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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

alexnash38@gmail.com

Hastecase Gaming | Epoch Napf | Friendly Environment for all!

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Only bump once a day, please.

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Bump! New Changelog thing!

 

Added :

  • Have added 100m Plot Poles
  • Removed the requirement to have a plot pole to build
  • Added a Default loadout (Thanks for the suggestion Ledan)
  • New Bandit Bases!
  • Indestructable Cinder Bases!

Removed :

  • AH64D From Missions - Added AH1Z and AH6J
  • Blastcore Support - it was giving some wonky errors
  • Set Viewdistance - Wonky errors as well.

To be added/fixed :

  • Lockboxes to traders (add)
  • wholesaler cinder prices (fix)
  • mission crates (fix)
  • AI Op'ness (fix)

 

And that about rounds it up, we are still looking for active players! Join our enjin at hastecase.enjin.com!

Edited by LuckyMrGun

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Changelog -

New :

-Added indestructible cinder bases..

-Turned off base decay for good.

-Full Moon nights, Day/Night cycle oon to come.

-Vehicles no longer just spawn at traders, they are now dropped and parachuted down.

-Added Stryker MGS for Hero vendor, T34 for Bandit.

-Added custom loadouts and donor loadouts.

-Edited helicrash loot to have launchers and other weapons, as well as some special items.

Removed :

-T72's from traders.

-Idiotic amount of attack vehicles.

WIP / To be added :

-New currency system.

-New Epoch ModPack...

-New Locations (Mine, Bandit Castle & Church).

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Bump!

 

New :

 

-Added BTR-60's to both traders

-Added Rocket Cessna to AWOL's airfield.

-Bandit Bases (Castle Napf and Bandit Church)

 

Edited :

 

-WAI AI Configs

-Missionfile

-Plot poles to 100m and a 45m anti build radius

-Full moon nights

-Bases are indestructible on restart, no longer on placement

 

Removed :

 

-None

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