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Omocommando

A few small suggestions

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Dear programmers,

I would have some suggestions after playing for the first time with Dayz , I apologize for not correct English , but I 'm helping with google ;)
1 ) an improved graphical interface and menus seem very old games or type Wolfestein cod. TIP OF also put a bar of energy , water for food
2 ) Details of the zombies to improve facial , seem more human than zombie
3 ) A short tutorial to start would not hurt : D
4) Ability to modify at will the face of the character
5 ) The direction in which you can open the doors , example, to enter a house is not possible that the door will move to aprirse , maybe it would be enough to go inside rather than outside
6) detailing a lot more home interiors
7 ) Ability to find food above the trees (apples, pears , oranges , etc. )
8) Put a metropolitan city where you can either go into the sewers is on the roofs
9) put more zombies
10 ) Possibility of construire a field basis or to find an area with possibility of barricade , being able to build barricades of wood or iron or stones or machines or any other material for the clan . If this was also possible to enter the attacks by zombie
11) Having the ability to kill a zombie from behind with one well-aimed blow with a knife or any other sharp weapon at the head .
For now, thank you for the time allotted, I just ovvimente inziiato and maybe some things have already been said or made and I was not aware of. 
Consiedero this game as a great survival game and I hope it will become the game with various enhancements attesso for years ;) 
you are doing a good job

 

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1 ) an improved graphical interface and menus seem very old games or type Wolfestein cod. TIP OF also put a bar of energy , water for food

Dean said he wants no "UI" as we know. More like a "hearable" UI, like char mumbles smth. "thirst", etc. 
Zeds move, grumble when they see/hear/smell you.
 
 
4) Ability to modify at will the face of the character
will come later on
 
 
7 ) Ability to find food above the trees (apples, pears , oranges , etc. )

will also come for sure. The DEVs already posted pics of pumpkins (pristine and rotten pumpkins).
So we (maybe) will be able to chop them off the plants.
Right now we can pick berries. So the "basic script" for picking fruits is already there.
 
8) Put a metropolitan city where you can either go into the sewers is on the roofs
right now, even a "small" city like elektro gives HUGE FPS-problems for most people (including me).
So adding an even bigger city wouldn't be good. First, they should optimize the game.
 
9) put more zombies
will come
10 ) Possibility of construire a field basis or to find an area with possibility of barricade , being able to build barricades of wood or iron or stones or machines or any other material for the clan . If this was also possible to enter the attacks by zombie
will come
 
11) Having the ability to kill a zombie from behind with one well-aimed blow with a knife or any other sharp weapon at the head .
like stabbing? => will come

 

 

thanks for the suggestions ;)

But the DEVs are already working on some of them

Edited by irishroy
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thanks for the suggestions ;)

But the DEVs are already working on some of them

 

 

As I was reading the OP, I convinced myself to answer each question as nicely as possible because I was convinced this guy was going to get flamed to hell. Just wanted to say thanks for beating me to it.

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4) Ability to modify at will the face of the character-  so very very happily looking forward to this     :D

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As I was reading the OP, I convinced myself to answer each question as nicely as possible because I was convinced this guy was going to get flamed to hell. Just wanted to say thanks for beating me to it.

;)

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op, how many house doors do you know of that open both ways?

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In the small suggestions area: Can we have helmet covers with different paterns, flare guns, tunnels, and ...AKs?

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Oh yes, they defiantly need digging, I've suggested it 3 times now

My problems:

-zombies running through walls

-characters being hit by lunging zombies at full speed run

-characters with nothing, extremely low level gear is at the very least what someone that survived to that point would have, could be customizable to further establish bandit and hero roles.

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