thznutz 112 Posted June 13, 2014 any ideas as to why i am able to log on to my server (dedi box) and spawn on the beach, but after about 10 seconds (a few steps...lol) i get "authentication timeout"? server and client are running the same version, 1.63/112555. it does the same thing whether Battleye is enabled or not. server is running pwnzors latest server pack. getting ready to post on opendayz too, but thought i'd ask here as well. any help would be awesome :beans: Share this post Link to post Share on other sites
pepehugoboss 1 Posted June 14, 2014 Happening the same thing to me Share this post Link to post Share on other sites
thznutz 112 Posted June 16, 2014 Happening the same thing to meguess its only us with this issue... one thing strikes me as quite odd...everytime i verify game cache Arma2 reports 2 files corrupt and reacquiring, ArmaOA always reports one file corrupt and reacquiring....same thing on my server, and other machines. after re-acquisition i will usually start both games to the main menu (have also done it without) and then attempt to get into my server, same authentication timeout shit. verify game cache again and guess what....corrupt files that need to be reacquired...tiring really as i have to do everything on 3 machines, server, main and test machine (yes three different steam accounts and all legit steam copies). was hoping someone might have some insight here...question had 17 views on OpenDayz, but no replies.... :( Share this post Link to post Share on other sites
thznutz 112 Posted June 17, 2014 so after yet another complete re-install of server and client following kichilron's instructions to the letter, adding the -mod@Dayz results in Addon 'dayz_anim' requires addon 'CA_Dubbing_CounterAttack' and Cannot load 'ca\chernarus\chernarus.wrp i copied the Arma2 folder contents into Arma2OA folder and now no longer get the errors but still get the "authentication timeout". wish i could figure out what authentication its even referring to, because i have already successfully logged onto the server when it happens. i spawn in and can almost make it from the beach to the railroad tracks before i get the "authentication timeout" message. log on again and i start right where i was when i got the message, close to the RR tracks. weird, and i am totally stumped--(copied from my opendayz post) guess i'm just fucked Share this post Link to post Share on other sites
thznutz 112 Posted June 17, 2014 sorry for the wall of text, but maybe....just maybe this will mean something to someone and they will be kind enough to assist...? 12:08:49 "DEBUG FPS : 50"12:10:34 "CLEANUP:TOTAL 471 LOOT BAGS"12:10:34 "TIME SYNC: Local Time set to [2014,6,17,12,10]"12:13:04 "CLEANUP:TOTAL 471 LOOT BAGS"12:14:49 "DEBUG FPS : 50"12:15:10 "STARTING LOGIN: ["111267014",B 1-1-A:1 (Brett) REMOTE]"12:15:10 "LOGIN ATTEMPT: "111267014" Brett"12:15:10 "LOGIN CANCELLED: player: B 1-1-A:1 (Brett) REMOTE is in ghost mode. Time remianing: -69342.2 before login"12:15:26 "STARTING LOGIN: ["111267014",B 1-1-A:1 (Brett) REMOTE]"12:15:26 "LOGIN ATTEMPT: "111267014" Brett"12:15:26 "LOGIN LOADED: B 1-1-A:1 (Brett) REMOTE Type: Survivor1_DZ"12:15:26 "1, [[],[]], ["",[],[]], [4459,5617,5617], false, DayZ 1.8.1-4cf6dbd, Survivor2_DZ, true, false"12:15:26 "z\addons\dayz_server\compile\server_playerSetup.sqf DEBUG ["1",B 1-1-B:1 (Brett) REMOTE,"111267014",9]"12:15:26 "ERROR: server_playerSync: Cannot Sync Player Brett [1]. Position in debug! [-18709.7,25923.9,0.00167847]"12:15:34 "CLEANUP:TOTAL 471 LOOT BAGS"12:15:34 "TIME SYNC: Local Time set to [2014,6,17,12,15]"12:16:00 "get: STRING (111267014), sent: STRING (111267014)"12:16:00 "Player UID#111267014 CID#1 PID#5(Brett) as Survivor2_DZ, logged off at Wilderness [9:135]"12:16:00 No player found for channel 546037888 - message ignored12:16:00 Client: Remote object 5:0 not found12:16:00 Client: Remote object 5:6 not found12:16:38 "STARTING LOGIN: ["111267014",B 1-1-A:1 (Brett) REMOTE]"12:16:38 "LOGIN ATTEMPT: "111267014" Brett"12:16:38 "LOGIN CANCELLED: player: B 1-1-A:1 (Brett) REMOTE is in ghost mode. Time remianing: 82.1875 before login"12:16:53 "STARTING LOGIN: ["111267014",B 1-1-A:1 (Brett) REMOTE]"12:16:53 "LOGIN ATTEMPT: "111267014" Brett"12:16:53 "LOGIN CANCELLED: player: B 1-1-A:1 (Brett) REMOTE is in ghost mode. Time remianing: 67.1563 before login"12:17:08 "STARTING LOGIN: ["111267014",B 1-1-A:1 (Brett) REMOTE]"12:17:08 "LOGIN ATTEMPT: "111267014" Brett"12:17:08 "LOGIN CANCELLED: player: B 1-1-A:1 (Brett) REMOTE is in ghost mode. Time remianing: 52.125 before login"12:17:23 "STARTING LOGIN: ["111267014",B 1-1-A:1 (Brett) REMOTE]"12:17:23 "LOGIN ATTEMPT: "111267014" Brett"12:17:23 "LOGIN CANCELLED: player: B 1-1-A:1 (Brett) REMOTE is in ghost mode. Time remianing: 37.125 before login"12:17:38 "STARTING LOGIN: ["111267014",B 1-1-A:1 (Brett) REMOTE]"12:17:38 "LOGIN ATTEMPT: "111267014" Brett"12:17:38 "LOGIN CANCELLED: player: B 1-1-A:1 (Brett) REMOTE is in ghost mode. Time remianing: 22.0313 before login"12:17:50 "get: STRING (111267014), sent: STRING (111267014)"12:17:50 "Player UID#111267014 CID#? PID#6(Brett) as Survivor1_DZ, logged off at Wilderness [-187:-106]"12:17:50 "ERROR: Cannot Sync Character Brett as no characterID"12:17:50 Client: Remote object 2:4440 not found12:17:50 Client: Remote object 2:4441 not found12:17:50 Client: Remote object 6:0 not found Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 17, 2014 Yea theres an issue with the ghost system atm. You will have to wait a little before you can login again. This has been fixed in 1.8.2 1 Share this post Link to post Share on other sites
thznutz 112 Posted June 18, 2014 Yea theres an issue with the ghost system atm. You will have to wait a little before you can login again. This has been fixed in 1.8.2Thank you....holy shit i was about to drive myself insane...the wait isnt an issue, SA 45 dropped to stable today if i read correctly so will be checking out all that goodness :) any ideas as to when 1.8.2 is gonna drop? more beans for you :beans: :beans: :beans: :beans: :beans: Share this post Link to post Share on other sites
kichilron 8550 Posted June 18, 2014 any ideas as to when 1.8.2 is gonna drop? Soon. :) Share this post Link to post Share on other sites
thznutz 112 Posted June 18, 2014 Soon. :)was hoping for a less generalized time frame :lol:, but its all good, plenty other things to do... Share this post Link to post Share on other sites
kichilron 8550 Posted June 18, 2014 was hoping for a less generalized time frame :lol:, but its all good, plenty other things to do... Well, the timeframe is that close, that you wouldn't have much time to start anything else big. 1 Share this post Link to post Share on other sites
thznutz 112 Posted June 18, 2014 Well, the timeframe is that close, that you wouldn't have much time to start anything else big.awesome....have some beans!! Share this post Link to post Share on other sites
thznutz 112 Posted June 18, 2014 ...quick question regarding the "ghosting" thing...i saw in the patch notes that this can be disabled by server admin--that would be me--how do i disabled it and will that allow me to log in to my server and play? Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 18, 2014 ...quick question regarding the "ghosting" thing...i saw in the patch notes that this can be disabled by server admin--that would be me--how do i disabled it and will that allow me to log in to my server and play? in your mmission open the init.sqf look for dayz_enableGhosting = true; //Enable disable the ghosting system.and change todayz_enableGhosting = false; //Enable disable the ghosting system. Share this post Link to post Share on other sites
thznutz 112 Posted June 18, 2014 in your missing open the init.sqf look for dayz_enableGhosting = true; //Enable disable the ghosting system.and change todayz_enableGhosting = false; //Enable disable the ghosting system.too sweet...you are officially the man Share this post Link to post Share on other sites
thznutz 112 Posted June 18, 2014 (edited) well....um, you are still the man for the great quick responses, but still no joy on this front--although it seemed to take longer to get the "authentication timeout" this time...i get this now: 12:50:10 "STARTING LOGIN: ["111267014",B 1-1-A:1 (Brett) REMOTE]"12:50:10 "LOGIN ATTEMPT: "111267014" Brett"12:50:10 "LOGIN LOADED: B 1-1-A:1 (Brett) REMOTE Type: Survivor1_DZ"12:50:10 "1, [[],[]], ["",[],[]], [5769,7092,7092], false, DayZ 1.8.1-4cf6dbd, Survivor2_DZ, true, false"12:50:10 "z\addons\dayz_server\compile\server_playerSetup.sqf DEBUG ["1",B 1-1-B:1 (Brett) REMOTE,"111267014",9]"12:50:10 "ERROR: server_playerSync: Cannot Sync Player Brett [1]. Position in debug! [-18697,25815,0]"12:50:15 "z\addons\dayz_server\compile\fn_bases.sqf found a nice spot at Wilderness [108:42] (9)"12:50:15 "Infected Camps: Loot spawned at 'Camp3_Small' with total loot '10'"12:50:15 "Infected Camps: Wrecks spawned at 'Camp3_Small' with total Bodys '4'"12:50:19 "z\addons\dayz_server\compile\fn_bases.sqf found a nice spot at Novy Lug [92:45] (9)"12:50:19 "Infected Camps: Loot spawned at 'Camp2_Small' with total loot '14'"12:50:19 "Infected Camps: Wrecks spawned at 'Camp2_Small' with total Bodys '6'"12:50:19 "z\addons\dayz_server\compile\fn_bases.sqf found a nice spot at airfield [48:45] (9)"12:50:20 "Infected Camps: Loot spawned at 'Camp2_Small' with total loot '17'"12:50:20 "Infected Camps: Wrecks spawned at 'Camp2_Small' with total Bodys '9'"12:50:21 "z\addons\dayz_server\compile\fn_bases.sqf: found 3 camps spots in 32 sec."12:51:09 "get: STRING (111267014), sent: STRING (111267014)"12:51:09 "Player UID#111267014 CID#1 PID#4(Brett) as Survivor2_DZ, logged off at Wilderness [8:134]"12:51:09 Client: Remote object 4:6 not found12:52:19 "CLEANUP:TOTAL 23 LOOT BAGS"12:54:49 "TIME SYNC: Local Time set to [2014,6,18,12,54]"12:54:49 "CLEANUP:TOTAL 23 LOOT BAGS"12:54:49 "CLEANUP: DELETED 3 LOOT BAGS"12:56:08 "DEBUG FPS : 50.3145" hells if i know...lol Edited June 18, 2014 by thznutz Share this post Link to post Share on other sites
Dronetek 0 Posted July 4, 2014 (edited) This is happening to me on pretty much every server. Are you saying this will be addressed in a new patch coming out soon? How soon? Today? Edited July 4, 2014 by Dronetek Share this post Link to post Share on other sites
thznutz 112 Posted July 5, 2014 This is happening to me on pretty much every server. Are you saying this will be addressed in a new patch coming out soon? How soon? Today? as per the changelog thread, 1.8.2 was sent to BI 6/22 for confirmation before public release. could be anytime really..... Share this post Link to post Share on other sites