Cunnilingus 0 Posted April 24, 2014 Hello, I've recently bought a Lenovo Y510P, and yeah I know - a laptop ain't the best choice for gaming, but I'm sort of lacking of room space right now. So the issue is - I don't really understand what's dragging down my performance on DayZ. I've got around 60~ fps around the wild, while it drops to 20~ FPS around the cities. I'm running DayZ with the custom SLI profile.http://steamcommunity.com/sharedfiles/filedetails/?id=205916418 The machine has i7-4700MQ and two 755M GPUs. I've installed DayZ into my SSD drive. Everything is fine around the nature, I've got solid GPU usage, and a good framerate. Inside a city, both of the GPUs usage drops to 50 or below. The CPU usage is around 30-40%. Why does that happen? I'd understand if the CPU was bottlenecking or something, but then I believe the usage would be much higher. I'm pretty sure the HDD isn't bottlenecking either, since it's SSD. Have you got any tips for settings tweaks? I'm running everything on Full HD - medium settings, without AA and other BS. Share this post Link to post Share on other sites
DropBearChick 1217 Posted April 24, 2014 whats your ram? Share this post Link to post Share on other sites
Cunnilingus 0 Posted April 24, 2014 8GB on a 1600Mhz BUS. Share this post Link to post Share on other sites
TIC 1050 Posted April 24, 2014 (edited) Graphics Optimization and the Renderer -Work has commenced on disconnecting the renderer directly from the simulation. This would then free us to change (or even replace) the renderer much easier, allowing greater optimization and new functionality such as better particle effects. We have no timeframe for this completion no any specific goals beyond preparing it for future goals, but it’s exciting for us to start this work. This work will offer us the potential for future very significant client FPS optimizations, such as better scene management, to solve issues people experience such as low FPS in cities. This was taken from the devblog: http://dayzdev.tumblr.com/ Edited April 24, 2014 by TIC321 Share this post Link to post Share on other sites
battlefieldbully 1 Posted April 24, 2014 Welcome to the world of RV engine. These performance problems have been persistent since the days of original OFP. Much respect for the Devs trying to fight these problems though. I hope those fixes find their way in ARMAIII! Share this post Link to post Share on other sites