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Do you want pooping in this game?

To poop or not to poop  

616 members have voted

  1. 1. Do you want pooping?



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God help us! I love the game but in all seriousness if that ever made it in I would probably quit playing.

That really is over the line.

I don't think the model is intended for throwing. I would think its intended for falling out of your rear. Edited by Murlough

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Jesus christ, I'm not speaking from a realistic perspective. I'm not concerned with emulating reality. I'm trying to emphasize a method of mitigating abuse in a game mechanic.

 

Adding defecation to DayZ and expecting it not to be abused, no matter how it is handled, is as realistic as expecting ruined gear to prevent KOS.

 

It isn't gonna happen. If you let the children poo, they will play with it.

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Adding defecation to DayZ and expecting it not to be abused, no matter how it is handled, is as realistic as expecting ruined gear to prevent KOS.

 

It isn't gonna happen. If you let the children poo, they will play with it.

 

So, if you read my post in the context of the post it was referencing, I was asserting that adding a timer to how frequent one can defecate would be a good way of mitigating (not erasing) abuse.

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So, if you read my post in the context of the post it was referencing, I was asserting that adding a timer to how frequent one can defecate would be a good way of mitigating (not erasing) abuse.

 

I was well aware of that. A timer is but a small issue for a determined child.

 

If he or she is determined to break your legs and shit on you, followed in turn by the rest of their childish clan as they all capture it for youtube, a timer is going to do very little to prevent it.

 

All a timer will do is allow for more planning leading to a precision form of scatological abuse which may turn out worse than an impromptu version. 

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I was well aware of that. A timer is but a small issue for a determined child.

 

If he or she is determined to break your legs and shit on you, followed in turn by the rest of their childish clan as they all capture it for youtube, a timer is going to do very little to prevent it.

 

All a timer will do is allow for more planning leading to a precision form of scatological abuse which may turn out worse than an impromptu version. 

 

Sounds great to me, rather than piles of feces left in the middle of the road via an unregulated mechanic. Hence the mitigation. One mildly embarrassed player per hour is better than fifty.

Edited by Katana67

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Sounds great to me, rather than piles of feces left in the middle of the road via an unregulated mechanic. Hence the mitigation. One mildly embarrassed player per hour is better than fifty.

Mitigating the abuse doesn't make it a good feature. This whole idea is terrible IMHO.

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Mitigating the abuse doesn't make it a good feature.

 

Not what I'm saying. I'm saying this, to address concerns that it might be abused. Not to justify it as a "good" feature.

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Sounds great to me, rather than piles of feces left in the middle of the road via an unregulated mechanic. Hence the mitigation. One mildly embarrassed player per hour is better than fifty.

 

Personally I think the option to choose when to defecate will lead to serious and over the top abuse even if it is mitigated with a timer.

 

Whole entire clans will be clenching their buttocks, waiting for their elaborate plan to come together whereby they all shit in stereo on their unsuspecting victim.

 

The timer will just allow it to become more of an event, with extra preparation. Which is arguably worse than a impromptu, cobbled together excremental violation, which, whilst more frequent would at least not have the sting of an event that took a great deal of finesse and preparation.

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Honestly im surprised the poll is as close as it is. The discussion seems to be pretty one-sided.

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Personally I think the option to choose when to defecate will lead to serious and over the top abuse even if it is mitigated with a timer.

 

Whole entire clans will be clenching their buttocks, waiting for their elaborate plan to come together whereby they all shit in stereo on their unsuspecting victim.

 

The timer will just allow it to become more of an event, with extra preparation. Which is arguably worse than a impromptu, cobbled together excremental violation, which, whilst more frequent would at least not have the sting of an event that took a great deal of finesse and preparation.

 

Yes, more of an event. Rather than a regular occurrence.

 

Either way, it's not like you'll be able to see it if you're already dead, so the "embarrassment" card (which can happen from something as inane as being killed, as is evidenced from the majority of posts on this forum) doesn't really factor in for the victim...

 

And honestly, the second we start considering players' "feelings" when something nasty happens, is when we lose the essence of DayZ. Not saying that not having defecation represents a loss of that essence, only your thought process.

Edited by Katana67

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No one said anything about pvp. If you want to know why we don't want it then try reading the thread.

 

read my comment again.

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Yes, more of an event. Rather than a regular occurrence.

 

Either way, it's not like you'll be able to see it if you're already dead, so the "embarrassment" card (which can happen from something as inane as being killed, as is evidenced from the majority of posts on this forum) doesn't really factor in for the victim...

 

And honestly, the second we start considering players' "feelings" when something nasty happens, is when we lose the essence of DayZ. Not saying that not having defecation represents a loss of that essence, only your thought process.

 

People will, I imagine go out of their way to make sure you are not dead when they shit on you.

 

Also by extension of your logic, rape should be okay, as it doesn't really matter how the player feels about it. 

 

Personally I think any game which involves interactions needs to account for things that might upset players. Of course this should not extend to things like players being killed, however I think a game that allows people to simulate visceral humiliation and abuse is going over the line. Call me what you like, but I would not want to see anyone pushed away from DayZ by persistent juvenile bullies who ruin their experience because they game allows them to be shat upon, pissed on and humiliated in various ways.

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Tbh, I think this is rockets attempt way to deter "KOS"

 

Because once the whole medical / disease system is implemented into the game.

* The number deaths related to sickness will hit the DayZ community like a massive Tsunami.

Finally, someone gets it. I'm sure the same people getting upset in this thread will be the same ones complaining about having to measure blood pressure when it's implemented.

 

I wonder how many people are against this not because they feel this adds nothing to the game.

 

but instead because they feel this is yet another thing that gets in the way of their pvping.

That's all I can see. 

 

No one said anything about pvp. If you want to know why we don't want it then try reading the thread.

We can read between the lines. It ain't hard to tell who the PvPer's are. I've seen all the beans you gave in this thread....

 

Honestly im surprised the poll is as close as it is. The discussion seems to be pretty one-sided.

That's because if someone like me actually gives a sound argument as to why it should be implemented, we all get dogged by all the types people you gave beans to. It's the hive mind at work, trying to sway all the other people who really don't see a problem with adding it. Meanwhile, we just don't see a point in arguing because not too many people on the one side you talk about are open to proper discussion.

I haven't seen any really good arguments as to why it shouldn't be added. Just a bunch of people who seem personally offended, making stupid arguments, like adding women's menstrual cycles. Not a sound argument at all, just more of a personal grievance.

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read my comment again.

So. I read your comment again. And it stills says the same thing. Its crazy. Edited by Murlough
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They say you poop when you die. So If the zombies will be attracted to the smell bandits will think twice before killing. 

Anyway, I voted no. From a pov of a new player, I don't need more elements of survival. Looking for food and drinks without being shot by players and killed by zombies is hard enough.

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People will, I imagine go out of their way to make sure you are not dead when they shit on you.

 

Also by extension of your logic, rape should be okay, as it doesn't really matter how the player feels about it. 

 

Personally I think any game which involves interactions needs to account for things that might upset players. Of course this should not extend to things like players being killed, however I think a game that allows people to simulate visceral humiliation and abuse is going over the line. Call me what you like, but I would not want to see anyone pushed away from DayZ by persistent juvenile bullies who ruin their experience because they game allows them to be shat upon, pissed on and humiliated in various ways.

 

/sigh

 

Rape isn't something that, to my knowledge, adds anything to the game itself in terms of a mechanic. Much in the same way that it rarely ever adds anything to a story, and is just used for shock value.

 

Defecation (i.e. the mechanic we're discussing, which would ostensibly be there to act as a vector for disease) does. So, with that in mind, we take steps to mitigate abuse.

 

I didn't call you anything. At all.

Edited by Katana67

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Finally, someone gets it. I'm sure the same people getting upset in this thread will be the same ones complaining about having to measure blood pressure when it's implemented.

That's all I can see.

We can read between the lines. It ain't hard to tell who the PvPer's are. I've seen all the beans you gave in this thread....

That's because if someone like me actually gives a sound argument as to why it should be implemented, we all get dogged by all the types people you gave beans to. It's the hive mind at work, trying to sway all the other people who really don't see a problem with adding it. Meanwhile, we just don't see a point in arguing because not too many people on the one side you talk about are open to proper discussion.

I haven't seen any really good arguments as to why it shouldn't be added. Just a bunch of people who seem personally offended, making stupid arguments, like adding women's menstrual cycles. Not a sound argument at all, just more of a personal grievance.

1.) I am not a pvper. Ive never killed a person in this game as a matter of fact and the number of beans ive given means absolutly nothing.

2.)You aren't "reading between the lines." Some of us have given very valid reasons why we are against it.

3.) (This is just a helpful tip) Instead of "reading between the lines" try actually reading whats on the posts and not what you want to see.

Edit: 4.) I already stated im trying to debate NOT argue. Clearly you haven't read the lines well enough.

Edited by Murlough

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/sigh

 

Rape is something that, to my knowledge, isn't something that adds anything to the game itself  in terms of a mechanic. Much in the same way that it rarely ever adds anything to a story, and is just used for shock value.

 

Defecation (i.e. the mechanic we're discussing, which would ostensibly be there to act as a vector for disease) does. So, with that in mind, we take steps to mitigate abuse.

 

I didn't call you anything. At all.

 

Ok so you want a mechanic that acts as a vector for disease that is not open to abuse?

 

Spoiled meat? Zombies? Animals? Corpses? 

 

Those would all mitigate the inevitable abuse that would result from including defecation, and would all be a means to the same end. The simulation of the act of defecation does not add anything that could not be added via another means.

 

In other words the discussion about mitigating the abuse is unnecessary. The abuse can be mitigated simply by achieving the same ends via a different means.

 

From that perspective defecation is akin adding rape in its capacity for abuse and humiliation.

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People will, I imagine go out of their way to make sure you are not dead when they shit on you.

 

Also by extension of your logic, rape should be okay, as it doesn't really matter how the player feels about it. 

 

Personally I think any game which involves interactions needs to account for things that might upset players. Of course this should not extend to things like players being killed, however I think a game that allows people to simulate visceral humiliation and abuse is going over the line. Call me what you like, but I would not want to see anyone pushed away from DayZ by persistent juvenile bullies who ruin their experience because they game allows them to be shat upon, pissed on and humiliated in various ways.

It's not a game though. It's an anti-game. Human interaction is the game. They are giving us the tools, and it's one big shit storm of an experiment. They don't have to account for anything that other people do with the tools they are given. They really don't. It's like that old saying: "Guns don't kill people, people kill people."

Just because someone thinks having a crap in a game is okay because it opens vector's to disease, doesn't mean that they think rape is okay. If you, as a human being, put rape in the same category as taking a shit, then that's your PERSONAL OPINION. Don't make yourself into a carebear and take the fun away for other's based on a personal opinion. Especially for something in which the mechanics aren't even known. It could be something that potentially reduces KoS significantly, as an example. You never know...

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Ok so you want a mechanic that acts as a vector for disease that is not open to abuse?

 

Spoiled meat? Zombies? Animals? Corpses? 

 

Those would all mitigate the inevitable abuse that would result from including defecation, and would all be a means to the same end. The simulation of the act of defecation does not add anything that could not be added via another means.

 

In other words the discussion about mitigating the abuse is unnecessary. The abuse can be mitigated simply by achieving the same ends via a different means.

 

From that perspective defecation is akin adding rape in its capacity for abuse and humiliation.

 

Why can't it be one of many? Vector, should be plural.

 

I mean, helicopters, bikes, legs, and cars are all means to the same end. Yet they exist as separate systems with dissimilar properties to be considered unto themselves.

 

The only reason, that I can make out, that defecation would be bad as a concept, is that there is no prerequisite activity necessary for it to occur. Which is an issue that I've seen zero folks raise. With spoiled meat, zombies, and animals you have to kill the animal, drag it over to a water supply, and leave it there to rot. Whereas with defecation, you have to do nothing (save maybe fill your stomach, which happens just by virtue of surviving in DayZ).

 

That is the only reason I see that isn't reliant on "feeling" that is a detriment to defecation specifically.

Edited by Katana67

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Not a pvp'er. I shot only 2 people in 300 hours both in self defense.

Poop shouldn't be in game. There are plenty of other ways to infect water supplies. Dead animals?

Pooping will lead to people feeding or crapping on others...will this make game play better...IMO nope.

I see no usefulness for it. My two pennies.

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So. I read your comment again. And it stills says the same thing. Its crazy.

 

My comment asks if the real reason that people do not want pooping is because it interferes with their pvp.

 

It makes no mention of previous posts talking about pvp and asks merely if the reasons mentioned in previous posts are just there to mask the real reason they are so against it.

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