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Loopest

Zombie Balancing

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The following are some ideas for how to make zombies more balanced:

 

  • Make a mix of fast and slow zombies
  • Make zombies respawn on a broader radius (800-1600 Meters)
  • Make military zombies slower, but harder to kill (Headgear, Body Armor ETC.)
  • Make more zombie attacks, some requiring a zombie to cool down.

 

 

 

These are just some ideas for balancing out zombies in the next couple of patches.

 

Be sure to leave your ideas as a reply down below.

 

 

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Or if u can't balance them, remove m*f*ckers completely !

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1. Sounds good

2. Zombie respawn is not finaly at all and will be improved

3. Also good

4. No special attacks with cooldown or whatever...

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Logically speaking, military zombies should be faster and stronger, not slower. They should only commonly spawn in military areas in order to add some small risk to looting airfields on your own.

 

I want the devs to fix the damage that zombies do to items. Pristine tactical shirt knocked down to ruined in one hit, at the same time damaging/ruining the items stored in the shirt. That's bullshit.

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Military zombies wear helmet,  and armor, so they definitely should be slow.

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What I mean by 'cooldown' is not zombies to stop attacking you (for a brief moment), but for certain attacks to make a zombie fall over (using the ragdoll effect).

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