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uterusmaximus

different "roles"

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My thought is that it might be cool if you would get a random "role" when (re)spawning.

Why that?

Because its a apocalyptic setting, and i don´t think every survivor was just a .... survivor.

Before the Z-Virus disaster there where soldiers around, and firemen, policemen, hunters, farmers, lumberjacks etc.

For Example:

Soldier - you spawn with a rifle, not too much ammo

Lumberjacks - spawns with a hatchet

Hunter - spawns with a shotgun

and so on.

What do you think about this?

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I tried a similar suggestion, it was shot down quickly. I gave up on it just as quickly.

And I actually agreed with the death of that thread, so NOPE.

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It's a nice idea, but it could be argued that this would take the game down a more traditional MMO route.

I think the great thing about this game, is that you are able to carve your own identity, therefore you create your own class depending on how you want to play.

Should you wish to become a doctor? Then you go around healing people. Should you wish to become a taxi driver? Then you offer people rides in exchange for money.

I think this had already been suggested, but the idea of a default diary - that all players start with - is a great idea. If people really wanted to get into the game, they could make up there own back story and then should they ever be killed, the killer will be able to see what they were/had become.

Personally, this is better than any kind of class system - the idea that you create your own class, rather than a pre-defined one.

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Nope. Soldier/Hunter would instakill lumberjack and anyone spawning without a gun. Remember for future dumb suggestions: other players mean free supplies until proven wrong by game mechanics.

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I agree with you guys.

My idea wasn´t the traditional idea of a class... i thought more about the starting equipment at the beginning without any restrictions at the charakter itself .

But good to know that there was a similar suggestion =)

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Nope.

As much as I love games that have "classes", like BF3, I came to DayZ because it's unique, not because it copy-pastes ideas from other games.

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