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gibonez

Mounting and removing accesories

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Simple suggestion make it so you need a screw driver in your inventory to mount and remove gun accessories and that it requires an animation to remove them.

 

So crazy that your character instantly removes and reattaches scopes instantly without any tools.

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Simple suggestion make it so you need a screw driver in your inventory to mount and remove gun accessories and that it requires an animation to remove them.

 

So crazy that your character instantly removes and reattaches scopes instantly without any tools.

Sort of ties in with a post someone made a while ago saying you should be able to take some weapons in your backpack, but they'd be disassembled. You can't just switch to it, but you have extra options. I liked the one where a guy said he'd take a trigger/firing pin or something essential and leave a weapon where it was.

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Sort of ties in with a post someone made a while ago saying you should be able to take some weapons in your backpack, but they'd be disassembled. You can't just switch to it, but you have extra options. I liked the one where a guy said he'd take a trigger/firing pin or something essential and leave a weapon where it was.

 

That is pretty brilliant.

 

More realism and depth the better.

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I like the idea about the animation for adding mods, not so sure about needing a screwdriver for all mods, (not that I'm against it for some).  I thought most simple rail attachments (flashlight, laser, a simple sight such as a RDS) had simple 'thumb' screws on them that you could do with a screwdriver or with your fingers.  Now for something like mounting a Scope on a hunting rifle or on the Mosin I would say yes it would need some sort of tool to add on/remove and require that animation.

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I'm fine with an animation being made, but requiring a screwdriver is just unnecessary.

 

Hell, you don't even need a screwdriver to install many of the attachments; M4 Handguards don't need any tools to be attached, in most cases (save for ones where you have different length handguards). Also, you don't really need a screwdriver to unscrew an ACOG or Aimpoint off of a rail, although it does speed up the process.

On the other hand, many of the attachments, like the PU Scope for the Mosin or SKS, cannot be added without special mounts, which require more than just a screwdriver.

 

Screwdriver requirements wouldn't really add any depth, they'd just make it a more tedious process and aren't entirely realistic in of themselves. Plus, screwdrivers are really common, so its not like adding attachments would be difficult for someone who was able to acquire them to begin with.

 

 

And at this point, I highly doubt we're going to see the attachment system be taken further on pre-existing weapons. Disassembly of the M4 is likely as far as its going to go, so there's not going to be any shortening it down to the gas block, upper receiver, lower receiver, trigger mechanism, etc. I mean, it's a possibility, but they'd basically have to remake the models and I'm not entirely sure it would add much to the game.

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