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Bat (DayZ)

What features for an official DayZ map ?

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So, we know a little more about the devteam plans for a standalone DayZ map :

=>http://www.pcgamer.com/2012/06/23/day-z-arma-3-interview-optimization-map-design-radios-porting-day-z-into-arma-3/

Let's say the standalone game will feature a brand new map based on chernarus landscapes. What should be added/modified in order to make it the perfect map for DayZ ?

Here my suggestions :

Buildings :

- Make every buildings enterable.

- More variety in buildings.

- Basements, underground bunkers behind some of the barns.

- Random furniture and deco items to make interiors more authentic. Bodies of former inhabitants, or some clues they are long gone/dead/turned into zeds. (a more immersive experience)

- Underground facilities with good loot but LOTS of zeds.

Landscapes :

- Rivers and bridges. Without rivers the lands looks unlikely to have any kind of vegetation.

- Some big lakes in the northern valleys, with small towns on the shore.

- More vertical stuff : bridges passing over highways, rivers or whatever.

- In general take some inspiration from Namalsk Crisis, which have unbeliavable atmosphere. (darker woods, fog, etc)

- An even bigger sense of scale : big highways with car wrecks all over the place, skyscrapers in big cities making you feel small and lost in the game world.

- Tunnels. With lots of zeds hiding inside :)

- Shores have wide beaches. You can sometimes find big enterable ship wrecks with loot in it. Some parts of the coast have cliffs.

-Better water, different textures/animations for waves depending on weather.

Weather :

- Volumetric fog with dust particles as seen in Namalsk crisis. Fog only in valleys and on the shores, or after a storm/rain.

- New thunder and rain effects.

- Snow in some parts of the map. Snow would replace rain in the mountains, with temperature dropping really fast there.

Now it's all I can think of for now. Tell me what you imagine and/or if I forgot features you'd like to see in Dayz oficial new map !

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1. arma 3 or dayz standalone wont be chernarus.

2. its more than a year away.

3. one server, like EVE tranquality and a game like this isnt going to be easy to do thats for sure. Its gonna need to be in the top 10 super computers in the world.

4. its a little early to start thinking up features you would like to see in the game. Lets get dayz 1 fixed first.

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I never implied it would be chernarus, I think of a chernarus-themed (Czech republic) map.

I don't think it will be A LOT more than a year away. It took one year for chernarus but BIS now have the experience from both Arma 2, Arma 2 operation Arrowhead, and Arma 3.

I'm only sharing my dreams, expectations. It's not a suggestion thread. It's discussion. Like you know, when people share ideas for the sake of it.

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Let's have a crashed aeroplane with lots of dead and Zs around. All the best apocalypse movies have a crashed plane or two... :)

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- A map that is large enough for certain amounts of players. (20-30 players feels about right in Chernarus)

- 2 or 3 major cities and many smaller towns.

- More islands and complex coastline, you cant simply ''own'' a boat currently because they will be stolen right away.

- Bigger lakes and ponds.

- Maybe a few rivers and bridges, chokepoints for vehicles?

- Points of interest like Green Mountain and such. But with more importance of course.

- Better and more places to hide tents and vehicles in.

- Maybe more interiors.

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1. arma 3 or dayz standalone wont be chernarus.

2. its more than a year away.

3. one server, like EVE tranquality and a game like this isnt going to be easy to do thats for sure. Its gonna need to be in the top 10 super computers in the world.

4. its a little early to start thinking up features you would like to see in the game. Lets get dayz 1 fixed first.

It WILL be chernarus... it's called chernarus plus and is going to be announced on October - November.

Edited by McLovinCR

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