jukaga 271 Posted March 25, 2014 Played the mod a ton, just got the SA on the weekend so I have a few questions. Mainly about reloads, is there a quicker way of reloading than opening my inventory? The keybindings say R but it does nothing. Also, I looted a pistol but am only able to chamber a single round, do I need to find magazines for a full load? IMO, guns should come with a single empty mag if that's the case. I know it's an alpha, but there must be some bugs, as I found a SKS and originally could only chamber a single round, then for some reason it allowed me to load a full mag an hour later. Am I doing something wrong? thanks Share this post Link to post Share on other sites
swartz23 4 Posted March 25, 2014 Reload button works if you have mags, or speed loaders. It grabs a loaded mag to swap.If you have loose ammo, you still must open inventory, and drag it over. 1 Share this post Link to post Share on other sites
jukaga 271 Posted March 25, 2014 Ahh thanks for clearing that up. Makes sense, but damn if pistols aren't useless 1 round at a time. Share this post Link to post Share on other sites
twinturbonet (DayZ) 294 Posted March 25, 2014 With the latest update, you don't want to shoot a gun anyway lol. 1 Share this post Link to post Share on other sites
Electi 149 Posted March 25, 2014 With the latest update, you don't want to shoot a gun anyway lol. Well just get everything out of your T-shit slot, take axe after you pew pew pew and run circles, yell - HULK SMASH!! Profit Share this post Link to post Share on other sites
Nanoha 37 Posted March 25, 2014 Would be nice if R did this stuff without mags/clips also. Like R would load a single bullet in a pistol if you didn't have a magazine or load up/top up 5 bullets in a Mosin etc. I don't see why this shouldn't be the case; not like you have to drag a magazine/clip over to the gun. It would obviously just take longer than loading a clip/magazine and be limited to 1 bullet etc (or 2 shells in a shotgun and so on). Share this post Link to post Share on other sites
iBane 381 Posted March 25, 2014 Would be nice if R did this stuff without mags/clips also. Like R would load a single bullet in a pistol if you didn't have a magazine or load up/top up 5 bullets in a Mosin etc. I don't see why this shouldn't be the case; not like you have to drag a magazine/clip over to the gun. It would obviously just take longer than loading a clip/magazine and be limited to 1 bullet etc (or 2 shells in a shotgun and so on). I think the current system is a clever way to add additional time to the reload process with the absence of a mag, stripper clip, or speed loader. Mags and other speed loaders should be faster than digging a lose round out of a backpack and manually feeding into a chamber. The "game" play balance is that you can still move around/run with your inventory open while you drag&drop which isn't particularly realistic for digging through a backpack. Share this post Link to post Share on other sites
dayy 173 Posted March 25, 2014 If it's and FNX ya, without a mag, it's pretty useless.That's my I roll a magnum :D Share this post Link to post Share on other sites
jukaga 271 Posted March 25, 2014 If it's and FNX ya, without a mag, it's pretty useless.That's my I roll a magnum :DYep I found a FNX and that useless silenced .22 pistol, both without mags. Luckily, my slightly less useless 2 barrell doesnt need mags, but R still wont reload it. Share this post Link to post Share on other sites
Nanoha 37 Posted March 25, 2014 I think the current system is a clever way to add additional time to the reload process with the absence of a mag, stripper clip, or speed loader. Mags and other speed loaders should be faster than digging a lose round out of a backpack and manually feeding into a chamber. The "game" play balance is that you can still move around/run with your inventory open while you drag&drop which isn't particularly realistic for digging through a backpack. It certainly gives value to magazines and clips. Share this post Link to post Share on other sites