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Muppet (DayZ)

Dayz SA Not saving Settings

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Dayz SA is not video setting or "default" character.

 

Every time i load the game up i need to go through all video setting and change them. Before .45 i didnt bother fixing it as it was not a big issue but now with the game defaulting to smaller screen ratio at 800x600 its starting to annoy me.

 

In my Documents i have /Documents/DayZ/DayZ.cgf & /Documents/DayZ/Saved/mpmissions/__cur_mp.ChernarusPlus/

 

Am i missing some .cfg files or something? If so can someone post them so i can copy paste to help fix this issue.

 

 

Cheers.

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I had this issue last night, In your " Documents " Folder you should have 3 text documents, DayZ.CFG, PCNAMEHERE.CFG, And PCNAMEHERE.VARS.

Make sure the PCNAMEHERE.cfg and DayZ.cfg are not set to read only, or editing them will cause it to revert when you close them game.

Hope this helps, Fixed it for me.

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Tried adding both of those files and made sure they are not set to read only. Has not helped.

 

It is not populating the files with text.

 

Any chance you could copy paste yours so i can add the text manually in a hope it will work.

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Gimmie a bit and I'll chop it up.



DayZ.cfg

language="English";

adapter=-1;
3D_Performance=100000;
Resolution_Bpp=32;
Resolution_W=1920;
Resolution_H=1080;
winX=16;
winY=32;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
refresh=60;
Render_W=1920;
Render_H=1080;
FSAA=2;
postFX=0;
GPU_MaxFramesAhead=1;
GPU_DetectedFramesAhead=1;
HDRPrecision=16;
lastDeviceId="";
localVRAM=2086469632;
nonlocalVRAM=2147483647;
vsync=1;
AToC=0;
SWLayersCount=0;
PipQuality=0;
PPAA=0;
Windowed=1;
ssaoEnabled=0;




Pcnamehere.cfg  



anisoFilter=12;
TexQuality=3;
TexMemory=3;
useWBuffer=0;
tripleHead=0;
useExtendetInfoType=1;
class Difficulties
{
class recruit
{
class Flags
{
Armor=1;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=1;
Map=1;
WeaponCursor=1;
AutoGuideAT=1;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
AutoAim=0;
CameraShake=0;
UnlimitedSaves=1;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendetInfoType=1;
};
skillFriendly=1;
skillEnemy=0.55000001;
precisionFriendly=0.99999994;
precisionEnemy=0.19;
};
class regular
{
class Flags
{
Armor=1;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=1;
Map=1;
WeaponCursor=1;
AutoGuideAT=1;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
AutoAim=0;
CameraShake=1;
UnlimitedSaves=1;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendetInfoType=1;
};
skillFriendly=1;
skillEnemy=0.69999999;
precisionFriendly=0.99999994;
precisionEnemy=0.45999998;
};
class veteran
{
class Flags
{
HUD=1;
HUDWp=1;
HUDGroupInfo=0;
Map=0;
WeaponCursor=1;
ClockIndicator=0;
3rdPersonView=1;
UltraAI=0;
CameraShake=1;
UnlimitedSaves=0;
DeathMessages=1;
NetStats=1;
VonID=0;
ExtendetInfoType=0;
};
skillFriendly=1;
skillEnemy=0.89999998;
precisionFriendly=0.99999994;
precisionEnemy=0.81999987;
};
};
blood=1;
showTitles=1;
useImperialSystem=0;
vehicleFreelook=0;
showRadio=1;
customScheme=1;
trackIR=1;
freeTrack=1;
controller="Default";
sensitivity="Medium";
vibrations=1;
class ControllerSchemes
{
};
keyMoveForward[]={17,200};
keyMoveBack[]={31,208};
keyTurnLeft[]={30,203};
keyTurnRight[]={32,205};
keyMoveUp[]={};
keyMoveDown[]={};
keyMoveFastForward[]={273};
keyMoveSlowForward[]={};
keyMoveLeft[]={211};
keyMoveRight[]={207};
keyEvasiveForward[]={};
keyEvasiveLeft[]={16};
keyEvasiveRight[]={18};
keyEvasiveBack[]={};
keyStand[]={46};
keyCrouch[]={45};
keyProne[]={44};
keyLeanLeft[]={16,524291};
keyLeanRight[]={18,524297};
keyLeanLeftToggle[]={272};
keyLeanRightToggle[]={274};
keyWalkRunToggle[]={298};
keyWalkRunTemp[]={42};
keyToggleWeapons[]={20};
keyFire[]={487653376};
keyDefaultAction[]={65536};
keyReloadMagazine[]={19};
keyLockTargets[]={486539279};
keyLockEmptyTargets[]={};
keyLockTarget[]={65537};
keyRevealTarget[]={65537};
keyTempRaiseWeapon[]={-1660944327};
keyToggleRaiseWeapon[]={57};
keyPrevAction[]={26,1048580};
keyNextAction[]={27,1048581};
keyAction[]={33,65538};
keyActionContext[]={65536};
keyActionFreeLook[]={65536};
keyThrowitem[]={34};
keyHeadlights[]={38};
keyNightVision[]={49};
keyMiniMap[]={};
keyMiniMapToggle[]={};
keyShowMap[]={};
keyHideMap[]={};
keyHelp[]={35};
keyTimeInc[]={13};
keyTimeDec[]={12};
keyOptics[]={82,65665};
keyOpticsMode[]={181};
keyPersonView[]={156,28};
keyTacticalView[]={83};
keyLiteUnitInfoToggle[]={-1660944349};
keyZoomIn[]={78};
keyZoomInToggle[]={334};
keyZoomOut[]={74};
keyZoomOutToggle[]={330};
keyZoomContIn[]={};
keyZoomContOut[]={};
keyZeroingUp[]={201};
keyZeroingDown[]={209};
keyLookAround[]={56};
keyLookAroundToggle[]={55,312};
keyLookLeftDown[]={79};
keyLookDown[]={80};
keyLookRightDown[]={81};
keyLookLeft[]={75};
keyLookCenter[]={76};
keyLookRight[]={77};
keyLookLeftUp[]={71};
keyLookUp[]={72};
keyLookRightUp[]={73};
keyLookLeftCont[]={524289};
keyLookRightCont[]={524295};
keyLookDownCont[]={524288};
keyLookUpCont[]={524294};
keyLookShiftLeftCont[]={524291};
keyLookShiftRightCont[]={524297};
keyLookShiftUpCont[]={524292};
keyLookShiftDownCont[]={};
keyLookShiftForwardCont[]={524299};
keyLookShiftBackCont[]={};
keyLookRollLeftCont[]={524290};
keyLookRollRightCont[]={524296};
keyLookShiftLeft[]={};
keyLookShiftRight[]={};
keyLookShiftUp[]={486539465};
keyLookShiftDown[]={486539473};
keyLookShiftForward[]={};
keyLookShiftBack[]={};
keyLookRollLeft[]={486539280};
keyLookRollRight[]={486539282};
keyLookShiftCenter[]={486539340};
keyFreeHeadMove[]={29};
keyPrevChannel[]={51};
keyNextChannel[]={52};
keyChat[]={53};
keyVoiceOverNet[]={314};
keyPushToTalk[]={58};
keyPushToTalkAll[]={};
keyPushToTalkSide[]={};
keyPushToTalkCommand[]={};
keyPushToTalkGroup[]={};
keyPushToTalkVehicle[]={};
keyPushToTalkDirect[]={};
keyNetworkStats[]={23};
keyNetworkPlayers[]={25};
keyDSInterface[]={905969689};
keyTurbo[]={};
keyVehicleTurbo[]={42};
keyWalk[]={};
keyHoldBreath[]={65537};
keySalute[]={59};
keySitDown[]={61};
keyTaunt[]={62};
keyClap[]={63};
keyPoint[]={64};
keyThumbsUp[]={65};
keyThrow[]={};
keySurrender[]={60};
keyGetOver[]={47};
keyAimUp[]={1048578};
keyAimDown[]={1048579};
keyAimLeft[]={1048576};
keyAimRight[]={1048577};
keyAimHeadUp[]={1048578};
keyAimHeadDown[]={1048579};
keyAimHeadLeft[]={1048576};
keyAimHeadRight[]={1048577};
keyIngamePause[]={1};
keyMenuSelect[]={};
keyMenuBack[]={14,65665};
keyHeliUp[]={16};
keyHeliDown[]={44};
keyHeliLeft[]={1048576};
keyHeliRight[]={1048577};
keyAirBankLeft[]={30,203};
keyAirBankRight[]={32,205};
keyHeliRudderLeft[]={45,211};
keyHeliRudderRight[]={46,207};
keyHeliForward[]={17,200,1048579};
keyHeliBack[]={31,208,1048578};
keyHeliFastForward[]={18};
keyAutoHover[]={299};
keyAutoHoverCancel[]={43};
keyHeliThrottlePos[]={};
keyHeliThrottleNeg[]={};
keyHeliCyclicForward[]={17,200,1048579};
keyHeliCyclicBack[]={31,208,1048578};
keyHeliCyclicLeft[]={30,203};
keyHeliCyclicRight[]={32,205};
keyHeliCollectiveRaise[]={16};
keyHeliCollectiveLower[]={44};
keyHeliCollectiveRaiseCont[]={};
keyHeliCollectiveLowerCont[]={};
keyHeliThrottleIncrease1[]={-1660944174};
keyHeliThrottleDecrease1[]={-1660944173};
keyHeliThrottleIncrease2[]={-1660944185};
keyHeliThrottleDecrease2[]={-1660944177};
keyHeliThrottleIncrease3[]={-1660944183};
keyHeliThrottleDecrease3[]={-1660944175};
keyHeliStarterToggle1[]={-1660944382};
keyHeliStarterToggle2[]={-1660944381};
keyHeliStarterToggle3[]={-1660944380};
keyHeliBatteriesToggle[]={-1660944336};
keyHeliRotorBrakeToggle[]={-1660944365};
keyHeliEnginesToggle[]={-1660944366};
keyHeliAPUToggle[]={-1660944354};
keyHeliWheelsBrake[]={-1660944367};
keyHeliTrimLeft[]={-1660944309};
keyHeliTrimRight[]={-1660944307};
keyHeliTrimForward[]={-1660944312};
keyHeliTrimBackward[]={-1660944304};
keyHeliTrimRudderLeft[]={-1660944305};
keyHeliTrimRudderRight[]={-1660944303};
keySeagullUp[]={16,1048579};
keySeagullDown[]={44,1048578};
keySeagullForward[]={17,200};
keySeagullBack[]={31,208};
keySeagullFastForward[]={18};
keyCarLeft[]={30,203};
keyCarRight[]={32,205};
keyCarWheelLeft[]={1048576};
keyCarWheelRight[]={1048577};
keyCarForward[]={17,200};
keyCarBack[]={31,208};
keyCarFastForward[]={18};
keyCarSlowForward[]={16};
keyCarAimUp[]={1048578};
keyCarAimDown[]={1048579};
keyCarAimLeft[]={1048576};
keyCarAimRight[]={1048577};
keyCommandLeft[]={30,203};
keyCommandRight[]={32,205};
keyCommandForward[]={17,200};
keyCommandBack[]={31,208};
keyCommandFast[]={18};
keyCommandSlow[]={16};
keyVehLockTargets[]={704643087};
keyVehLockEmptyTargets[]={486539279};
keySwapGunner[]={};
keyHeliManualFire[]={40};
keyTurnIn[]={45,46};
keyTurnOut[]={44};
keyCancelAction[]={};
keyCommandWatch[]={};
keyGear[]={15};
keyGetOut[]={};
keyEject[]={};
keyLandGear[]={-1660944350};
keyLandGearUp[]={-1660944350};
keyFlapsDown[]={-1660944347};
keyFlapsUp[]={-1660944346};
keyHelicopterTrimOn[]={-1660944308};
keyHelicopterTrimOff[]={-1660944301};
keyBuldSwitchCamera[]={210};
keyBuldFreeLook[]={76};
keyBuldSelect[]={57};
keyBuldResetCamera[]={82};
keyBuldMagnetizePoints[]={63};
keyBuldMagnetizePlanes[]={64};
keyBuldMagnetizeYFixed[]={65};
keyBuldTerrainRaise1m[]={24};
keyBuldTerrainRaise10cm[]={22};
keyBuldTerrainLower1m[]={38};
keyBuldTerrainLower10cm[]={36};
keyBuldTerrainRaise5m[]={25};
keyBuldTerrainRaise50cm[]={23};
keyBuldTerrainLower5m[]={39};
keyBuldTerrainLower50cm[]={37};
keyBuldTerrainShowNode[]={35};
keyBuldSelectionType[]={31};
keyBuldLeft[]={203};
keyBuldRight[]={205};
keyBuldForward[]={200};
keyBuldBack[]={208};
keyBuldMoveLeft[]={1048576};
keyBuldMoveRight[]={1048577};
keyBuldMoveForward[]={1048578};
keyBuldMoveBack[]={1048579};
keyBuldTurbo[]={42};
keyBuldUp[]={201,16};
keyBuldDown[]={209,44};
keyBuldLookLeft[]={75};
keyBuldLookRight[]={77};
keyBuldLookUp[]={72};
keyBuldLookDown[]={80};
keyBuldZoomIn[]={78};
keyBuldZoomOut[]={74};
keyBuldTextureInfo[]={20};
keyDiary[]={};
keyUser1[]={};
keyUser2[]={};
keyUser3[]={};
keyUser4[]={};
keyUser5[]={};
keyUser6[]={};
keyUser7[]={};
keyUser8[]={};
keyUser9[]={};
keyUser10[]={};
keyUser11[]={};
keyUser12[]={};
keyUser13[]={};
keyUser14[]={};
keyUser15[]={};
keyUser16[]={};
keyUser17[]={};
keyUser18[]={};
keyUser19[]={};
keyUser20[]={};
keyItem0[]={2};
keyItem1[]={3};
keyItem2[]={4};
keyItem3[]={5};
keyItem4[]={6};
keyItem5[]={7};
keyItem6[]={8};
keyItem7[]={9};
keyItem8[]={10};
keyItem9[]={11};
keyItemsShow[]={41};
keyAltTab[]={939524111,704643087,905969679,939524111,704643087,905969679,939524111,704643087,905969679,939524111,704643087,905969679};
revMouse=0;
mouseSmoothing=30;
perspective=1;
masterVolume=65535;
singleVoice=0;
maxSamplesPlayed=32;
version=2;
browsingSource="Internet";
class Filter
{
serverName="";
missionType="";
missionName="";
maxPing=100;
minPlayers=0;
maxPlayers=0;
fullServers=1;
passwordedServers=1;
battleyeRequired=0;
expansions=1;
};
battleyeLicense=1;
lastMPServer="119.252.191.104:2302";
lastMPServerName="Zucchini Gangster Club - Sydney - Day-Morning - 2 hour reboot";
playerName="Preach";
lastMPMission="DayZ_Auto";
class MainMap
{
class WalkieTalkie
{
inBack=1;
position[]={0.093999997,-0.043000001,0.25};
positionBack[]={0.28,-0.155,0.625};
};
class GPS2
{
inBack=0;
position[]={-0.060367979,-0.137445,0.22};
positionBack[]={0.047040008,0,0.12};
};
};
gamma=1;
bloom=1;
rotblur=0;
brightness=1;
fovTop=0.75;
fovLeft=1.3333334;
uiTopLeftX=0.23750001;
uiTopLeftY=0.15000001;
uiBottomRightX=0.76249999;
uiBottomRightY=0.85000002;
IGUIScale=0.69999999;
headBob=0;
mouseSensitivityX=1;
mouseSensitivityY=1;
floatingZoneArea=0;
fov=1;
volumeCD=6.5;
volumeFX=8.5;
volumeSpeech=5.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;



These are my personal setting, And what's contained in the file. You have have to do some tinkering on your end to have them work with your game as you want it to. The second one is mostly stock with a few tweaks, but I've butchered the first one..

 

Edited by Preach

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