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zonn44

Simple way to discourage banditry

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A simple way to discourage banditry is to increase the players' Zombie detection distance by 10% per murder.

For instance , lets say that the standard distance that a player will be detected by a zombie is 10 metres.

Commit 1 murder it increases to 11 metres,2 murders 12 metres and so on

until a bandit with 10 murders will have double the Zombie detection distance (20m) and he'll find survival really difficult.

If anything this may make being a bandit too difficult to survive.

Lets just say that the supernatural Zombies can SMELL your evil, the more murders the more evil the bigger the smell.

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This is supposed to be realistic just because you shoot someone doesn't make you more noticeable in any way shape or form besides the zombies hearing the shot. Sorry but I don't like the idea.

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I got a way to discourage banditry.

Dont get shot, form a gang and go hunt them down

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the whole point of this mod is survival. as with any disaster it will allways be looters and bandits. best thing to do to detour bandits is aim and shoot true.

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