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Pyjamas

Hero... or Bandit?

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Hello fellow DayZ gamers.

 

I recently started playing this game, because my friends talked me into it. I really enjoy this game so far, and because it's alpha, I always have something to look forward to, right?

Well, my friends have been playing it since it's alpha release, and they told me to be a bandit, because it's not worth being a hero. I also watch a lot of Frankie's videos, and I wanted to try out being a hero, though, I faced the hard truth in the end, and I feel like it's ruining the game a little bit. Here's my story:

 

I had looted the Balota airstrip and military camp, and gotten a lot of gear, weapons and ammo. *Skipping boring walk*. Im now in the military camp in the north-west side of the map, heading for the airport. I'm there, and I met two guys as I was inside a hangar. They ran away. I told them I was friendly, and gave them water. One guy now tried to handcuff me, or knock me unconcious. I ran away, but they followed. So I stopped to talk to them. I shot a zombie, bandaged me, and was now unconcious (from 1 zombie hit? Don't think so). I saw my M4 was removed from my toolbar (1, 2 ,3 etc.), and I got up. I thought they revived me, but as I got up, I got 10 bullets to the face.

 

My gear was:

TTsKO jacket and pants

UK Olive Vest

Green Ballistic helmet

M4 w/ suppressor, reflex, handguard and double STANAG mags.

FNX 45 w/ 2 magazines, suppressor and flashlight

 

I had 6 (2 double STANAG's, 3 regular STANAGS, and 1 40 round CMAG) magazines, and 300 M4 rounds, and half an ammo box of .45 rounds.

 

I am now a bandit, but not a kill on sight bandit. I will avoid anyone that I see, but will kill anyone and everyone that sees me. I don't like it, but that's how it's got to be, when I get killed for being friendly.

 

I just feel like I had to share my story, and hope to get feedback, other stories from my fellow gamers, and encouragement.

 

NB: I was also on a friendly server called "DK Friendly Server", or something like that, because I wanted a little more action (was 20 people on it or something, usually 40, which is full).

Also another time I was on that airport, I noticed someone outside the window as I was looting one of the barracks. He shot, I ran. Pulled out my 1911 and shot back. There were 2, and I killed one of them, but also died for it.

 

Also, it wouldn't hurt to join a group I can play DayZ with, as it is safer. None of that bandit crap. I'd rather be a hero, but as of now, I'm playing as a minor bandit, solo.

Feel free to leave me your Steam name if you want to play with me. I believe mine is the same as my username here, though I'm not sure (also fairly new to steam, changed my name 2 - 3 times).

 

Regards,

Pyjamas.

 

EDIT: I'm sorry. I realize now that I posted in the wrong section. Feel free to move my topic to "New Player Discussion".

Edited by Pyjamas

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i do see your opinion as in nowadays everybody is a bandit and you should just accept that and become one yourself. But thats why the KOS and game is going to shit. By the time the game releases, most likely everyone will be a bandit but as long as some people are heroes and friendlys itll be worthwhile to play. I personally am trying to work on my hero statis and help people out more and more. ( although i am still playing the mod) but i find hero and more fun and tense play style which was basically what the game was made for. Being in tense situations untill someone drops the gun and comes out saying friendly. and then boom - nobody has to die and everybody is a happy camper. But thats just my opinion, as long as there are friendlys and heroes out there the game will be alot more fun and interesting then a KOS genocide.

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I think the whole "hero" or "bandit" thing comes from the DayZ mod and the language sort of spilled over into DaySA. In the mod it was a tag you would get for helping or shooting other players for there loot. There is a score card in DayZ mod, so there was a game of ethics. In DayZ SA there is no way of keeping track of anything.The game has no rules, laws, scoreboard or anything, its how well your doing moment to moment. Its also a recipe for people to be A-holes to each other period. There are no real rewards in DayZ SA currently other then just surviving, gearing and the thrill of pvp. 

 

So for me DayZ SA is not at all about ethics period. I don't see hero's or bandits, I see a game were its about survival and keeping your CHR alive, healthy and well geared as long as possible. And if you get into pvp try to have a good kill ratio. I see it vary much as a survival game period. The way I look at itIf you are armed and make no effort to make contact or show your friendly, I will consider you to be a threat that is getting in the way of me surviving. No questions asked. Depending weather I feel I have the advantage I will either kill, hide or flee. If someone makes a real effort to say show they are friendly then I will let them be. To me the whole "Hero" or "Bandit" thing is absurd in SA. Its just some really lose wishy washy unspoken rule. Its also a title people like to give them selves to make them selves feel better about them selves or a way of demonizing someone they are shooting at. Completely absurd. It just does not apply here, you have to treat every encounter different and be flexible.  

 

It took me a few months to come to this conclusion. I was what I thought to be a "hero", and tried to help others. The reality is you become a bullet sponge. I have handed people food just for them to come back and try to kill me. I have also had fresh spawns try to attack me after I tried to help them and was forced to shot them, several times. Being pinned down and ambushed is normal SOP. The reality is more then likely people you meet randomly are not friendly and will try to pull some kind of crap with you. There are some who are friendly. So I do not find this "hero" play style to be fun in the games current form. In fact I think its a pointless foolish endeavor in the games current state.  When there is no incentive or score to be nice or bad for that matter. I do not find shooting fresh spawns for no reason fun. Or shooting a player who is clearly not posing a threat. That's even lamer. So I deal with people one encounter at a time one situwation at a time. Thinking of it as a survival simulator were anything goes keeps it really fun and interesting for me. Surviving one moment at a time.    

Edited by CJFlint

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