Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
gurei

Suggestion : Sniper NPCs

Recommended Posts

I know there are similar posts about bandit NPCs but this is *slightly* different.

It could potentially add something to the game to spawn on a semi-random basis a "sniper's nest" at points within the larger towns/cities in the game world. I say semi random because it could be random chance influenced by aggro.

I know what you're thinking "hell! don't i get shot at enough???"

hear me out XD

PC snipers in day z are mostly after players, not zeds right? So the chance of spawning a sniper's nest could be heavily increased by actions that give away your position and potentially would make you a saucy target for our real snipers (for example frieing a makarov makes a small increase, an m1911a1 larger increase, an M16 a LARGE increase). However with the chance always being random/low you could still get away with it for the most part.

Give these snipers a limited range of fire (they face one way for the most part and have poor hearing since they are focused on sniping). and a low first shot accuracy (so you dont just get capped from no where.). and this could potentially add somthing to your electro/cherno crawl experience.

Additionally they might occasionally deliver a bit of poetic justice to a player-killer XD, not that i'm against PKing! :)

thoughts?


Oh forgot to say the sniper would of course have a gun of intresst, some ammo and other loot worth having if you can get to his nest. Ofcourse his weapon is gonna aggro some zeds...

Share this post


Link to post
Share on other sites

no

you point out that players already fulfill this role

why do we need NPCs doing things humans can, and do, do?

Share this post


Link to post
Share on other sites

Please no. I'm already dodging poorly placed shots from players, and zeds from aggroing them with my own, the last thing I need is insanely accurate NPCs firing at me through the trees.

Share this post


Link to post
Share on other sites

i'm more than open to the idea that it could be a bad idea. and you both have some valid points raised.

Sandy State - I already think twice before pulling out shotty and blasting that guy with the pack i really want. once for zeds and once for wether or not i'll be a dick lol. The idea that the loud noise of a valuable shotgun might spawn a sniper would add a thrid even when i'm realitively sure there's no other players around. this would add alot especialy on quiet servers (possibly th enumber of players on a server could also influence the spawn chance). So i guess thats what i think it would add over player snipers. You are right though there would be considerable redundency and so it could be a bad idea overall.

Zeromentor - in my origional post i suggested giving them a low first shot accuracy, that combined with a bolt action rifle should give players the option of escaping. Ofcourse if they decide to go for the sniper's gear then they have their work cut out for them.

also with the spawn perameters i suggested i think they are much more likely to be spawned against those with the loudest weapons, these are generally players looking to damage other players in my (albeit) limited experience. Additionally i'd have imagined keeping the probility cap low (maybe a maximum of 10% per shot for repeatedly fireing a loud sniperrifle in a city on a quiet server without relocating). so for the most part if you play carefully you'd get away with things as usual.

still valid points, it may well be a bad idea XD

Share this post


Link to post
Share on other sites
Sign in to follow this  

×