Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
Loopest

48 Hour Restart Cycles

Recommended Posts

Ok, so a couple of months ago when 0.46 was in experiemental, I remember that the servers were only restarting very 20-48 hours. This was very good because I had to actually socialize. I had to scavenge. I had to find alternative ways to stay alive. I didn't kill a person. You know why? Because loot in general was so rare, it had begun to gain value, as did socializing.

 

I really hope they do the longer restarts and lower loot counts, as it made DayZ feel like a true survival experience.

 

I've always wanted to go back to that...

 

Please devs, if you have the time, try puttin up more servers with 36 hour+ restart cycles, and read the feedback :)

  • Like 2

Share this post


Link to post
Share on other sites

With persistence loot rarity is no longer coupled to server restart frequency so you can make it rare even with 30 minute restarts. Still I agree that loot should be rare making you struggle to survive and (PvE) cooperation actually worth it.

 

And I also agree that server restarts should be much less common. However longer restart times can result in lower performance especially in an unoptimized alpha version - so I am not even sure if its currently possible. And every server needs to be restarted from time to time - I think 24 hour restarts should be enough because in the end the only real effect on gameplay should be the part where everyone gets kicked and has to rejoin.

Share this post


Link to post
Share on other sites

Most of said server restarts are put on by the servers host(s) not the GSP on the main hive.  Majority of those hosting said server(s) in a large number tend to be privately owned yet publicly hosted and have either increased server restarts for two reasons performance or loot.  The longer a server runs with items the more d'sync and server lag starts to appear so restarting frequently can refresh and resolve some of this in a few ways.  Others who host may have chose the get rich or die trying path of more frequent server restarts equals more gear accumulated in less amount of time which some perceive as a solution to increased server population.  Ultimately I agree with you on increasing server restart length however I in some cases think it may cause more harm then good until optimized.  That said try to find  a consistent server which works for you, two-three hour restarts seem to work the best.  


 


Best Regards,


 


Steak.


Share this post


Link to post
Share on other sites

With the new persistence items in the game loot is a lot harder to come across giving it more value, but i am with steakums longer resets means more lag d'sync FPS drops, I'd rather have a game with no d'sync and better fps at the moment to combat the challenges you face in dayZ instead of being beaten to death by a zombie thats d'synced out somewere in the town.

  • Like 1

Share this post


Link to post
Share on other sites
Sign in to follow this  

×