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xCaustic

My game is really choppy and glitchy...

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Im not sure what is going on but after updating, my game is unplayable due to massive chopping and freezing of my game and if it does run, it glitches out and I can run through buildings... PLEASE HELP!

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I turned post-processing completely off and the really huge fps loss episodes stopped.  still gets choppy though, in cities, and outside of the cities, but not grinding to a halt is a big step forward.

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Processor

Intel® Core i5-3570K CPU @ 3.40GHz

Manufacturer

Intel

Speed

3.4 GHz

Number of Cores

4

Video Card

NVIDIA GeForce GTX 660 Ti

Manufacturer

NVIDIA

Chipset

GeForce GTX 660 Ti

Dedicated Memory

3.0 GB

Total Memory

4.0 GB

Memory

3.6 GB

Operating System

Microsoft Windows 7 Professional Edition Service Pack 1 (build 7601), 32-bit

Service Pack

1

Size

32 Bit

Edition

Professional

Display Maximum Resolution

1920 x 1080

DVD

HL-DT-ST DVDRAM GH24NS95 ATA Device

CD

HL-DT-ST DVDRAM GH24NS95 ATA Device

Drive

 

Size

465.7 GB

Free

352.4 GB

Edited by xCaustic

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post processing sucks and you should just leave it off..This game is unoptimized to the max, PP just makes it worse.

 

Set objects detail to very low and shadows normal as those are the biggest fps hitter. The next thing is probably the texture setting in quality.

Edited by Borges
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please follow petition # 0017013 or create new ticket. After U0.49 game unplayable for most ppls with 32bit systems.

 

And this problem still cant solved

Edited by kasseta
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