weedmasta 784 Posted April 13, 2014 My message boils down to this (In my MOST personal opinion and theory, I can not stress this enough it seems):Alpha is slow because of a small team, not because of its inherent alpha status. And the team is small because of an unwillingness to spend alpha sales money.And this because they have calculated that a bigger/better team will not bring about the increased sales to cover the increased costs. How do you know this? Do you work at BI? Are you affiliated to them? Are you an expert on releasing Alpha stage games? According to what are you judging that it is too small of a team? Are you a financial expert? I doubt any of the above and yet you are making assumptions based on nothing really except your own impatience about the development of the game. So no, your message is not an argument, it is an assumption made without any knowledge and trying to make it look like it is fact. I am not debating whether your assumption is true or not but whether it is even based on any evidence and well... it isn't. Share this post Link to post Share on other sites
Mahado 15 Posted April 13, 2014 (edited) My message boils down to this (In my MOST personal opinion and theory, I can not stress this enough it seems):Alpha is slow because of a small team, not because of its inherent alpha status. And the team is small because of an unwillingness to spend alpha sales money.And this because they have calculated that a bigger/better team will not bring about the increased sales to cover the increased costs. It is not slow. Check the changelogs. Rate of updates is fine. You'll need that money for many things as it is going for the whole company with 140 workers. Even their yearly salaries go beyond 3-5 million euros or more (approximately). The game has to pay their yearly salaries + other expenses until next big "release" and advertisements before that. Edited April 13, 2014 by Mahado Share this post Link to post Share on other sites
Tomo2000uk 33 Posted April 13, 2014 (edited) right what do we have ???? Zombies - ( no better than the mod , about as threatening as a lamp post , except now in the experimental where the speed up slow down method seems to have been introduced again )Loot - ( No viable solution to the loot re-spawing , servers restarting every 2 hours ) this is a shambolic situation and all other development should be halted until this is implemented. even the cleaners should be working on loot.Vehicles ( not even a bicycle to get about on, its a big ass map. )Combat mechanics. ( aiming a gun on Dayz feels like its attached to a barge poll , spasticated movements no real accuracy )Player numbers , stuck on 40 , how is this not worrying that the servers cant run with more than 40 even with zero content.Adding new clothes . its like the developers are stalling or taking the piss , Here have 3 different colored duffel coats but sorry the basic mechanics of the game are no where near fix.Engine . this is the arma 2 engine , it looks like Arma 2 plays like arma 2 has all the arma 2 bugs etc etc , its the arma 2 engine.Experimental servers ?? why like the OP stated are they not trying all sorts of things , FIX THE GOD DAMN LOOT OR AT LEAST GIVE US A GLIMPSE ON THE EXPERIMENTAL OF YOUR PROGRESS . I loved the mod had 6 servers running at one point over 20 active clan members , nearly shat myself when the standalone came out , but its almost MAY now 5 months and lets be honest what updates have we seen. I think this game is in major trouble and its heartbreaking as it could have been sooooooooo good. the single biggest disappointment for me was in the dev blogs dean harped on about how the Zombie Ai would be dramatically reduced and this would give a big performance boost , but low and behold the game has hardly any content and it plays like shite. absolutely shocking FPS , STILL , exactly the same as the mod and every other Arma game Edited April 13, 2014 by Tomo2000uk Share this post Link to post Share on other sites
Inception. 9443 Posted April 13, 2014 This topic isn't about zombies or anything like that. Share this post Link to post Share on other sites
Snowball (DayZ) 115 Posted April 13, 2014 (edited) How do you know this? Do you work at BI? Are you affiliated to them? Are you an expert on releasing Alpha stage games? According to what are you judging that it is too small of a team? Are you a financial expert? I doubt any of the above and yet you are making assumptions based on nothing really except your own impatience about the development of the game. So no, your message is not an argument, it is an assumption made without any knowledge and trying to make it look like it is fact. I am not debating whether your assumption is true or not but whether it is even based on any evidence and well... it isn't.I don't mean to offend here but I hope you realize that your entire critique towards Thadius is basically what you are doing right here...I could ask all those same questions to you :P But whatever, I don't even see the need to discuss this anymore. There have been made so much threads about this it's ridiculous...Whether you're pro or anti all posts here are biased (because we're all human) & most of them not supported with any evidence at all, making it essentially useless arguments...Criticizing on both sides is good, but at least support it with evidence or else you're coming off like just a tool. Whether the post of the previous OP was slander is questionable as I stated before, but in the end the forum admin has the last word, whether or not it's right or wrong. Edited April 13, 2014 by Snowball Share this post Link to post Share on other sites
TheWanderingMan 170 Posted April 13, 2014 The mods here are very pedantic imo. It seems that moderating powers on here equate to some sort of real life meaning in lives void of any real significance. 3 Share this post Link to post Share on other sites
ptk (DayZ) 178 Posted April 13, 2014 So, yea there are alot of times where i disagree how some of the modertors handle things but unlike alot of you, i can understand why they do it. You just have to take into account that no matter how "objective" one feels when engaging a topic, he or she will always bring a set of prejudices to the table and the moderators, being volunteers gamers who love Dayz are obviously going to be somewhat biased when it comes to negative criticism towards the game and the development team.This being said, they usually aren't ones to blatantly overstep their boundaries and let these personal biases interfere with their judgment. Particularly, in the real.of negative criticism, the poster is usually fueled by some sort of grief or anger which trickles into their criticism, whether blatantly or intentionally and again, usually offers nothing cronstructive to say, thus effectively creating a shit post. This makes it very difficult to have to moderate because at the very start, emotions are already rampant within the OP, point of view.With this present, the thread will almost always devolve into a shit post, regardless of what topic was brought to light. I rarely see anything posted that is critical and yet constructive as the posts are contructed out of emotion, rather than rational thought.Now, add this to the number of posts that are made here daily, and the number of times the moderators have to deal with them. I can't blame them for becoming somewhat cynical, the same way a police officer does from seeing bad shit day in and day out. Also add in the fact that they are humans as well, not just an avatar. They are subject to the same emotions as the posters and subject to mistakes/errors in judgement, as all humans are. Now, combine all this with the FACT that Dayz is one of, if not the most, CONTROVERSIAL game (s) that has ever been created! So of course emotions run high in these forums and to say they don't or that you aren't an emotional bitch here, you are lying to yourselves. This all makes moderating these forums a rather difficult job. I don't always agree with the moderators, but i can understand where they're coming from at least.These forums need to cut back on emotion and add in a healthy dose of rationality... Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted April 13, 2014 The mods here are very pedantic imo. It seems that moderating powers on here equate to some sort of real life meaning in lives void of any real significance.You sound butthurt but I'll assume that's because you've made too many stupid posts that have been removed Share this post Link to post Share on other sites
Thadius (DayZ) 40 Posted April 13, 2014 (edited) I personally really appreciate you posting in here explaining. However, may I remind you that they just hired an entire team to help with development and they're currently being worked into the development of DayZ SA.Until such a time that production visibly speeds up I can only make theories and assumptions based on my personal experience in the matter. I do hope you are right as I enjoy the game, even in this state. How do you know this? Do you work at BI? Are you affiliated to them? Are you an expert on releasing Alpha stage games? According to what are you judging that it is too small of a team? Are you a financial expert? I doubt any of the above and yet you are making assumptions based on nothing really except your own impatience about the development of the game. So no, your message is not an argument, it is an assumption made without any knowledge and trying to make it look like it is fact. I am not debating whether your assumption is true or not but whether it is even based on any evidence and well... it isn't.My assumptions are based mostly on my own experience in production Alpha stage games and the times I have participated in another company's alpha game production as a tester.Granted, it has been a couple of years since I was last involved, but it is not to much of a stretch to assume some things are still the same. I would also like to reference to my experience in "handling" people who have managing financial matters as their livelihood. Believe you me when I say they do not see the world the same as the production team itself in many cases. In some way I think DayZ may be a victim of it's own success. It has managed to saturate its target market very well. Over a million sales I believe.It is in my opinion hard for a company to justify (to the powers that be) to dip into profits they already have in the bank, to expand a team on the off chance that they may, or may not, have enough release sales for the increased costs to be worth it. Edited April 13, 2014 by Thadius Share this post Link to post Share on other sites
Inception. 9443 Posted April 13, 2014 (edited) Try not to turn this into a moderator bashing session, please. -- I personally do not care about negative criticism towards the game; I don't play it anymore. However, negative criticism presented aggressively or in 'rant-form' is not accepted and so I will lock those topics. In regards to the original topic that was locked... In short, those that stand to profit from DayZ SA sales have no motivation to increase costs (staff). They already have our money. The real danger of popular early access games I guess. It can be considered slander. There is little to no solid information to support that claim. I am fine with users disagreeing with the staffs' actions, but if you plan to do so I would advise you to not consider one action to represent every other action ever made, and ever to be made, by staff. Edited April 13, 2014 by Inception. Share this post Link to post Share on other sites
weedmasta 784 Posted April 13, 2014 right what do we have ???? Zombies - ( no better than the mod , about as threatening as a lamp post , except now in the experimental where the speed up slow down method seems to have been introduced again )Loot - ( No viable solution to the loot re-spawing , servers restarting every 2 hours ) this is a shambolic situation and all other development should be halted until this is implemented. even the cleaners should be working on loot.Vehicles ( not even a bicycle to get about on, its a big ass map. )Combat mechanics. ( aiming a gun on Dayz feels like its attached to a barge poll , spasticated movements no real accuracy )Player numbers , stuck on 40 , how is this not worrying that the servers cant run with more than 40 even with zero content.Adding new clothes . its like the developers are stalling or taking the piss , Here have 3 different colored duffel coats but sorry the basic mechanics of the game are no where near fix.Engine . this is the arma 2 engine , it looks like Arma 2 plays like arma 2 has all the arma 2 bugs etc etc , its the arma 2 engine.Experimental servers ?? why like the OP stated are they not trying all sorts of things , FIX THE GOD DAMN LOOT OR AT LEAST GIVE US A GLIMPSE ON THE EXPERIMENTAL OF YOUR PROGRESS . I loved the mod had 6 servers running at one point over 20 active clan members , nearly shat myself when the standalone came out , but its almost MAY now 5 months and lets be honest what updates have we seen. I think this game is in major trouble and its heartbreaking as it could have been sooooooooo good. You should read through the sensible replies here since you still seem to be missing the point. Your impatience has nothing to do with the success or the lack thereof, of the game. When someone tells you it is "Alpha" that does not equal to fanboism or defending the game. These people are perfectly aware of most if not all of the bugs plaguing the game and instead of coming on here to complain about it like little kids begging for ice cream or making assumption without any idea what is going on, they contribute and post the bugs on bug tracker. And if they are not happy with a feature they discuss it constructively (well for the most part :D) preferably by using the search function first.Read through your post. Ask yourself, what is the purpose of it and be honest with yourself, you may just understand. Share this post Link to post Share on other sites
weedmasta 784 Posted April 13, 2014 My assumptions are based mostly on my own experience in production Alpha stage games and the times I have participated in another company's alpha game production as a tester.Granted, it has been a couple of years since I was last involved, but it is not to much of a stretch to assume some things are still the same. "Things" are still the same? This is another game, it is another company and you are assuming that some 'things" are the same and assuming that these "things" apply to Dayz (despite not being affiliated with BI in anyway) and you think that these assumptions warrant facts? Damn that is a lot of assumptions. Good luck with anyone taking you seriously. Share this post Link to post Share on other sites
Mahado 15 Posted April 13, 2014 right what do we have ???? Zombies - ( no better than the mod , about as threatening as a lamp post , except now in the experimental where the speed up slow down method seems to have been introduced again )They are working on it, they've even stated it. Its not a easy thing to solve. Loot - ( No viable solution to the loot re-spawing , servers restarting every 2 hours ) this is a shambolic situation and all other development should be halted until this is implemented. even the cleaners should be working on loot.Vehicles ( not even a bicycle to get about on, its a big ass map. ) You can't put animators, testers, producers, artists, audio people and all sorts of ppl to work on problem that cannot be tackled with human count.. Combat mechanics. ( aiming a gun on Dayz feels like its attached to a barge poll , spasticated movements no real accuracy ) I guess this is just a matter of opinion. Player numbers , stuck on 40 , how is this not worrying that the servers cant run with more than 40 even with zero content. They are working on this too and its complex thing to do. Cannot be solved by adding animators/audio guys and ten other people to work on it. Only a couple or few can work on same issue in programming, else you overlap each other and possibly cause more problems. Adding new clothes . its like the developers are stalling or taking the piss , Here have 3 different colored duffel coats but sorry the basic mechanics of the game are no where near fix.The support exists for it, so there is hardly non or little need for coding to bring new clothes/coats. Its mostly animator/artist work that doesn't take time from coders. Engine . this is the arma 2 engine , it looks like Arma 2 plays like arma 2 has all the arma 2 bugs etc etc , its the arma 2 engine.It is strongly modified Arma 2 engine with a little of Arma 3. According to wiki. Experimental servers ?? why like the OP stated are they not trying all sorts of things , FIX THE GOD DAMN LOOT OR AT LEAST GIVE US A GLIMPSE ON THE EXPERIMENTAL OF YOUR PROGRESS . I agree that I'd like to hear more from experimental and how they progress. Although I don't think that is a "major" issue, I saw a tweet or something that wrote they are aware of this and try to inform us better. Hopefully that is the case. I loved the mod had 6 servers running at one point over 20 active clan members , nearly shat myself when the standalone came out , but its almost MAY now 5 months and lets be honest what updates have we seen. http://dayz.gamepedia.com/Changelog I think this game is in major trouble and its heartbreaking as it could have been sooooooooo good. Its not in trouble. 1 Share this post Link to post Share on other sites
discipled 63 Posted April 13, 2014 He layed out his thoughts about why he thinks the development process has stalled. At no point did he mention any names in particular and at no point did he state what he was thinking was fact, he is allowed to do that. This statement on the other hand is useless, adds nothing to the conversation and does not even relate to the OP yet it will be left up there because when this game does go to shit in a years time (if it does, which it will if hackers are not dealt with soon) it will only be the people who scream alpha left on these forums, the die hard fan boys who are also partly responsible for the destruction of the game by not giving enough criticism where it is due. People like you caboose.And it's players like you who have nothing constructive to add and just want to complain even though you acknowledged you purchased an unfinished game. Then you want to claim, through making blanket statements that BI and Dean are just taking money and not actually working hard on the project, that you know the process and what is needed in making a game of this size. I am fully satisfied with the speed and integrity of Dean and his team. They are working hard to get the game out and do it responsibly so there are few game breaking bugs. When people point out it's an Alpha is the best way to respond. It's not a finished game, it's got many minor and some major bugs. You have this view, probably because you're most likely some kid, based on the fact that you're used to playing fully made games. This game is going great and I am extremely excited for the final product to comes this next few years. Things are going great. 1 Share this post Link to post Share on other sites
Thadius (DayZ) 40 Posted April 13, 2014 (edited) "Things" are still the same? This is another game, it is another company and you are assuming that some 'things" are the same and assuming that these "things" apply to Dayz (despite not being affiliated with BI in anyway) and you think that these assumptions warrant facts? Damn that is a lot of assumptions. Good luck with anyone taking you seriously. Ah yes, my diabolical master plan of presenting my theories and opinions as as theories and opinions by constantly using both words in almost every sentence is me being devilishly clever and presenting them as facts.Is "Gooby pls" still a thing among you youngsters? The memes change so fast nowadays. Edit: Although, I will be beholden to that my original thread post was not very eloquent and did suffer from some bad turn of phrases. Edited April 13, 2014 by Thadius Share this post Link to post Share on other sites
c00lface 66 Posted April 13, 2014 Just send this thread to the graveshard. It has no point already and nothing good can come from itwe have enough "fanboys vs haters" threads already. 1 Share this post Link to post Share on other sites
Inception. 9443 Posted April 13, 2014 (edited) Sigh. I am locking this topic for now. Boneboys will have the last say when he is online. You are lucky that it wasn't locked in the first place for two reasons: (1) The tags and the unnecessarily rude tone of the post, and (2) - let me quote something from the Rules, Roles and Guidelines that the OP of this topic obviously has not read, or chose to ignore:Moderators:We are people like the rest of you and we are all susceptible to emotions and 16 hour days. Moderators will treat everyone equally, which includes other moderators. Should it be felt that the moderators are overstepping their boundaries, please contact them or Boneboys directly via PM; at most parts of the day, moderators are very friendly people and should be willing to listen. However please refrain from posting it publicly if it involves only a single moderator as it usually ends up turning into a bashing session and would just end up with everyone in the shits. Boneboys is a busy person and cannot always reply to one's PM(s) immediately, so be patient. So, if you have a problem with me locking this topic, do as the above guideline says.EDIT: The topic will stay locked. Edited April 13, 2014 by Inception. 4 Share this post Link to post Share on other sites