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wisper

Barricades and Loot spawns

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It is expected that at some point we will be able to create our own bases, hiding holes and/or barricade existing buildings and even town sections to use as home turf.

I was thinking that some group could then block high value loot spawn ground for their own use.

As I see this an unfair advantage, I would suggest that on a radious arround a fortifiacation anything placed is concerved, but no new loot appears unless such barricade/fortification/dug out hole gets removed by a player.

This could lead to interesting fights between groups to get access to resources...

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No zombie spawns as well would be nice, then i could make my own terminus mwahahahahahaha.

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Good point, but then if someone dugs enough holes, could block an entire section from zs in an unrealistic way... unless different constructs have different radious values and "blocking" effects. Develepores job cut out for u... :p

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