Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
Muppet (DayZ)

Dayz SA Not saving Settings

Recommended Posts

Dayz SA is not video setting or "default" character.

 

Every time i load the game up i need to go through all video setting and change them. Before .45 i didnt bother fixing it as it was not a big issue but now with the game defaulting to smaller screen ratio at 800x600 its starting to annoy me.

 

In my Documents i have /Documents/DayZ/DayZ.cgf & /Documents/DayZ/Saved/mpmissions/__cur_mp.ChernarusPlus/

 

Am i missing some .cfg files or something? If so can someone post them so i can copy paste to help fix this issue.

 

 

Cheers.

Share this post


Link to post
Share on other sites

I had this issue last night, In your " Documents " Folder you should have 3 text documents, DayZ.CFG, PCNAMEHERE.CFG, And PCNAMEHERE.VARS.

Make sure the PCNAMEHERE.cfg and DayZ.cfg are not set to read only, or editing them will cause it to revert when you close them game.

Hope this helps, Fixed it for me.

Share this post


Link to post
Share on other sites

Tried adding both of those files and made sure they are not set to read only. Has not helped.

 

It is not populating the files with text.

 

Any chance you could copy paste yours so i can add the text manually in a hope it will work.

Share this post


Link to post
Share on other sites

Gimmie a bit and I'll chop it up.



DayZ.cfg

language="English";

adapter=-1;
3D_Performance=100000;
Resolution_Bpp=32;
Resolution_W=1920;
Resolution_H=1080;
winX=16;
winY=32;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
refresh=60;
Render_W=1920;
Render_H=1080;
FSAA=2;
postFX=0;
GPU_MaxFramesAhead=1;
GPU_DetectedFramesAhead=1;
HDRPrecision=16;
lastDeviceId="";
localVRAM=2086469632;
nonlocalVRAM=2147483647;
vsync=1;
AToC=0;
SWLayersCount=0;
PipQuality=0;
PPAA=0;
Windowed=1;
ssaoEnabled=0;




Pcnamehere.cfg  



anisoFilter=12;
TexQuality=3;
TexMemory=3;
useWBuffer=0;
tripleHead=0;
useExtendetInfoType=1;
class Difficulties
{
class recruit
{
class Flags
{
Armor=1;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=1;
Map=1;
WeaponCursor=1;
AutoGuideAT=1;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
AutoAim=0;
CameraShake=0;
UnlimitedSaves=1;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendetInfoType=1;
};
skillFriendly=1;
skillEnemy=0.55000001;
precisionFriendly=0.99999994;
precisionEnemy=0.19;
};
class regular
{
class Flags
{
Armor=1;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=1;
Map=1;
WeaponCursor=1;
AutoGuideAT=1;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
AutoAim=0;
CameraShake=1;
UnlimitedSaves=1;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendetInfoType=1;
};
skillFriendly=1;
skillEnemy=0.69999999;
precisionFriendly=0.99999994;
precisionEnemy=0.45999998;
};
class veteran
{
class Flags
{
HUD=1;
HUDWp=1;
HUDGroupInfo=0;
Map=0;
WeaponCursor=1;
ClockIndicator=0;
3rdPersonView=1;
UltraAI=0;
CameraShake=1;
UnlimitedSaves=0;
DeathMessages=1;
NetStats=1;
VonID=0;
ExtendetInfoType=0;
};
skillFriendly=1;
skillEnemy=0.89999998;
precisionFriendly=0.99999994;
precisionEnemy=0.81999987;
};
};
blood=1;
showTitles=1;
useImperialSystem=0;
vehicleFreelook=0;
showRadio=1;
customScheme=1;
trackIR=1;
freeTrack=1;
controller="Default";
sensitivity="Medium";
vibrations=1;
class ControllerSchemes
{
};
keyMoveForward[]={17,200};
keyMoveBack[]={31,208};
keyTurnLeft[]={30,203};
keyTurnRight[]={32,205};
keyMoveUp[]={};
keyMoveDown[]={};
keyMoveFastForward[]={273};
keyMoveSlowForward[]={};
keyMoveLeft[]={211};
keyMoveRight[]={207};
keyEvasiveForward[]={};
keyEvasiveLeft[]={16};
keyEvasiveRight[]={18};
keyEvasiveBack[]={};
keyStand[]={46};
keyCrouch[]={45};
keyProne[]={44};
keyLeanLeft[]={16,524291};
keyLeanRight[]={18,524297};
keyLeanLeftToggle[]={272};
keyLeanRightToggle[]={274};
keyWalkRunToggle[]={298};
keyWalkRunTemp[]={42};
keyToggleWeapons[]={20};
keyFire[]={487653376};
keyDefaultAction[]={65536};
keyReloadMagazine[]={19};
keyLockTargets[]={486539279};
keyLockEmptyTargets[]={};
keyLockTarget[]={65537};
keyRevealTarget[]={65537};
keyTempRaiseWeapon[]={-1660944327};
keyToggleRaiseWeapon[]={57};
keyPrevAction[]={26,1048580};
keyNextAction[]={27,1048581};
keyAction[]={33,65538};
keyActionContext[]={65536};
keyActionFreeLook[]={65536};
keyThrowitem[]={34};
keyHeadlights[]={38};
keyNightVision[]={49};
keyMiniMap[]={};
keyMiniMapToggle[]={};
keyShowMap[]={};
keyHideMap[]={};
keyHelp[]={35};
keyTimeInc[]={13};
keyTimeDec[]={12};
keyOptics[]={82,65665};
keyOpticsMode[]={181};
keyPersonView[]={156,28};
keyTacticalView[]={83};
keyLiteUnitInfoToggle[]={-1660944349};
keyZoomIn[]={78};
keyZoomInToggle[]={334};
keyZoomOut[]={74};
keyZoomOutToggle[]={330};
keyZoomContIn[]={};
keyZoomContOut[]={};
keyZeroingUp[]={201};
keyZeroingDown[]={209};
keyLookAround[]={56};
keyLookAroundToggle[]={55,312};
keyLookLeftDown[]={79};
keyLookDown[]={80};
keyLookRightDown[]={81};
keyLookLeft[]={75};
keyLookCenter[]={76};
keyLookRight[]={77};
keyLookLeftUp[]={71};
keyLookUp[]={72};
keyLookRightUp[]={73};
keyLookLeftCont[]={524289};
keyLookRightCont[]={524295};
keyLookDownCont[]={524288};
keyLookUpCont[]={524294};
keyLookShiftLeftCont[]={524291};
keyLookShiftRightCont[]={524297};
keyLookShiftUpCont[]={524292};
keyLookShiftDownCont[]={};
keyLookShiftForwardCont[]={524299};
keyLookShiftBackCont[]={};
keyLookRollLeftCont[]={524290};
keyLookRollRightCont[]={524296};
keyLookShiftLeft[]={};
keyLookShiftRight[]={};
keyLookShiftUp[]={486539465};
keyLookShiftDown[]={486539473};
keyLookShiftForward[]={};
keyLookShiftBack[]={};
keyLookRollLeft[]={486539280};
keyLookRollRight[]={486539282};
keyLookShiftCenter[]={486539340};
keyFreeHeadMove[]={29};
keyPrevChannel[]={51};
keyNextChannel[]={52};
keyChat[]={53};
keyVoiceOverNet[]={314};
keyPushToTalk[]={58};
keyPushToTalkAll[]={};
keyPushToTalkSide[]={};
keyPushToTalkCommand[]={};
keyPushToTalkGroup[]={};
keyPushToTalkVehicle[]={};
keyPushToTalkDirect[]={};
keyNetworkStats[]={23};
keyNetworkPlayers[]={25};
keyDSInterface[]={905969689};
keyTurbo[]={};
keyVehicleTurbo[]={42};
keyWalk[]={};
keyHoldBreath[]={65537};
keySalute[]={59};
keySitDown[]={61};
keyTaunt[]={62};
keyClap[]={63};
keyPoint[]={64};
keyThumbsUp[]={65};
keyThrow[]={};
keySurrender[]={60};
keyGetOver[]={47};
keyAimUp[]={1048578};
keyAimDown[]={1048579};
keyAimLeft[]={1048576};
keyAimRight[]={1048577};
keyAimHeadUp[]={1048578};
keyAimHeadDown[]={1048579};
keyAimHeadLeft[]={1048576};
keyAimHeadRight[]={1048577};
keyIngamePause[]={1};
keyMenuSelect[]={};
keyMenuBack[]={14,65665};
keyHeliUp[]={16};
keyHeliDown[]={44};
keyHeliLeft[]={1048576};
keyHeliRight[]={1048577};
keyAirBankLeft[]={30,203};
keyAirBankRight[]={32,205};
keyHeliRudderLeft[]={45,211};
keyHeliRudderRight[]={46,207};
keyHeliForward[]={17,200,1048579};
keyHeliBack[]={31,208,1048578};
keyHeliFastForward[]={18};
keyAutoHover[]={299};
keyAutoHoverCancel[]={43};
keyHeliThrottlePos[]={};
keyHeliThrottleNeg[]={};
keyHeliCyclicForward[]={17,200,1048579};
keyHeliCyclicBack[]={31,208,1048578};
keyHeliCyclicLeft[]={30,203};
keyHeliCyclicRight[]={32,205};
keyHeliCollectiveRaise[]={16};
keyHeliCollectiveLower[]={44};
keyHeliCollectiveRaiseCont[]={};
keyHeliCollectiveLowerCont[]={};
keyHeliThrottleIncrease1[]={-1660944174};
keyHeliThrottleDecrease1[]={-1660944173};
keyHeliThrottleIncrease2[]={-1660944185};
keyHeliThrottleDecrease2[]={-1660944177};
keyHeliThrottleIncrease3[]={-1660944183};
keyHeliThrottleDecrease3[]={-1660944175};
keyHeliStarterToggle1[]={-1660944382};
keyHeliStarterToggle2[]={-1660944381};
keyHeliStarterToggle3[]={-1660944380};
keyHeliBatteriesToggle[]={-1660944336};
keyHeliRotorBrakeToggle[]={-1660944365};
keyHeliEnginesToggle[]={-1660944366};
keyHeliAPUToggle[]={-1660944354};
keyHeliWheelsBrake[]={-1660944367};
keyHeliTrimLeft[]={-1660944309};
keyHeliTrimRight[]={-1660944307};
keyHeliTrimForward[]={-1660944312};
keyHeliTrimBackward[]={-1660944304};
keyHeliTrimRudderLeft[]={-1660944305};
keyHeliTrimRudderRight[]={-1660944303};
keySeagullUp[]={16,1048579};
keySeagullDown[]={44,1048578};
keySeagullForward[]={17,200};
keySeagullBack[]={31,208};
keySeagullFastForward[]={18};
keyCarLeft[]={30,203};
keyCarRight[]={32,205};
keyCarWheelLeft[]={1048576};
keyCarWheelRight[]={1048577};
keyCarForward[]={17,200};
keyCarBack[]={31,208};
keyCarFastForward[]={18};
keyCarSlowForward[]={16};
keyCarAimUp[]={1048578};
keyCarAimDown[]={1048579};
keyCarAimLeft[]={1048576};
keyCarAimRight[]={1048577};
keyCommandLeft[]={30,203};
keyCommandRight[]={32,205};
keyCommandForward[]={17,200};
keyCommandBack[]={31,208};
keyCommandFast[]={18};
keyCommandSlow[]={16};
keyVehLockTargets[]={704643087};
keyVehLockEmptyTargets[]={486539279};
keySwapGunner[]={};
keyHeliManualFire[]={40};
keyTurnIn[]={45,46};
keyTurnOut[]={44};
keyCancelAction[]={};
keyCommandWatch[]={};
keyGear[]={15};
keyGetOut[]={};
keyEject[]={};
keyLandGear[]={-1660944350};
keyLandGearUp[]={-1660944350};
keyFlapsDown[]={-1660944347};
keyFlapsUp[]={-1660944346};
keyHelicopterTrimOn[]={-1660944308};
keyHelicopterTrimOff[]={-1660944301};
keyBuldSwitchCamera[]={210};
keyBuldFreeLook[]={76};
keyBuldSelect[]={57};
keyBuldResetCamera[]={82};
keyBuldMagnetizePoints[]={63};
keyBuldMagnetizePlanes[]={64};
keyBuldMagnetizeYFixed[]={65};
keyBuldTerrainRaise1m[]={24};
keyBuldTerrainRaise10cm[]={22};
keyBuldTerrainLower1m[]={38};
keyBuldTerrainLower10cm[]={36};
keyBuldTerrainRaise5m[]={25};
keyBuldTerrainRaise50cm[]={23};
keyBuldTerrainLower5m[]={39};
keyBuldTerrainLower50cm[]={37};
keyBuldTerrainShowNode[]={35};
keyBuldSelectionType[]={31};
keyBuldLeft[]={203};
keyBuldRight[]={205};
keyBuldForward[]={200};
keyBuldBack[]={208};
keyBuldMoveLeft[]={1048576};
keyBuldMoveRight[]={1048577};
keyBuldMoveForward[]={1048578};
keyBuldMoveBack[]={1048579};
keyBuldTurbo[]={42};
keyBuldUp[]={201,16};
keyBuldDown[]={209,44};
keyBuldLookLeft[]={75};
keyBuldLookRight[]={77};
keyBuldLookUp[]={72};
keyBuldLookDown[]={80};
keyBuldZoomIn[]={78};
keyBuldZoomOut[]={74};
keyBuldTextureInfo[]={20};
keyDiary[]={};
keyUser1[]={};
keyUser2[]={};
keyUser3[]={};
keyUser4[]={};
keyUser5[]={};
keyUser6[]={};
keyUser7[]={};
keyUser8[]={};
keyUser9[]={};
keyUser10[]={};
keyUser11[]={};
keyUser12[]={};
keyUser13[]={};
keyUser14[]={};
keyUser15[]={};
keyUser16[]={};
keyUser17[]={};
keyUser18[]={};
keyUser19[]={};
keyUser20[]={};
keyItem0[]={2};
keyItem1[]={3};
keyItem2[]={4};
keyItem3[]={5};
keyItem4[]={6};
keyItem5[]={7};
keyItem6[]={8};
keyItem7[]={9};
keyItem8[]={10};
keyItem9[]={11};
keyItemsShow[]={41};
keyAltTab[]={939524111,704643087,905969679,939524111,704643087,905969679,939524111,704643087,905969679,939524111,704643087,905969679};
revMouse=0;
mouseSmoothing=30;
perspective=1;
masterVolume=65535;
singleVoice=0;
maxSamplesPlayed=32;
version=2;
browsingSource="Internet";
class Filter
{
serverName="";
missionType="";
missionName="";
maxPing=100;
minPlayers=0;
maxPlayers=0;
fullServers=1;
passwordedServers=1;
battleyeRequired=0;
expansions=1;
};
battleyeLicense=1;
lastMPServer="119.252.191.104:2302";
lastMPServerName="Zucchini Gangster Club - Sydney - Day-Morning - 2 hour reboot";
playerName="Preach";
lastMPMission="DayZ_Auto";
class MainMap
{
class WalkieTalkie
{
inBack=1;
position[]={0.093999997,-0.043000001,0.25};
positionBack[]={0.28,-0.155,0.625};
};
class GPS2
{
inBack=0;
position[]={-0.060367979,-0.137445,0.22};
positionBack[]={0.047040008,0,0.12};
};
};
gamma=1;
bloom=1;
rotblur=0;
brightness=1;
fovTop=0.75;
fovLeft=1.3333334;
uiTopLeftX=0.23750001;
uiTopLeftY=0.15000001;
uiBottomRightX=0.76249999;
uiBottomRightY=0.85000002;
IGUIScale=0.69999999;
headBob=0;
mouseSensitivityX=1;
mouseSensitivityY=1;
floatingZoneArea=0;
fov=1;
volumeCD=6.5;
volumeFX=8.5;
volumeSpeech=5.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;



These are my personal setting, And what's contained in the file. You have have to do some tinkering on your end to have them work with your game as you want it to. The second one is mostly stock with a few tweaks, but I've butchered the first one..

 

Edited by Preach

Share this post


Link to post
Share on other sites
Sign in to follow this  

×