons with some creativity and ingeniuty.

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