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GuzMaan

I start to like the Machete...

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Until the release of the newest patch to the regular branch, I have been a devout believer in the way of the Fire Axe for killing the infected. Now this former one hit killer needs several swings to kill a zed and for me no longer is the preferred melee option.

 

As with all melee weapons, it is preferable to hit the head, as it is the most vulnerable body part and it also bears the chance to knock your victim down. The kill speed is also a factor, the shorter our target lives, the less hits it is able to place on you

 

Before the latest patch, accurate aiming and speed did not really matter with a fire axe... no need to, if one hit kills.

And sadly accuracy and speed are a big problem with DayZ' axes. They are really slow and aiming for the head is more difficult, than with other melee weapons.

 

Today, I tried the Machete and was quite successful against Zeds with it. I'm able to place many hits in quick succession and it is really easy to aim, the way the machete's animation works. The combat style is comparable to punching and this does not require much maneuvering to hit for the head.

 

Sure, the range of the machete is shorter, than that of other melee weapons, but with the many knockdowns, I cause with hits to the head, I'm not hit very often.

 

I think, I'm going to stick with this blade for the moment, but I'm going to try the SKS bayonet too, as soon as I find one. It uses a different stab animation and might potentially be even more accurate with aiming for the head.

Edited by GuzMaan
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Bad / Good news, the fire-axe in the experimental servers is once again the one hit killer for zombies.

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Well that was fast.

It was a simple error.

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It was a simple error.

Oh. Too bad i was actually looking forward to other viable melee options and zombies who don't get killed in one blow. Another day i hope.

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Edited by Wili

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Oh. Too bad i was actually looking forward to other viable melee options and zombies who don't get killed in one blow. Another day i hope.

If it's realism we are after, one or two shots for a zombie kill is realistic. If the mechanics of the game don't allow for proper and consistent targeting, then you just have to accept the wonders of the fireaxe. On a side note, how in the world did this make it to release? It was reported over on experimental and the dev's even acknowledged it was an issue.

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If it's realism we are after, one or two shots for a zombie kill is realistic. If the mechanics of the game don't allow for proper and consistent targeting, then you just have to accept the wonders of the fireaxe. On a side note, how in the world did this make it to release? It was reported over on experimental and the dev's even acknowledged it was an issue.

Who knows? At least they are patching it quickly. And i can understand one to two shots to the head but body blows just doesn't seem right.

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