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Hazurd

Does loot respawn in stable and does it depend on which server?

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So i looted a prison and left came back and it had respawned and i was amazed as i didnt think loot respawned in stable so i emptied it to see if it would respawn and it did so i went off for dinner as such came back on later tried to do the same thing to see if loot actually did respawn since i saw people posting pictures of stacked loot and the term loot cycling and it didnt work so my question is does loot respawn consistantly and does it depend on server

tl;dr does loot respawn or depend which server you join (stable only)

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1: Yes, loot does respawn right now. This is the first draft of it, so there may be errors and such in it but there is a basic system in place.

 

2: As far as I know it does not depend on the server. All servers have the same loot properties, even once they add private shards this will be one of the things admins aren't allowed to mess with.

 

I know it works because yesterday I was looting NEAF (they re-did it? its much smaller now)  and I looted the whole building, and was on the top floor. When I went back downstairs there was a chest pistol holder that was not there before, I assume it spawned there while I was upstairs.

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You can't camp as this is the worst system anyone has ever thought out ever. Whenever you pick up an item, 10sec later in a radius of one or two KILOMETERS, a new item spawns. So yea, good fucking luck with camping.

 

The only place this actually works reliably (and then feels like cheating) is the 2barrack military base near NWA. That said, its unreliable and mostly leads to trashloot populating the server. Since trashitems that do not get picked up remain there, and new spawned trashitems won't get picked up either. If any server would run for 24h, we'd see mostly trashloot laying around.

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You can't camp as this is the worst system anyone has ever thought out ever. Whenever you pick up an item, 10sec later in a radius of one or two KILOMETERS, a new item spawns. So yea, good fucking luck with camping.

The only place this actually works reliably (and then feels like cheating) is the 2barrack military base near NWA. That said, its unreliable and mostly leads to trashloot populating the server. Since trashitems that do not get picked up remain there, and new spawned trashitems won't get picked up either. If any server would run for 24h, we'd see mostly trashloot laying around.

Mostly trash loot is realistic.

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But not playable. If that persists, I will just give up looting any civilian structure and move the NWA instantly after spawning. Wanna know why? Because the chance to even get dressed there is very high. Look at it this way: You loot about 10 buildings often enough, or way more, in a city to get a decent outfit that's either capable of carrying around enough stuff or is even in favourable colours. You go to 1-2 buildings in any military base, and you have favourable colored outfits with many slots.

 

So the efford required to loot military structures is way lower than the efford it takes to loot civilian buildings. Esp since many civilians buildings force you to go upstairs to find nothing but trash, and any stair costs you too much time. The character walks damn slowly on stairs.

And I really like civilian clothing. I usually try to find hoodies, but it has become increasingly difficult, esp since the tracksuit tops now take hoodieslots.

 

Also, imagine you are part of an 8 men clan, trying to equip yourself. Playing together will be a huge disadvantage to you, since a city barely can supply two people with weapons sometimes. This is why people dupe. There must be basic firearms around, pistols and stuff. And not 70% of available clothing should be pants.

 

 

Edit: and I have another problem with loot in general. It's distrubution and mechanic have a deep, maybe unsolvable problem.

Progression

There is no natural progression in gearing up. You don't start out measy to build up to perfect gear, unless you relocate to an airfield. And somehow that feels weird. Because once you are there, loot may either be abundant, making you wonder why you bothered gearing up in the place you came from. Or you end up being dissapointed because what you hoped for was not there, not even a part of it.

The only workaround of this is if you keep killing players that are slighly better geared up then you. That makes the progression and Imo the best dayz experience. It's basicly my whole game. I have to rely on people who gear up to die by my hands, because I myself refuse to powerloot and serverhop just for gear. I want the feeling of having it earned.

Edited by Khanarac

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i didnt think loot respawned in stable so i emptied it to see if it would respawn and it did so i went off for dinner as such came back on later tried to do the same thing to see if loot actually did respawn since i saw people posting pictures of stacked loot and the term loot cycling and it didnt work so my question is does loot respawn consistantly and does it depend on server......

Rugged Android Phone

On stable it respawns after an item has been manipulated with. So if you pick up a can of beans, another item will spawn there shortafter.

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