Deutschmaschine (DayZ) 0 Posted April 12, 2014 Hello everyone, since the last update i have a few problems with my DayZ Server hosted by Fragnet. The problems i have are not a roblem of my provider, i think it's more a problem of the game, so i choose that forum not a ticket by the provider. After the last mainentance i get a lot more failures in my DayZ Server log file. here are some examples: (the times is, how often this message is posted behind) Bad action name KnockDownStayB - not found in zombieStandActions (2times)Bad action name KnockUp - not found in ZombieKnockedDownActions(2times)Bad action name KnockDownStayB - not found in zombieStandActions(2times)Bad action name KnockUp - not found in ZombieKnockedDownActions(2times)Bad action name KnockDownStayB - not found in zombieStandActions(2times) Cannot find a sound file dz\sounds\weapons\shotguns\izh43\izh43_reloading.wssCannot load sound 'dz\sounds\weapons\shotguns\izh43\izh43_reloading.wss' (3 times) Saving array to database: type Any is not supported (5 times) !!! cfgLootSpawns :: Unknown class name "Pickaxe"!!! cfgLootSpawns :: Unknown class name "Tool_Sickle"!!! cfgLootSpawns :: Unknown class name "Tool_Sickle"!!! cfgLootSpawns :: Unknown class name "TrackSuit_Pants_Black"!!! cfgLootSpawns :: Unknown class name "TrackSuit_Pants_Blue"!!! cfgLootSpawns :: Unknown class name "TrackSuit_Pants_Green"!!! cfgLootSpawns :: Unknown class name "TrackSuit_Pants_LightBlue"!!! cfgLootSpawns :: Unknown class name "TrackSuit_Pants_Red"!!! cfgLootSpawns :: Unknown class name "Pickaxe"!!! cfgLootSpawns :: Unknown class name "Tool_Sickle"!!! cfgLootSpawns :: Unknown class name "Tool_Sickle" NetServer::finishDestroyPlayer(1279978571): DESTROY immediately after CREATE, both cancelledNetServer::finishDestroyPlayer(340180454): DESTROY immediately after CREATE, both cancelledNetServer::finishDestroyPlayer(641878183): DESTROY immediately after CREATE, both cancelledNetServer::finishDestroyPlayer(1114638572): DESTROY immediately after CREATE, both cancelledNetServer::finishDestroyPlayer(1064517738): DESTROY immediately after CREATE, both cancelledNetServer::finishDestroyPlayer(1489380892): DESTROY immediately after CREATE, both cancelledNetServer::finishDestroyPlayer(1728831888): DESTROY immediately after CREATE, both cancelled The Last messages are very strange, because the server is stuck and nobody can join.Only after a restart it works fine. Anybody a solution what it could be? Thanks for your help Greets Goldi Share this post Link to post Share on other sites
boneboys 7988 Posted April 12, 2014 I am no expert but,,,Did you join a different server other than your own.I suspect the game will work. This has to be server files being corrupted or mis-matched. Share this post Link to post Share on other sites
Deutschmaschine (DayZ) 0 Posted April 12, 2014 Joining on other server worked well. But how could my server files be corrupted ... i don't changed anything ... Share this post Link to post Share on other sites
boneboys 7988 Posted April 12, 2014 I'm afraid you will have to make a support ticket over at Fragnet. I believe this is the correct link. https://clients.fragnet.net/submitticket.php?step=2&deptid=2 Share this post Link to post Share on other sites
Deutschmaschine (DayZ) 0 Posted April 12, 2014 He he it's not the right link, but i know how to open a ticket =) I just tried something in my filemanager, amybe it works now. Otherwise i will reinstall the complete server. Share this post Link to post Share on other sites
Deutschmaschine (DayZ) 0 Posted April 13, 2014 I reinstalled the server, but the problem oocured again ... must be a bigger bug Share this post Link to post Share on other sites
Dewbs 0 Posted May 13, 2014 Hi - Did you get anywhere with this issue? I 'help' with another Fragnet hosted server and have noticed the same error messages in the DayZServer.RPT log. Our server stopped allowing people to log in early this morning and had the same error messages you experienced. Not the first time this has happened and I'm sure it won't be the last.All of the other error messages you mention (bad action name, unknown class name etc.) are in our log also. Is this normal? Can anyone else confirm this happens on non-Fragnet servers? Share this post Link to post Share on other sites