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agentstaple

The Mega Trap Thread.

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The Mega Trap Thread.

 

There Are many suggestion threads all wanting different kinds of traps so I'm making this for everyone to post their ideas. I will update it as people add more suggestions. Please try to keep in mind the limitations of the engine, for example, I'm not sure digging a 5ft pit would be possible, but an implied 1ft pit with some sharp metal spikes covered in leaves may be. When set it would just be a pile of leaves, when used it could be a pile of bloody leaves with a spike showing through.

 

I will split these traps into different categories, Human (lethal/non lethal, Animal and Vehicle. If a trap could be used against different targets it will be in all applicable.

Blue = Experimental

Green = added

Human

  • Lethal
  • Wolf traps (player) A smaller version of the bear trap.
  • Bear traps. (Player)
  • Spike traps. (Player)
  • Grenade, improvised firearm, Gas. (Tripwire/Door)
  • Camping stove, bullets and empty can (Time)
  • The Trapped Zombie Trap. (Player) A zombie trapped in a room released when a player opens/unlocks the door. CR - SausageKingofChicago
  • --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  • Firearm Door Trap (Door) Door+Rope+Gun+Duct Tape. Mount the gun on surface and tie rope to a door. Shotguns and automatics are best but possible with any gun. CR - Survivor35
  • //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  • Non Lethal
  • Flare traps (Tripwire/Door)
  • Alarm clocks (Tripwire/Door/Time).
  • Line and Can traps (Player)
  • Smoke grenade (Tripwire/Door)
  • Flash Bang (Tripwire/Door)
  • Chemlight (Tripwire/Door)CR - Survivor35

 

Animal

 

Vehicle

 

  • Spike traps. Used to blow tyres on vehicles.

 

If I took one of these ideas from another thread just say and I'll add you to the Credits. I just started adding them and I know some of them are from other threads (wolf trap, vehicle traps)

Edited by Agentstapler
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Your missing one, the Chinese finger trap.

 

PIRKpCf.jpg?1

 

Haha, that makes me think, you should be able to handcuff two people together!

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I'm not sure what I was expecting but I'm glad it wasn't what I was expecting.

 

I'd like to see a few traps built into buildings using locking/unlocking doors and zombies.

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I'm not sure what I was expecting but I'm glad it wasn't what I was expecting.

 

I'd like to see a few traps built into buildings using locking/unlocking doors and zombies.

Love it! Could work very well for setting up ambushes :)

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Love all these ideas.

Flash bang trap in particular..much more use than taking the time to throw the damn thing.

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Tripwire/Door with chemical breaklights/flares sounds like fun! :thumbsup:

 

 

 

I'd like to do something like this

 

Chair/Table + Shotgun + Duct Tape + Rope + Door

 

 

 

Weapon can be changed with any other weapon.

But this would also require the option to open a door only a little in order to have an option to find/disarm these traps or to peek into the room.

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I'm not sure what I was expecting but I'm glad it wasn't what I was expecting.

 

Guys Dressed/Look Like Women, Perhaps? lol xD

"The Mega Trap thread"

Devs Would Probably Relocate it to Gallery though :/ Not Suggestions

Edited by NokyoOkami
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