DinDae 1 Posted June 29, 2012 I do agree to fast zombies to several reasons, well first of all make the game more punishing if you get detected etc, and more nerve stunning to stealth around. And second if there were slow zombies you had to add a bunch of them around the players at all time, which isn't possible how the system is implemented, and I assume the modder doesn't have the source code at bay to change it in a more DayZ specific way on the core logics, yet at least.But I do not agree to the options to get away from a horde, or maybe just one zombie. You can try outrunning them and then throwing yourself and crawl away, you can swim to safety or you can just exploit the game and run into a building and let em get slow of the other pathing-system or whatever. Well I may not know all options so feel free to qq and tell me l2p or be open-minded about this.So my suggestion is to let the players sprint so they can outrun zombies, for a short period of time, because you get exhausted and can pass out if you sprint to long. (maybe?) and/or cause dehydration and stuff like that.I’m not a supporter to make a game super realistic but I think you can make some realistic parallels to this.It should add a viable realistic option to the problem, because I don't like some players’ suggestions like: learn to sneak and don't get detected at all etc, if that’s the case than maybe you should delete the zombies from the game, because the game isn’t about interact and react, just ignore and go around. No of course not don’t delete the zombies but get my point in mind.A little note, if you got access to the source code which I doubt. I could be an asset, based on how the system is designed. I'm an experienced C, C++ and Assembly programmer in the fields of pathfinding, multicore-programming and network-programming. I have done lots of rendering stuff too but that’s kind of boring. But I doubt an outsider can get a view of the code and my time is really limited. But it’s a shame if a game with so much potential fall.RegardsdD Share this post Link to post Share on other sites
wolfstriked 143 Posted June 29, 2012 But sneaking is a real pain in the ass and builds immersion.Plus Rocket is making it more realistic with probability added so that they will start seeing you further away if your out in open...or have a chance to see you. Share this post Link to post Share on other sites
DeadManDan 23 Posted June 29, 2012 I would like a sprint option. I'd also like to see the zombies stumble and fall over if chasing a target for long distances or run into something like a fence or tree. Share this post Link to post Share on other sites
peliluola@gmail.com 28 Posted June 29, 2012 Running zombies aren't very known in zombie genre. The game would be too easy without them running tho :) Still, they are too fast. I second the sprinting idea, maybe have some kind of stamina thing that decreases when sprinting and slowly increases when resting? Share this post Link to post Share on other sites
DinDae 1 Posted June 30, 2012 No my suggestion isn't to get a free ticket to escape when spotted. But you talk about immersion, well of course it's there, when you sneak when you meet other players, but in my opinion not when you are fleeing from zombies, right now it feels like "how can i exploit the game mechanics so i can save my precious gear?". I want it to be instead, "f**ing run!"And it shouldn't be a free win ticket, you could add all kind of complex mechanics to the sprinting, maybe a pulse meter, dehydration, exhausted, the higher the pulse the fast you would bleed out etc etc. Man I bet there are several drugs and medication to alter the pulse. You can play with the idea.But I want the suggestion to be simple so the developers can make their own interpretation of it. So if you like the idea, bump the post and let the developers see it and have it in mind.Thanks! Share this post Link to post Share on other sites
Hendrix (DayZ) 14 Posted June 30, 2012 I do agree to fast zombies to several reasons' date=' well first of all make the game more punishing if you get detected etc, and more nerve stunning to stealth around. And second if there were slow zombies you had to add a bunch of them around the players at all time, which isn't possible how the system is implemented, and I assume the modder doesn't have the source code at bay to change it in a more DayZ specific way on the core logics, yet at least.But I do not agree to the options to get away from a horde, or maybe just one zombie. You can try outrunning them and then throwing yourself and crawl away, you can swim to safety or you can just exploit the game and run into a building and let em get slow of the other pathing-system or whatever. Well I may not know all options so feel free to qq and tell me l2p or be open-minded about this.So my suggestion is to let the players sprint so they can outrun zombies, for a short period of time, because you get exhausted and can pass out if you sprint to long. (maybe?) and/or cause dehydration and stuff like that.I’m not a supporter to make a game super realistic but I think you can make some realistic parallels to this.It should add a viable realistic option to the problem, because I don't like some players’ suggestions like: learn to sneak and don't get detected at all etc, if that’s the case than maybe you should delete the zombies from the game, because the game isn’t about interact and react, just ignore and go around. No of course not don’t delete the zombies but get my point in mind.A little note, if you got access to the source code which I doubt. I could be an asset, based on how the system is designed. I'm an experienced C, C++ and Assembly programmer in the fields of pathfinding, multicore-programming and network-programming. I have done lots of rendering stuff too but that’s kind of boring. But I doubt an outsider can get a view of the code and my time is really limited. But it’s a shame if a game with so much potential fall.RegardsdDI think before they make major changes to how zombies behave they need to deal with how zombies spawn. Most times if a zombie spots you in the open and comes at you and you shoot in a town it is an aoutomatic death sentence if you don't run. They swarm you and spawn infinitely at your location and won't stop till you die or run out of bullets augmenting this with a if you run you pass out option sounds in no way fun. I feel the people that want all this added difficulty arn't playing solo at all. It's bad enough you have to slow crouch walk and prone crawl through most cities or risk getting killed but making it so you can't even make any mistakes and running isn't an option is just downright absurd. Then what's the point of playing the game? If you stay and fight zombies they will kill you if you run zombies kill you...so the game is about perfect stealth manuvering then? As far as this new random zombie site mechanic it sounds horrid. It is already bad enough low crawling in a town takes forever and you ahve real peopel to worry about so you have to keep checking your 6 if your alone doing it now the 3 zombies that you are low crawling past have a random chance to spot you and infinitely spawn friends on you to....this is going to be a big fail with the community if it's nearly as bad as it sounds... Share this post Link to post Share on other sites