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Tikka (DayZ)

Creating speedloaders

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Hey, as the title says i found a way to create more "speedloaders" for my magnum. all you need is some ammunition plus one real speedloader. First you load your gun with normal bullets, then you select with your mouse-action-key "reload speedloader". this will load your gun with the speedloader, creating a new "speedloader" shown as a bullet with no ammount in your inventory with the previosly loaded bullets. you can also notice on your mouse-action-key-menu you now have the new option "load .357 bullet". 

you can then drag your real speedloader from your gun back in the inventory and load normal bullets again, repeating the step discribed above. you can also reload your gun using the "reload" key with the so created "speedloaders".

this is just what i experienced while playing, maybe everyone knows already but i wanted to share this finding with you :)

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This sounds more like an exploit and should be reported to the bug tracker.

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Hey, as the title says i found a way to create more "speedloaders" for my magnum. all you need is some ammunition plus one real speedloader. First you load your gun with normal bullets, then you select with your mouse-action-key "reload speedloader". this will load your gun with the speedloader, creating a new "speedloader" shown as a bullet with no ammount in your inventory with the previosly loaded bullets. you can also notice on your mouse-action-key-menu you now have the new option "load .357 bullet". 

you can then drag your real speedloader from your gun back in the inventory and load normal bullets again, repeating the step discribed above. you can also reload your gun using the "reload" key with the so created "speedloaders".

this is just what i experienced while playing, maybe everyone knows already but i wanted to share this finding with you :)

Upload this finding to the Feedback tracker if it has not already been talked about.

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Speeloaders shouldnt even be needed.

 

I dont see why we cant reload from an ammo pool if say you put some rounds in a front shirt pocket.

 

You reload slowly from there instead of having to have speed loaders take up inventory space.

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Speeloaders shouldnt even be needed.

 

I dont see why we cant reload from an ammo pool if say you put some rounds in a front shirt pocket.

 

You reload slowly from there instead of having to have speed loaders take up inventory space.

The inventory loading system is supposed to simulate that longer reload time, so I'd say keep it as it is. Seems better overall anyway, since you can't just recklessly shove a mag/clip into the gun, but have to load it one bullet at a time. It shouldn't be just one button.

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The inventory loading system is supposed to simulate that longer reload time, so I'd say keep it as it is. Seems better overall anyway, since you can't just recklessly shove a mag/clip into the gun, but have to load it one bullet at a time. It shouldn't be just one button.

 

Problem is its clunky and counter intuitive.

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Problem is its clunky and counter intuitive.

Loading a gun bullet by bullet is supposed to be just that (compared to speedloaders, anyway)

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