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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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gloopy

My opinion on this game so far - Great fun!

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Just wanted to post to say I've been playing all evening with 4 friends and we've trekked from Balota to Vybor, We're all still alive and everything is going well!

This game is great fun and I can't wait to see new content for it.

My only real gripe is that the zombies move way way too quickly. In my opinion it would be more intense and therefore fun if there were perhaps 2x as many zombies but they moved a lot slower. This would put the focus more on ammo conservation, accuracy and avoiding zombies altogether.

It would also mean you could make the penalties for being hit higher because in theory you wouldn't get hit as much.

Our current tactics involve scouting out buildings which are open and sneaking as long as we can until we get spotted or get inside, since the zombies move a lot slower inside they're easy to kill. We found "fighting" your way in to towns to be a bit of a nightmare because shooting + moving in Arma was never easy, ammo is too precious to spray and the zombies are so fast it's hard to register hits with any of the bolt action rifles/semi auto weapons.

Overall though I love this game!!

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I agree with the zombie movement but I'm not sure if it's possible in ArmA, the AI have always had bad movement paths.

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