jgbtl292 45 Posted June 27, 2014 in arma 2 the ground map was planned as a edge free world - with endless woods and automatic generate villages. i think the villages have made problems and the idea come not in the game. its a nice idea to give the map a endless wood and field landscape :thumbsup: Share this post Link to post Share on other sites
SFRGaming 718 Posted June 27, 2014 If they generated all of the woods for the debug lands, you can kiss your sweet FPS goodbye. The debug plains go on forever. There's been talk about expanding the map when resources are available. Until then, we will just have to deal with what we have. I honestly don't understand the reason why you would even be up so far north / west. Having 400 hrs in the game, I have never needed to go anywhere near the plains and the only reason I went near it in the mod was to form a small base away from others. Share this post Link to post Share on other sites
jgbtl292 45 Posted June 28, 2014 im only in these woods ^^ aand have no problems with fps and my machine is not the fastest ;) Share this post Link to post Share on other sites
SFRGaming 718 Posted June 28, 2014 You didn't get my point. The debug plains are ENDLESS. Try rendering tress in an endless expanding map. Share this post Link to post Share on other sites
plexico 386 Posted June 28, 2014 Imagine a first time player accidentally venturing 40km out from the base map into endless woods :P Share this post Link to post Share on other sites
boneboys 7988 Posted June 28, 2014 They should just define the limits of the world and add coastlines, would make for some interesting spawning options. Share this post Link to post Share on other sites