DayZ_Friendly 145 Posted May 16, 2014 What do you guys think of having gun fire affect the player? Say, it should be near deafening to shoot a gun. There's the audio, but that's not enough. It should blur the screen maybe a little when you fire or have a ringing sound linger after you fire a gun. And say maybe the more the player is exposed to gun fire without hearing protection they slowly go deaf? Is this too much immersion? Share this post Link to post Share on other sites
nexventor 429 Posted May 16, 2014 What do you guys think of having gun fire affect the player? Say, it should be near deafening to shoot a gun. There's the audio, but that's not enough. It should blur the screen maybe a little when you fire or have a ringing sound linger after you fire a gun. And say maybe the more the player is exposed to gun fire without hearing protection they slowly go deaf? Is this too much immersion? No thanks. Have you shot guns in real life? When I am hip firing for dayz with my m4 my vision doesn't go blurry, why should it here. What are you trying to achieve? Share this post Link to post Share on other sites
n1kko 326 Posted May 16, 2014 What do you guys think of having gun fire affect the player? Say, it should be near deafening to shoot a gun. There's the audio, but that's not enough. It should blur the screen maybe a little when you fire or have a ringing sound linger after you fire a gun. And say maybe the more the player is exposed to gun fire without hearing protection they slowly go deaf? Is this too much immersion? Blurry vision no, but losing hearing over time, yes. If you spray an entire 60 mag M4 clip with no ear buds, your ears would be ringing the Enzyte theme song. 1 Share this post Link to post Share on other sites
Crazy_Spider 235 Posted May 16, 2014 Not really shooting the gun, but being shot by the gun, you should really have some issues. I think being shot at should slow you down, blur your vision, lower your audio, etc. Shooting the gun should only hurt your ears, they should add earbuds which would be very common. Share this post Link to post Share on other sites
DayZ_Friendly 145 Posted May 16, 2014 No thanks. Have you shot guns in real life? When I am hip firing for dayz with my m4 my vision doesn't go blurry, why should it here. What are you trying to achieve?I have and they are very loud. Every time I've shot a gun I was wearing hearing protection. Even just hearing shot from like 20 feet away would make you go deaf. 1 Share this post Link to post Share on other sites
nexventor 429 Posted May 16, 2014 I have and they are very loud. Every time I've shot a gun I was wearing hearing protection. Sorry where did I reference the sound? I mention vision and was very clear about that. Even just hearing shot from like 20 feet away would make you go deaf. This is not true, it depends greatly on what gun. However once again my original post never mentioned sound so not really sure why you are quoting me and then talking about sound. Share this post Link to post Share on other sites
Gluke 6 Posted May 16, 2014 It really depends on the gun, I've shot plenty of guns. Even once without ear protection for a good 20 minutes, but those were 22lr and 38 special shells, and didn't effect my hearing at all. With higher calibers my ears rang for a good 2 hours, I could still hear and see fine though. But indoors with a round such as a 357 magnum, making you temporarily deaf and affecting vision slightly would be fine with me. I don't think making a player go deaf until their character dies would be a good idea though, it would be worse than having the dark grey vision you have when your blood is low. Shooting guns without ear protection won't affect your sight unless in tight quarters. Share this post Link to post Share on other sites
lucianpin 80 Posted May 16, 2014 I fired AK-47 (7.62) in real life and after the first burst, you can't hear anything and you can't see anything because of the smoke... Share this post Link to post Share on other sites
Pandafish 60 Posted May 16, 2014 it'd be cool to add a little ringing effect when you shoot like pure automatic gunfire, but nothing permanent and obstructive. Share this post Link to post Share on other sites
INoEmo 29 Posted May 16, 2014 I reckon if you shoot a few high caliber bullets inside your character should go completely deaf for the rest of his life. Share this post Link to post Share on other sites
lucianpin 80 Posted May 16, 2014 I would vote that character should go deaf temporary, but the smoke from guns should persist longer. Share this post Link to post Share on other sites
miqueloz 33 Posted May 16, 2014 I fired AK-47 (7.62) in real life and after the first burst, you can't hear anything and you can't see anything because of the smoke...Uh... that's just you, then. There isn't enough smoke to obstruct vision. People are really exaggerating the effects of gunfire. There's a chance your hearing will be damaged, yes. But most of the time it won't be and if you're in a firefight, you won't even register something as insignificant as a loud sound. Share this post Link to post Share on other sites
BeefBacon 1185 Posted May 16, 2014 (edited) -video- Are you supposed to switch the safety off before you've even aimed the weapon? I don't know much about guns but that doesn't seem particularly safe. Also, I wouldn't have thought your character would go deaf if you're firing outside. Indoors, though, it could be neat to have ringing in your ears... though I get the impression that'd require some kind of engine overhaul with sound detection. I thought this was going to be a thread about a suppression effect - which I'd support if done well. Edited May 16, 2014 by BeefBacon Share this post Link to post Share on other sites
lucianpin 80 Posted May 16, 2014 (edited) Uh... that's just you, then. There isn't enough smoke to obstruct vision. People are really exaggerating the effects of gunfire. There's a chance your hearing will be damaged, yes. But most of the time it won't be and if you're in a firefight, you won't even register something as insignificant as a loud sound.How much smoke depends on the cartige (manufacture). It depends if the there is wind or not. Also while I was in military service we used both types of rifles 5.56 and 7.62. The guns look identical. As far as we experienced different situations, it's ok, we have different opinions. I still think that your character hearing capability should be affected temporary. Edited May 16, 2014 by lucianpin Share this post Link to post Share on other sites
DURRHUNTER 597 Posted May 16, 2014 Even just hearing shot from like 20 feet away would make you go deaf.Mustve been a 20mm or a .50 cal...AS50? On a serious note, ive never used hearing protection when shooting firearms and i can hear just fine. Most of the guns i shoot are 12 Gauges and Rifles (.270, 25-06, 30-30) but nothing like a 10 gauge or a Elephant gun. Share this post Link to post Share on other sites
n1kko 326 Posted May 16, 2014 Mustve been a 20mm or a .50 cal...AS50? On a serious note, ive never used hearing protection when shooting firearms and i can hear just fine. Most of the guns i shoot are 12 Gauges and Rifles (.270, 25-06, 30-30) but nothing like a 10 gauge or a Elephant gun. You could shoot 100 rounds off with those and be fine. They are incredibly quite guns I think. I have a 30-06 though that makes you wish ears didn't exist. I don't know why its so much louder than my other one. Maybe because it was made in '86? lol Share this post Link to post Share on other sites
miqueloz 33 Posted May 16, 2014 Are you supposed to switch the safety off before you've even aimed the weapon? I don't know much about guns but that doesn't seem particularly safe. Also, I wouldn't have thought your character would go deaf if you're firing outside. Indoors, though, it could be neat to have ringing in your ears... though I get the impression that'd require some kind of engine overhaul with sound detection. I thought this was going to be a thread about a suppression effect - which I'd support if done well.That guy is a civilian. He is not "supposed" to do anything. He can point the gun at his own mouth, safety off, if he wants. But what he does is reasonably safe indeed, the gun is pointed at the targets the whole time there's a magazine attached. I've been near a couple of accidental discharges of 7.62 rifles indoors, haven't had any ringing ears. Share this post Link to post Share on other sites