melaw 18 Posted November 10, 2014 Another thing I noticed quite a few times recently: What about making some objects throwable? I am talking about stuff you find very often but usually ignore... tin can, soda can, jackbottle, scrapmetal, maybe more.It would be awesome if you could throw them like a grenade making zeds walk* there. Meanwhile you can get past them ninja style, or exit the besieged building the other way. What do you think? It's what I would do in real life if there are zombies between me and some precious supplies... * or run there, which would have massive impact on gameplay. But even more cool. Imagine fooling bandits by making zeds aggro behind a building while you sneak the other way. Or you lure them to a known camper hiding somewhere.... Share this post Link to post Share on other sites
shinjuru 114 Posted November 10, 2014 Oh, I see. Throwing items to use as a distraction, particularly with Zombies. I like it. I know players already do this with other players, telling them they're tossing a grenade to their location if they don't move. Share this post Link to post Share on other sites
Ubernaut 297 Posted November 10, 2014 This was something you could do in the mod with empty tin cans and things. You can bet it will be added around the time they fix zombies and their sight/sound detection AI. 1 Share this post Link to post Share on other sites
melaw 18 Posted November 11, 2014 You can actually do that? I tried a little while ago, not with the lastest patch I have to admit. Gonna check later that day.Or are you talking about SA? Share this post Link to post Share on other sites
Ubernaut 297 Posted November 12, 2014 You can actually do that? I tried a little while ago, not with the lastest patch I have to admit. Gonna check later that day.Or are you talking about SA? Talking about the mod. Back when I was still playing it, items could be thrown like tin cans, flares etc, and they would attract zeds. Share this post Link to post Share on other sites
melaw 18 Posted December 3, 2014 I'd love to have a way to distract zeds. Like if I want to have a drink from a well or get back on my bike or gut an animal near a village...The only way to continue is collecting them and then luring them into a walk-through building, which is more or less bugusing. Maybe it's against the game principle, but it would be nice to somehow lure them away just 10 seconds or so... Share this post Link to post Share on other sites