huf757 82 Posted November 19, 2014 I can only get on to a couple of servers for a few minutes to see due to work constraints. Seems they have fixed the over loot spawning bug. Can anyone else confirm this? If this is posted somewhere on this forum which I could not find please point me in the right direction. I hope they have fixed it for my weekend game play time. ;) Share this post Link to post Share on other sites
DayzSoldier 0 Posted November 19, 2014 I hope so,since i have lots of work on my hands as of now and, i don't want to see armies of fully geared people :P Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted November 19, 2014 There has been no update for the stable branches on this fix. It is also only a persistent server problem. 1 Share this post Link to post Share on other sites
huf757 82 Posted November 19, 2014 (edited) There has been no update for the stable branches on this fix. It is also only a persistent server problem.Ahhhh Ty sir seems then the server admins on the 2 servers finally switched off the persistence that was switched on by the .50 roll out. Well atleast I have 2 good servers to play on this weekend I dislike the whole over spawning of loot. One thing I did notice on these servers is the doors weren't all in the open position which is common on persistent servers unless a player closes them. Edited November 19, 2014 by huf757 Share this post Link to post Share on other sites
ChainReactor 922 Posted November 19, 2014 Ahhhh Ty sir seems then the server admins on the 2 servers finally switched off the persistence that was switched on by the .50 roll out. Well atleast I have 2 good servers to play on this weekend I dislike the whole over spawning of loot. One thing I did notice on these servers is the doors weren't all in the open position which is common on persistent servers unless a player closes them. They dont need to switch off persistance for that. Today was persistance-reset just like last wednesday, so every server should look like that. It will be a different story again the longer the server is online. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted November 19, 2014 They dont need to switch off persistance for that. Today was persistance-reset just like last wednesday, so every server should look like that. It will be a different story again the longer the server is online.Doh, I totally forgot about that. Makes more sense now. I retract my original statement now and give it a day or two and your server(s) will blow up again. 1 Share this post Link to post Share on other sites
Xicsic 9 Posted November 20, 2014 It is not fixed i can confirm 100%!Was in a 2/30 player server with Persistence enabled.Went into Kamenkha there is like 5 ak stack on top of each otherAnd about 20 SKS.They seem to have the same status Share this post Link to post Share on other sites
Evil Minion 943 Posted November 20, 2014 (edited) Definitely not fixed on stable 0.50 as there was no update. But they said they might wipe persistence so its probably a little better than it was before the maintenace. And the newest 0.51 patch just hit recently and probably needs some time to build heaps of loot. Edited November 20, 2014 by Evil Minion Share this post Link to post Share on other sites