xCAPx 349 Posted April 5, 2014 Will DayZ SA use HT on Intel-CPUs (I7/Xeon) in the future? Or is there no chance to implement that because of the engine? - thx :-) Share this post Link to post Share on other sites
Dchil 829 Posted April 5, 2014 It is a possiblity. This was stated by Dean at Rezzed in the video containing the roadmap for development. 1 Share this post Link to post Share on other sites
MONKAYPOO0 6 Posted April 5, 2014 http://forums.dayzgame.com/index.php?/topic/154330-possible-fps-enhancer/ Not sure if entering this stuff really makes a difference but give it a try Share this post Link to post Share on other sites
MONKAYPOO0 6 Posted April 5, 2014 It is a possiblity. This was stated by Dean at Rezzed in the video containing the roadmap for development.Think I remember seeing him say that but it was for servers using multithreading and not for actual players. Share this post Link to post Share on other sites
SFRGaming 718 Posted April 13, 2014 Think I remember seeing him say that but it was for servers using multithreading and not for actual players.Incorrect, Hyper-threading support will band across anyone or anything that uses a Central Processing Unit that has Hyper-threading. Share this post Link to post Share on other sites
terminal_boy 860 Posted April 13, 2014 Let's wait for them to optimise the RV Engine for multiple physical cores first. Share this post Link to post Share on other sites
DedicateDdos 50 Posted April 13, 2014 I'm waiting for both proper multicore/hyperthreading support and crossfire/sli support but the latter one is probably going to take a while. I guess it's also easier optimizing the engine itself. Share this post Link to post Share on other sites
captain_finnish 134 Posted April 14, 2014 DayZ is still running 32 bit so it will take a while to have octocore support or multiple gpu support. Optimization has never been the best part of Arma/DayZ Share this post Link to post Share on other sites