thewardogkatana@gmail.com 5 Posted June 29, 2012 Maca, the only thing I disagree with is the server block of thirty minuets? What happens if the server connection drops you? That is 30 mins you can't play the game. As a person who only plays on one server, I do not want that because I do disconnect from my home server due to connection problems/power surges. etc. I dunno what servers you all are playing on, but I've only seen one instance of D/C'ing to get away and get back, and we had 8 people waiting to blast that person no matter how far they ran on a different server. Share this post Link to post Share on other sites
Shinrea 0 Posted June 29, 2012 There is a simple solution, shoot them in the head with a sniper rifle.Eventhough some of the better ones can stop you getting loot, they also die, an m24 to the face will kill any player instantly. Regardless of blood levels. Share this post Link to post Share on other sites
Maca (DayZ) 769 Posted June 29, 2012 I dunno what servers you all are playing on' date=' but I've only seen one instance of D/C'ing to get away and get back, and we had 8 people waiting to blast that person no matter how far they ran on a different server.[/quote']Take it your new to the mod, because it happens alot.... Share this post Link to post Share on other sites
thewardogkatana@gmail.com 5 Posted June 29, 2012 I'm newer, but then again, I only play on one server. So I can understand how frustrating it must get :/ Share this post Link to post Share on other sites
DeadManDan 23 Posted June 29, 2012 The only problem I have with the having a persistent body representing your character after your connection is closed is if someone deliberately closed your connection to the server so they could kill your defenseless character and loot its body, which would be your local evil exploit admins / vindictive clan servers. But I admit I like the option of having the quick disconnect as the only possible defense against hacks.As for spawning in, I'd like to see an option to spawn if there are players nearby. For instance a warning message such that if someone spawns (with players nearby) the players near them will be given a message informing them that a player has connected near them with a possible countdown delay applied to the connecting player. Or the other choice that would avoid the chat inform message would be to wait for the players near the connecting player's spawnpoint to leave that immediate area so they can safely connect (relatively safe). Share this post Link to post Share on other sites
Oompa 25 Posted June 29, 2012 I just made a suggestion thread on the issue of death dodgers...Perhaps some of you will like it ;) Share this post Link to post Share on other sites
thewardogkatana@gmail.com 5 Posted June 29, 2012 Nope :P Share this post Link to post Share on other sites